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FPSC Classic Product Chat / SciFi Heath 'AutoMed' - Bug?

Author
Message
RastaMan
19
Years of Service
User Offline
Joined: 28th Aug 2005
Location: East Coast, USA
Posted: 11th Sep 2005 17:17
In V1, I have noticed that anytime I use the 'AutoMed' (health box from wall furniture) and place it on a wall, when I test the level, they are laying face down on the floor.

Has anyone noticed this?

C.Herlihy, MCSE
Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 11th Sep 2005 19:20
I haven't got the chance to test the automed out yet, since my copy won't arrive until late september (I'm a v1'er ), but I'm guessing it has something to do with the physics. Are the physics set to on in the objects properties?

One thing to look forward to:
The day FPSC v 1 is released
The Nerd
20
Years of Service
User Offline
Joined: 5th Jun 2004
Location: Denmark
Posted: 11th Sep 2005 19:21
Did you put the object on static?

PanzerGameshere
Free Particle Engine For dbpro :
here
alex 1337
User Banned
Posted: 11th Sep 2005 19:22
how do u change to static
BIG computer geek
19
Years of Service
User Offline
Joined: 22nd Jul 2005
Location: Manchester, UK
Posted: 11th Sep 2005 19:34
no! static makes it do nothing!

right click on the auto med
scroll down to physics
put no in 'phsics on?'

The movement on the automed now will be it swinging when you run into it

BIG computer geek

I may Be small, but im bloomin good on a computer!

'The Ghastly panic', coming soon http://forum.thegamecreators.com/?m=forum_view&t=60244&b=25
RastaMan
19
Years of Service
User Offline
Joined: 28th Aug 2005
Location: East Coast, USA
Posted: 11th Sep 2005 19:50
Thanks. Setting the Physics to No worked.

C.Herlihy, MCSE
BIG computer geek
19
Years of Service
User Offline
Joined: 22nd Jul 2005
Location: Manchester, UK
Posted: 11th Sep 2005 20:27
yes, i tested it too

I may Be small, but im bloomin good on a computer!

'The Ghastly panic', coming soon http://forum.thegamecreators.com/?m=forum_view&t=60244&b=25
maxd
20
Years of Service
User Offline
Joined: 8th May 2004
Location:
Posted: 11th Sep 2005 20:30
yeah.. i had the same problem with a fireplace... in game it jumped off the wall... was fun to watch... it was defaulting to a non static entity... so just switched that off ..... and it stayed in place then.

maxd

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