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DarkBASIC Professional Discussion / The Artist's Challenge..

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RiiDii
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Posted: 28th Dec 2005 18:30
I might try and throw together a breakout-style game with the graphics you have posted. I should have some time tomorrow.


Open MMORPG: It's your game!
David Gervais
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Posted: 28th Dec 2005 18:51
Cool RiiDii. If you want extra sprites, just let me know.

Cheers!

P.S. a few other game types that come to mind that might fit this background,.. bubble drop type game (think back to Pinhead), or a Bubble pop type game along the lines of Clowns'n Baloons, (could put a space age tweist on that with different sprites.) A meteor shower evasing type game,.. the asteroids falling downward and a ship that needs to avoid them,.. the mind gets full of ideas fast.
David Gervais
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Posted: 28th Dec 2005 20:28
Here are some 'asteroid' sprites.. (40x40 in size)..



Cheers!
Torq
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Posted: 28th Dec 2005 22:29 Edited at: 31st Jan 2006 11:53
Well David I must say this is pretty cool of you to be giving away some really good art.

Whats the RED button for ?

http://badtempergames.tripod.com
zzz
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Location: Sweden
Posted: 28th Dec 2005 23:11 Edited at: 28th Dec 2005 23:12
Wow this thread is pretty cool! Here´s a red metal texture I made a year ago (in paint).


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blinky
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Location: in my seat waiting patiently
Posted: 28th Dec 2005 23:42
Quote: "here is another .x object and texture I never found a use for..
"


firsbee
sleding
or maybe a killer

Blink to live
David Gervais
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Posted: 29th Dec 2005 00:15
I like my cube object, it's so versitile.. here is a Dice_Cube (Same mesh with a new texture..



Attached is the zip with the .bmp and .x file.

Cheers!

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David Gervais
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Posted: 29th Dec 2005 00:23
Oh, now here is an old piece of artwork,.. about 5 years old but still sitting on my HD.. I have so much stuff it's not funny. I couldn't post a Dice without having a deck of cards now could I? lol



Cheers!
Torq
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Posted: 29th Dec 2005 00:25
Sweet I was looking for a card set while back!

Whats the RED button for ?

http://badtempergames.tripod.com
dab
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Posted: 29th Dec 2005 01:19
Could we make a game using DBC?

David Gervais
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Posted: 29th Dec 2005 01:34
dabip, if you are asking if these graphics are for DBPro only,.. no they are not exclusive to DBPro. If you have DBClasic you can also use these free graphics. If you have PlayBasic, you can use these graphics, if you are using 'other' languages you can use these graphics,.. they are free, plain and simple.

Enjoy, Cheers!
dab
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Posted: 29th Dec 2005 01:48
Well, I knew the images would work for DBc, I was wondering if we could enter games using DBC..

Torq
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Posted: 29th Dec 2005 02:44 Edited at: 31st Jan 2006 12:03
I think any one would qualify.

Whats the RED button for ?

http://badtempergames.tripod.com
RiiDii
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Posted: 29th Dec 2005 08:03 Edited at: 29th Dec 2005 08:03
Quote: "If you want extra sprites, just let me know."

I was going to ask for some asteroid sprites, but... nevermind .


Open MMORPG: It's your game!
David Gervais
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Posted: 29th Dec 2005 12:53 Edited at: 29th Dec 2005 15:53
hmmm, if you needed Asteroids, perhaps you might need some fighters?..



Cheers!
swedish spoonbender
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Posted: 29th Dec 2005 14:22
hey guys. I was wondering because david is posting his art on here whether i couldn't post my art. So here it is. I have done these over the last 2 months in between school and sleep . i would like to know what you guys think of them. Most of them are made by me from scratch but some started out as a picture that i got from somewhere else. If anyone is interested then i will make some more. oh well, enjoy.

I hate Mondays

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swedish spoonbender
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Posted: 29th Dec 2005 14:36
here's some of my art work. maybe you could use it for a background or something? don't mind. just send me a pic if you do use it.
some of the stuff wasn't mine originally so don't think i'm passing it off as my own. i've just changed it a lot and want to know what you think

I hate Mondays

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David Gervais
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Posted: 29th Dec 2005 15:55 Edited at: 29th Dec 2005 16:30
Anyone can post artwork here, I'm just the Commander and Chief of the thread lol

Cheers!

