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Work in Progress / Fps desert conflict

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Darkbasic MADPSP
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Joined: 15th Jun 2005
Location: Uk
Posted: 30th Oct 2005 22:35 Edited at: 31st Oct 2005 21:03
hi you may rember a while back i posted this thread well after it being on hold for a month and getting collision sorted out so you can move up hills i finally getting some basic ai set up i've got a wip ready game i think

here's some pics
Sunlight effect

Up the hill


And the use of shaders


More pics soon

Zotoaster
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Posted: 30th Oct 2005 22:44
Lookin' good so far, not bad for how little time youve been working on it.. Maybe some more info would be good


Darkbasic MADPSP
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Location: Uk
Posted: 31st Oct 2005 11:13 Edited at: 31st Oct 2005 11:50
Sorry about lack of info it was 11 pm last night when i posted this from home and i was feeling to tired to type but here's what i have to do have done e.t.c

Completed
Controls
Collision
Music
Sound
Ai (Basic)
Textures
Better shaders
Night vision
Coming soon

Demo
Free media as well

Stuff that needs fixing

Gravity
AI Needs to be better
Levels
Preloader between loading

More pics and info later today

Sergey K
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Posted: 31st Oct 2005 11:46
nice work..


BlueLight Online, improved version of MorningOnline
Darkbasic MADPSP
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Location: Uk
Posted: 31st Oct 2005 11:47 Edited at: 31st Oct 2005 12:02
thanks i'm getting a demo ready in 2 to 3 days as well i'll post the controls then

Edit:
It feels strange looking at your own work on the net lol

Darkbasic MADPSP
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Location: Uk
Posted: 31st Oct 2005 17:00 Edited at: 31st Oct 2005 22:13
Some more pics

New shaders



Older pics below (Not posted above)

How it started off



Landscape at the back of the hill at the skysphere edge



Textured enemy



Hope you like it all still sorry to anyone on dial up

BiggAdd
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Posted: 31st Oct 2005 17:32
It does look very promising. Keep up the excelent work!!!!!!


SSDD
Same Sh** Different Day
Darkbasic MADPSP
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Location: Uk
Posted: 31st Oct 2005 17:57 Edited at: 31st Oct 2005 18:13
Thanks i'm getting some more things done now needs a hand for the gun and some more stuff but i'm setting that up so don't worry
hand and some more controls will be good and then some joystick controls

UPDATE:

Fps is now 59

Big Man
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Location: BEHIND YOU!!!! (but I live in England)
Posted: 31st Oct 2005 19:34
What did you use to create the landscape?

Our aim is to keep the loo's clean, your aim can help.
Darkbasic MADPSP
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Posted: 31st Oct 2005 19:52 Edited at: 31st Oct 2005 20:16
Combination of stuff blender wings3d then made it .x with a converter But it's very complicated to explain

Cian Rice
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Posted: 31st Oct 2005 20:52
I really like the lighting on the terrains, nice job.

Darkbasic MADPSP
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Posted: 31st Oct 2005 20:54 Edited at: 31st Oct 2005 21:03
Thanks i'm still adding stuff to it i'm going to set a reflective shader to the water i'm adding

Advancement Games
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Posted: 31st Oct 2005 21:12
Need any help with it? It is looking pretty good so far. You might be interested in Caracter shop for reanimations of the people you have.
Darkbasic MADPSP
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Posted: 31st Oct 2005 21:21
cool i could do with some animations on the enemys if you can do that please

RegenProZ
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Posted: 31st Oct 2005 22:18
Hello DarkBasic MAD,

It looks great, I like those shades that you have done, they stand out pretty neatly for a night time fps game!

Good luck with completing your game and let us know when you got a playable demo!

Many Regards

-
MGSolids Exeubition (LOL)

Ergh What do I put now after that annoying siggy was 3 pixels high. You mods are very noobish dont ya think? HEHE
Darkbasic MADPSP
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Posted: 31st Oct 2005 22:27 Edited at: 31st Oct 2005 22:29
You'll be gald to hear i have a demo ready for you as a halloween treat there's no grav and little collision it's just so you can get the feel for it

The controls are as follows

up, down, left right to move space to fire
please be aware there is a lot still to do in the demo

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Zotoaster
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Posted: 31st Oct 2005 22:38
Thats quite cool, I quite liked it.. though I still think you could fix up the moving up slopes bit.. lol, infact, I have an idea, talk to me over msn....


Darkbasic MADPSP
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Posted: 31st Oct 2005 22:39 Edited at: 31st Oct 2005 22:55
ok i've lost my net on msn at the min tho

Edit

And happybirthday to Biggadd

BiggAdd
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Posted: 31st Oct 2005 22:56
wooooo thanks!!!! I have to say this is looking realy good. I cant do anythin like this. all i manage to do is make some crummy screensavers lol.


SSDD
Same Sh** Different Day
Darkbasic MADPSP
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Posted: 31st Oct 2005 23:07
lol i can make screensavers as well

Sergey K
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Posted: 31st Oct 2005 23:49
yay ill be the tester of that game.. right DB Mad?


BlueLight Online, improved version of MorningOnline
TDP Enterprises
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Posted: 1st Nov 2005 13:59
ok, nice progress, glad your sticking to feasible projects now

I'm here to do homework, and kick ass.....

and i just finished my homework.....
Zotoaster
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Posted: 1st Nov 2005 18:04
Ok, dbmad, I have worked out some collision... try this..




David R
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Posted: 1st Nov 2005 19:47
Quote: "yay ill be the tester of that game.. right DB Mad?"


That's a bit forceful

Sergey K
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Posted: 1st Nov 2005 22:08
@David R: i dont have anything else to do with my life lol.. only to play other games..
and the part that i love, is to play games/try things as a first one


BlueLight Online, improved version of MorningOnline
Darkbasic MADPSP
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Posted: 1st Nov 2005 22:10
lol anyone tryed the demo?

Quote: "yay ill be the tester of that game.. right DB Mad? "


Could be i suppose let me think for a while

Quote: "ok, nice progress, glad your sticking to feasible projects now "


Yep i thought well i'm going to get this done

@Zotoaster

Thanks

Darkbasic MADPSP
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Posted: 2nd Nov 2005 22:03 Edited at: 2nd Nov 2005 22:11
UPDATE:

Enemys now aliens instead of humans

Request has any one got anygravity code zotoasters i can't get to work Thanks for any replies on this

Drew Cameron
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Posted: 3rd Nov 2005 19:14
I like the shadows on the landscape,
keep up the good work.

Currently adding additional content to Dumbo & Cool.
Delays likely.
Darkbasic MADPSP
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Posted: 3rd Nov 2005 19:38
Thanks drew i can see this being a game that will get finished

Darkbasic MADPSP
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Posted: 4th Nov 2005 17:22
no more replys i'll post some more pics soon

Sergey K
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Posted: 4th Nov 2005 19:48
each replay, on each screenshot.. so do the math


BlueLight Online, improved version of MorningOnline
Darkbasic MADPSP
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Posted: 5th Nov 2005 09:52
ok i'll get some screens later today

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