When you copyNpaste code it helps to read the footnotes:
Quote: "The move variable is used as a way of saying how far we are along the line to our new destination. Initially it is 0, and after a user has touched / clicked the screen and the sprite starts moving, it gets incremented by 2 pixels each frame. Once it is greater than or equal to the distance value we know our sprite has reached its location."
se we know its being moved by 2 pixels, find the 2 and change it
add a global variable, somewhere, "varPalyerSpeed=5"
change this block
if ( move < distanceFromAtoB# )
move = move + 2
else
move = 0
endif
to this:
if ( move < distanceFromAtoB# )
move = move + varPalyerSpeed
else
move = 0
endif
and adjust "varPalyerSpeed" to suite your needs