Edit: Here are the Invader type pieces.. (can use a ship above for the shooter)



Enjoy!
dab
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Posted: 29th Dec 2005 18:45
I'll use both of the latest submitted images!

RiiDii
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Posted: 29th Dec 2005 20:05
Here's a start. Just playing with some ideas right now. You can see David's inspiration working.

I included the .exe file for those that may not have DBPro.


Open MMORPG: It's your game!

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David Gervais
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Posted: 29th Dec 2005 21:25 Edited at: 29th Dec 2005 22:20
Looking good RiiDii, I guess you're having fun.

Cheers!

Edit: RiiDii,.. I noticed a bit of a 'fuzzy pixel' thing happening, so I made the game run in 800x600 window and also rem'd out a few lines to preserve the original scale of the background. IMHO It looks much better when it is not scalled to ScreenWidht and ScreenHeight.

The lines I changed ae at the beginning..



Let me know if I stepped on any toes,.. but I made the background to a rez that is suitable for desktop type games. Having it 'scale' to any rez seems kind of pointless.

Cheers!
Megaton Cat
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Posted: 29th Dec 2005 21:26
Yes, everyone is having fun.


The cat era has begun.
Jedi Lord
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Posted: 29th Dec 2005 21:27
Dang.... David Gervais, I wish I have a hundred bucks to give all of it to you. : / YOU ARE SOOO COOOOOOL!!!!

Want to be drunk and killing your brain cell... JOIN WITH ME AND KILL ALL OUR BRAIN CELL!!! MWAHAHAHHA
David Gervais
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Posted: 29th Dec 2005 21:32 Edited at: 29th Dec 2005 21:35
I interrupt this thread to Wish everyone all the best for the new year. I plan on hanging around here alot during the comming year. I'm sure we will get along just swell.



And, I couldn't resist whipping up a suitable wallpaper for this joyous occasion.

Cheers!

P.S....
Quote: " Dang.... David Gervais,... : / YOU ARE SOOO COOOOOOL!!!!
"
It's kind of hard to avoid being COOL,.. I'm Canadian and this is the Winter (Sorry I couldn't resist) LOL
re faze
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Posted: 29th Dec 2005 23:42
how are you doing this? where are you getting this talent from? youve seen the gate havent you

... ohh... im such a nerd....

Joe Cooning
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Posted: 30th Dec 2005 00:37
Looks like Bryce...nice tool, and nice use of it David

RiiDii
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Posted: 30th Dec 2005 01:10 Edited at: 30th Dec 2005 01:13
Quote: "Let me know if I stepped on any toes,.. but I made the background to a rez that is suitable for desktop type games. Having it 'scale' to any rez seems kind of pointless."


No - you haven't stepped on any toes. However, I would like to explain the point (so as to not seem so pointless ).

The scaling of the background, and the other sprites serve a two-fold purpose. The primary reason being that, as a work-in-progress, I'm not yet sure which scale I want to end up with - and I will have to have far more code before I am sure. For example: fonts have not been established yet, so the font size might have to change in order to fit the desired text into the areas the text will have to fit into. If I stick to a resolution of 640x480, or 800x600, I may find out that the font won't be readable at the font size required, so I would need to change the screen resolution. And being just a little lazy, I don't want to manually code in all the size changes.

The second reason (and I have not coded completely to this reason, but I have plans to) is so that folks can choose to run the code in any resolution they want. This is particularly useful for games that may not be run in full screen mode.

Quote: "I noticed a bit of a 'fuzzy pixel' thing happening"

The fuzzy pixel thing was happening probably primarily due to this line:

Load Image "gamebkg010pb.png",Background,0

This line loads the image in mipmap mode (the 0 at the end does this), which is designed to save memory and make the image look a little better when scaled to a smaller size. Simply change the 0 to 1, and the image will load in normal mode, which means all the image data is preserved.

Oh - and if you want to tell me something doesn't look right, you go right ahead. I am clearly no artist, so I need your eyes (talent) to tell me what looks good and what does not.


