So I'm working on a roguelike, very
loosely following The Complete Python Roguelike Tutorial
, but in AGK*. So even though I'm planning to use graphical tiles, I thought it would be useful to read through the documentation on text commands and fonts. For example, I was thinking I could do the early Ultima thing with putting giant letters on the ground/walls to represent store signs. Anyway, I got to the examples on making custom fonts and I have a question.
According to the documentation, you can use extended ASCII from 128 to 255 with commands such as SetTextExtendedFontImage and SetTextDefaultExtendedFontImage. But which
extended ASCII? Wikipedia is super-unhelpful
*"Why?" I hear you ask. Because video tutorials help me stay focused.