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AppGameKit/AppGameKit Studio Showcase / [WIP] G-Breaker (break-out clone)

Virtual Nomad
Years of Service
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 18th Aug 2019 08:33 Edited at: 18th Aug 2019 08:58
something i've started tinkering with using built-in physics; just the basics for now:

early video, HERE.

i've seen mention elsewhere about a speed cap on box2d. take a look at SetPhysicsScale() - i've had this cranked up to "unplayable"

win-demo attached (hard-coded to a "medium" difficulty, "infinite" play).

[left/right] arrows to play.

if anyone knows where this bubble shader came from, please let me know so i can properly credit (it was in a demo i downloaded from the forums called "shader suite") ?


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Years of Service
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Joined: 11th Jan 2005
Location: Adelaide
Posted: 18th Aug 2019 08:52
looks similar to the atmosphere shader in BlockLifter 3D
if the ps file looks like this

it may be one I converted quite a while ago from glsl sandbox but with the colors modified if it is no need to give credit
fubarpk on Itch...………...
fubarpk on googleplay..

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