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AppGameKit Classic Chat / AgkSharp for Windows - General Questions And Feedback

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SkinK4ir3
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Posted: 15th Dec 2023 01:37 Edited at: 15th Dec 2023 01:42
I am very grateful for the update.
I tried to compile the version with ImGui, but it's giving some errors

if I disable unsafe . https://prnt.sc/6kvs1nWz6zr4

screenshot : https://prnt.sc/1TU6N8CuqdHx
MadBit
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Posted: 17th Dec 2023 13:37
Why are you disabling unsafe?
There's a reason why I enabled it.
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)

Donations are always welcome.
SkinK4ir3
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Posted: 18th Dec 2023 04:37
when I enable unsafe, I get this error: https://prnt.sc/1TU6N8CuqdHx
MadBit
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Posted: 18th Dec 2023 05:30
Do you also get the error message if you compile the template as it is?

"BadImageFormatException" is rather an indication that the DLLs do not match.
For example 32 bit DLL in a 64 bit project. Or vice versa.
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)

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SkinK4ir3
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Posted: 18th Dec 2023 12:29
MadBit wrote: "Do you also get the error message if you compile the template as it is?"

yes, I redid the test (I unzipped everything from the zip, and without changing anything I tried to compile, and I got the same error)

MadBit wrote: "For example 32 bit DLL in a 64 bit project. Or vice versa."

I thought that was it...
MadBit
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Posted: 18th Dec 2023 21:01
I have just downloaded the package myself and tried it out - it works for me.
Which .Net version do you have installed?
Maybe it's because of that.
Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)

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SkinK4ir3
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Posted: 19th Dec 2023 02:21
MadBit
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Posted: 20th Dec 2023 05:20
The only difference I can recognize is that I have installed up to .Net 8.0.
When I am back home I will check if I have compiled the DLL's with 8.0 or 7.0.

Share your knowledge. It\'s a way to achieve immortality. (Tenzin Gyatso)

Donations are always welcome.
SkinK4ir3
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Posted: 20th Dec 2023 18:45
allright
Thanks for the excellent support
OriginalKronos
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Posted: 27th Dec 2023 20:55
Hi,

Can someone confirm if the commands IsInvertedDepth() and GetClipSpaceMode() are supported in AgkSharp. It may be that I am using an older version but these commands don't seem to exist.

Thanks

Dark Raven
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Location: United States
Posted: 28th Dec 2023 05:42
I'm just guessing based on the help site but those two commands only appears in the studio side of the documentation and not the classic which agksharp is based on. So I'm guessing those two functions are in classic.
SkinK4ir3
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Posted: 5th Jan 2024 00:26
happy new year !!!
XanthorXIII
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Posted: 26th Jan 2024 19:35
For AGKSharp, was the Shape commands specifically added for that, or are they part of AppGameKit T1/T2?

Thanks
Dark Raven
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Posted: 27th Jan 2024 00:58
The shape commands you are probably referring to are specifically AGKSharp. They aren't in T1 or T2. The cShape.h file is included with madbit tier 2 imgui template but not sure how truly usable it is and you have to use the included agkt2 lib which is used for AGKSharp.
It really was meant for AGKSharp.

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