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3 Dimensional Chat / Asault Rifle (Ut24k Assault Rifle Ripoff)

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Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 4th Aug 2005 04:39 Edited at: 4th Aug 2005 04:39
Sadly, the Knights and Samurai just couldn't compete against the early muskets.

Theres honestly nothing we can do about it. Guns work, and that's what people want. People in the old times spent their entire lives training in weapon combat, while any bloke today can buy a gun and kill several people.


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BenDstraw
19
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Joined: 21st Dec 2004
Location: Arizona
Posted: 4th Aug 2005 05:07
O no i was saying if now days you just made them illegal a prohibition type rebellion would happend.

Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 4th Aug 2005 05:26
Are you comparing weapons of death to Beer?


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BenDstraw
19
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Joined: 21st Dec 2004
Location: Arizona
Posted: 4th Aug 2005 07:01
No!! Just saying that that people didnt take the idea of alcohol being illegal. And people wont like the idea of guns being illegal. So the say kind of own one anyway attitude will happend. thats all.

Seppuku Arts
Moderator
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Aug 2005 12:49
I guess taking guns out now is stupid, cos the world is corrupt, so a lotta people are buggered still, can't changed what happened in the past, have to adapt.

Yup guns r evil for killing off the Samurai, too bad they couldn't invent a full light bullet proof armor so they could kicked the gunned japanese's buts.....wouldda been nice to see Tom Cruise and all those Japanese people win in The Last Samurai

Snipa Masta
20
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Joined: 20th Mar 2004
Location: Bristol,UK
Posted: 4th Aug 2005 14:05 Edited at: 4th Aug 2005 14:07
You were complaining about this being off topic, and you still continue to talk about guns and samurai. Get back on topic.
Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 4th Aug 2005 14:37
Now lets see some of your magicall texturing.

p.s Samurai pwn.


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Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 4th Aug 2005 17:52
lets try to stay on topic, so anyone heard of Musashi, j/k just playing on irony



looks better with out that thingy, cool, can't wait for the mojo, I mean magic

Raven
19
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Joined: 23rd Mar 2005
Location: Hertfordshire, England
Posted: 5th Aug 2005 04:55
I'll give you an example over the weekend.
Did make one yesterday, but stupidly I decided to do some things and accidentially hit Shift-Alt-Left Mouse. Totally forgetting it locks the program up.

Really need to remember to save more often than when I'm finished with a mesh.

This is just to let you know, not forgotten about the topic. You will get you example. Just don't have the freetime to spend on it again for the next few days.

Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 5th Aug 2005 15:45
ooooooh finally I get to see what raven is like modelling.....everyone get ready to walk all over it no matter how good or bad it is

Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 5th Aug 2005 16:07
In my entire time here, I only seen Raven model one ridiculesly high poly human. And that newbie Zelda: Shadow pyramid game. (Which ironiclly we only saw a logo of)


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Snipa Masta
20
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Joined: 20th Mar 2004
Location: Bristol,UK
Posted: 5th Aug 2005 16:09
An example of what?
Megaton Cat
21
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Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 5th Aug 2005 16:15
Apparantly, he's going to tell you nub how to model properly.


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dark coder
22
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Joined: 6th Oct 2002
Location: Japan
Posted: 5th Aug 2005 17:02
maybe the model will be better than the apache he posted in one of my threads ages ago


Seppuku Arts
Moderator
20
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 5th Aug 2005 17:07
don't intimidate him......otherwise we can't point and laugh later

Van B
Moderator
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 5th Aug 2005 17:42
I prefer it with the flat ammo clip now, I thought the round one looked a bit uncomfortable.

The only bit I'd be concearned about is the top - the carry-handle thing looks a bit heavy duty when it could be a lot thinner, more like machined plate than solid steel. It'll sorta hide the 2 bolt part under the handle as well when in a FPS view - which would be a shame as it kinda detracts from the model overal, like with gun models any detail like that which isn't visible is a waste that you should certainly try to avoid.

Has it got any moving parts? - like the hand rest thing could act like a shotgun handle, heck you could make the bottom barrel shoot shells as an alternate fire - that would be cool. Moving parts on a gun really help with player immersion, especially along with animated hands.


Van-B

Put those fiery biscuits away!
Snipa Masta
20
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Joined: 20th Mar 2004
Location: Bristol,UK
Posted: 5th Aug 2005 19:27
Actually, the latest version doesn't have an ammo clip at all.

The second barrel is already a grenade launcher, and I'm still working to figure out where to put the cocking handle (the part you pull back to reload).
BiggAdd
Retired Moderator
20
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Joined: 6th Aug 2004
Location: != null
Posted: 6th Aug 2005 11:43 Edited at: 6th Aug 2005 11:45
Its a good model... needs a texture.


SSDD
Same Sh** Different Day

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