I tried \ and / and none work.
Also, I need the client to store data for login.
I do not want guest highscore.
Like PHP, there is no way to get user to login every page refresh, so session salt must be store by the client.
Getting player to login every time the game load might be an option, but it is just annoying.
The other way is that agk has a way for javascript to pass information to the game app itself.
Or access a javascript function from within app and store that information that was return.
Unity3d has this function.