Single PLayer/Physiscs Rating: 9/10
Hmmm, I'm really liking Singleplayer, The physiscs are awesome, the only part I don't like is when you should something in the air. It moves nice and fast sidways, but if it gets to high then starts to fall, it goes pretty slow. It's like watching a feather fall.
Multiplayer Rating: 7.5/10
For Multiplayer, I really love it! I only wish you could have physics. However, I can wait a couple years for that. When I think about it, i sorta wish TGC would have worked on V1 a biy longer to improve V1's multiplayer capabilities. For instance, I was really sad when I tried to make a Hurt Zone in multiplayer mode, It let me put one in the game, but it wouldn't let me change it from Satic mode to Dynamic mode. So, in other words, it didn't work. The same happened to any Marker I tried to make. And just to let you know, when you press "y" to change the mode for a light, the color changes to green, but the words don't change. For multiplayer, I know that physics will come later (if at all) so I can wait for that!
Speed Rating: 8/10
I've really noticed how FAST V1 goes! I love it! I now can make pretty big areans (like, almost useing the entire 40 x 40 area!).
If it was made a little faster then we could make some really good comercial selling games. Games with big maps, are games that usually sell good, of course, you need good physics and models... but we already have those!
Models Rating: 9/10
Well, for models, I'm really liking the new ones included in V1! The to new characters got me so exited that I made a map with like, 30 of them just to get used to them! I can't beleive a new model pack will be comeing out soon (great job Simon!) I think it will help ys wait until V2 (if it comes out). I think it would have been better to have more models, but Simon is already working his... off.
And besides, what we want, and what we get, to seperate things indeed. It's asking alot in a short time, so lets all be patiant until the model pack comes out
Scripting Rating: 8/10
WEll, not being a really good programmer myself, it's hard to understand anything about FPI script (the script used in FPSC). I would really like to see some tutorials in the manual somtime in the future. And it would be nice if we had more power with commands (I.E, more commands) Merrenvo's idea for an ONKEY= command would rock! that is really something we need! I really like the power we already have tho, you can do so much with a couple lines of script!
If you really are looking for an easy way of game making, get FPSC, you DON'T need ANY coding knowledge at all, manly because you can't use a C++ or Javascript script to do anything, you have to use the simple an short FPI script that FPSC uses. And like I said before, you don't even have to learn FPI script to succeed, You already have everything you need to make a comercial level FPS game... as long as you have the imagination it takes!
Glitches Rating: 7/10
Glitches, I seem to be getting hit hard with glitches, like seeing through walls (I took a pic, but forgot and took another, when I get the glitch again, I'll take a screenshot) and getting stuck in the walls. It also somtimes dosn't let me into V1. I just have to log out, then log in, then find the icon and (obviusly) click it to get back in. Taht seems to work fine. Another glitch that somone els got and helped me through it was the infamous Lift Platform Glitch (LPG) where somtimes it won't move when you asign it to a waypoint, or sometimes you fall through it. What you have to do is just delete it, then go back into the library find it again, click it, then click OK. Now you can use it and it should work.
Yes, glitches are a big problem, especially when we're supposed to be able to sell these games. I hope theres some Glitch Fix download that comes out soon. And as everyone that going to buy this program MUST know, FPSC isn't the only program that has glitches, every program has them. I'm just surprised how good this product works, if you ever encounter a glitch, theres people on this forum that would be more then happy to help out!
Overal Rating: 8.9/10
Yes, This program is truly the best. When it really gets down to it, the question is... Do you have the imagination it takes? If you can move and click a mouse, your set to go! All you need is some good imagination, your new best friend!
The possibilities are truly endless!
When FPSC gets good enough, lets make a Redwall game!
FPSC HEAR OUR PLEA, GIVE US MORE MODEL FORMATS AND SET US FREE!