anyway a newb can get his hands on a step by step tutorial on how to implement this plugin and using the ms3d skeleton that comes with the DBP Advanced Animation Addon Pack? so far I poked around a bit and this is what I came up with...
Load model in milkshape
Assign vertices to the skeleton.ms3d file (comes with addon)
export to .x file
now you can use the animation files that come with the addon?
another method?
Load model in milkshape
create a skeleton and assign vertices
create animation
export as .mob file
export model as .x file
now you can use your own model and your own .mob animation files?
any help here would be greatly appreciated!!
Opps, I will repost this in the animation forums. Sorry.
HTTP://www.hilbily-works.com