Quote: "I'm just wondering if there is a way to hollow out objects in 3d, for example, an empty cylinder, maybe with a cut in a side? "
Yes you can move the vertexs with memblocks the hard part is figuring out which ones to move
https://forum.thegamecreators.com/thread/222027 Ive done this a bit on this thread
there is a 3D Apple that is indented in the top made from a sphere for example. Ive also done this
in my night driving template moved the vertexes of a box to make it a bit more real, and sent all
the vertexs in a random direction for an explosion effect
fubar