Hello App Game Kit fans,
I saw this video
And was wondereing, if we have already a bunch of great water functions or water implementations.
I saw this thread, but it's two years old and maybe some technique evolved and also some effects are only using shaders, but for performance it could be interesting, to have also some, which are not rely them.
https://forum.thegamecreators.com/thread/216713
But using "CreateObjectFromHeightMap" over and over again would be also very slow, I guess. So maybe vertex manipulation would be needed.