Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / [SOLVED] Fix Object To Bone

Author
Message
MateiSoft
12
Years of Service
User Offline
Joined: 22nd Oct 2012
Location:
Posted: 14th Jun 2018 17:31
Hello Community,

Is there any substitute for "unglue object" like in DarkBasic Professional to the command "FixObjectToBone" to detach the object from it?

Thank you!
www.alexmatei.com

The author of this post has marked a post as an answer.

Go to answer

PartTimeCoder
AGK Tool Maker
9
Years of Service
User Offline
Joined: 9th Mar 2015
Location: London UK
Posted: 14th Jun 2018 22:32
This post has been marked by the post author as the answer.
set toObjID as 0

from FixObjectToObject
Quote: "To stop an object being fixed to anything set toObjID to 0 and it will become independent again. "
MateiSoft
12
Years of Service
User Offline
Joined: 22nd Oct 2012
Location:
Posted: 14th Jun 2018 23:59
Thank you so much! Your solution worked!
www.alexmatei.com
Rick Nasher
7
Years of Service
User Offline
Joined: 25th Jul 2017
Location: Amsterdam
Posted: 16th Jun 2018 00:06
Quote: "
set toObjID as 0

from FixObjectToObject

Quote: "To stop an object being fixed to anything set toObjID to 0 and it will become independent again. "
"


That's really good to know.

Login to post a reply

Server time is: 2024-11-23 21:10:03
Your offset time is: 2024-11-23 21:10:03