So I'm working on a roguelike,
very loosely following
The Complete Python Roguelike Tutorial, but in AGK*. So even though I'm planning to use graphical tiles, I thought it would be useful to read through the documentation on text commands and fonts. For example, I was thinking I could do the early Ultima thing with putting giant letters on the ground/walls to represent store signs. Anyway, I got to the examples on making custom fonts and I have a question.
According to the documentation, you can use extended ASCII from 128 to 255 with commands such as SetTextExtendedFontImage and SetTextDefaultExtendedFontImage. But
which extended ASCII? Wikipedia is
super-unhelpful here.
*"Why?" I hear you ask. Because video tutorials help me stay focused.