Finally, I have bought Microsoft Visual Studio .NET 2003, installed it and DirectX SDK 9.0 with Summer 2003 update. When I tried to build an example, I got this:
------ Build started: Project: FX, Configuration: Debug Win32 ------
Linking...
LINK : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
Creating library .\Debug/FX.lib and object .\Debug/FX.exp
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_SkinWeights referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
convx.lib(ConvX.obj) : error LNK2019: unresolved external symbol _DXFILEOBJ_XSkinMeshHeader referenced in function "bool __cdecl XFILE_GetMeshData(struct IDirectXFileData *,struct sFrame *)" (?XFILE_GetMeshData@@YA_NPAUIDirectXFileData@@PAUsFrame@@@Z)
system.lib(dxdiaginfo.obj) : error LNK2019: unresolved external symbol _CLSID_DxDiagProvider referenced in function "public: long __thiscall CDxDiagInfo::Init(int)" (?Init@CDxDiagInfo@@QAEJH@Z)
system.lib(dxdiaginfo.obj) : error LNK2019: unresolved external symbol _IID_IDxDiagProvider referenced in function "public: long __thiscall CDxDiagInfo::Init(int)" (?Init@CDxDiagInfo@@QAEJH@Z)
.\Debug/FX.exe : fatal error LNK1120: 4 unresolved externals
Build log was saved at "file://d:\Program Files\Dark Game SDK\Samples\Visual Studio 7\Fx\Debug\BuildLog.htm"
FX - 5 error(s), 1 warning(s)
---------------------- Done ----------------------
What's wrong??
Anybody, please, help!