Open MMORPG: It's your game!
David Gervais
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Posted: 30th Dec 2005 01:45 Edited at: 30th Dec 2005 01:46
Thanks for the detailed explination RiiDii. And I rarely hold back coments, I know from experience that constructive feedback is very important. (oh and I posted code snipets of what I changed, you'll notice I mentionned the change of '0' to '1' on the load image line.)

For those interested, I made the large planet in Bryce, rendered on a black background. (I used the old glass sphere around the camera trick to get the nice gentle curve.) I then created the stellar background in PSP using the Space Bundle from Flamingpear. Glitereto, Solar Cell, and Lunarcell later to add the smaller planets. the whole thing is a montage which I glued together in Artgem. (Oh the asteroid serface was also a separate render in Bryce)

Now you know my secrets, so you too can try your hand at making pics like that.

Cheers!
dab
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Posted: 30th Dec 2005 02:43
Wow, if I even heard of any of the programs before. lol

swedish spoonbender
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Posted: 30th Dec 2005 09:13 Edited at: 30th Dec 2005 09:15
hey guys. could someone post RiiDii's program as a winzip file? thanx.

p.s david, you're not ricky's brother are you?

I hate Mondays
dab
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Posted: 30th Dec 2005 09:42
Ahh, My name's david too, this gets soo confusing. lol

David Gervais
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Posted: 30th Dec 2005 10:42
Spoon, I don't know any Ricky Gervais. So the answer is no. I do have a nephew named Ricki. Close enough? lol

Cheers!

I noticed a bad offset issue in my alien hangman pic, I'll go fix that now..
Darkbasic MADPSP
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Posted: 30th Dec 2005 15:46
Nice how did you get bryce it's meant to be real gooooood whens your next set of cool images coming out ?

Experienced DB http://www.greatgames3d.com (work in progress site)
David Gervais
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Posted: 30th Dec 2005 15:55
Soon(tm) lol I'll probably have some more artwork posted later today.

Cheers!
re faze
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Posted: 30th Dec 2005 16:21
I might bargain with you for some art for SwiftIDE

RiiDii
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Posted: 30th Dec 2005 16:46 Edited at: 30th Dec 2005 16:46
Quote: "I noticed a bad offset issue in my alien hangman pic, I'll go fix that now.. "

Artists. It was like one pixel shift off. I noticed, but it didn't bother me all that much. I guess that's why I'm not an artist. Cheers!


Open MMORPG: It's your game!
David Gervais
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Posted: 30th Dec 2005 18:37
lol, yeah we artists and the one pixel errors,.. think of it as an artist's equivalent to divide by zero lol (ok maybe not that bad.)

Here is the stripped down hangman sprite.. (I also made a better body to place inside.)



Cheers!
Darkbasic MADPSP
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Posted: 30th Dec 2005 18:40
Mind if i make some stuff to add?

Experienced DB http://www.greatgames3d.com (work in progress site)
David Gervais
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Posted: 30th Dec 2005 19:06
You are more than welcome to post stuff here. I am not able to change the thread title to 'Artist's Depository' so just pretend it is. Oh, and if you mean programs using some of the art posted here, that's cool too.

Cheers!
DarkBasic Pro Guy
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Posted: 30th Dec 2005 19:22
I want to use the crate and barrel, and I might use happyland aswell, I will make an fps where you have to shoot mario & luigi & all the other nintendo characters

If you are asking for available DLLs, Go here
Darkbasic MADPSP
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Posted: 30th Dec 2005 19:41 Edited at: 30th Dec 2005 19:43
here's my water effect



Experienced DB http://www.greatgames3d.com (work in progress site)

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dab
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Posted: 30th Dec 2005 20:39
Could I get 4 laser bullets? Two small ones and two big ones? And one of those bullets on each going up and the other goind down? Thanks if anyone could!

David Gervais
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Posted: 30th Dec 2005 20:48 Edited at: 30th Dec 2005 21:10
I noticed some posts about picking palette colors so I made this handy bitmap to help with that,.. just load and use your favorite getpixel command.



Cheers!

P.S. Bullets to follow this post soon (tm)

Edit, as promised here are a set of 4 missiles.. Up/Down Big/Small (of course you gave no indication of what size to make the Big or small, so I did a best guess..)



Enjoy
dab
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Posted: 30th Dec 2005 20:56
Cool, Thanks, and great palette.

Darkbasic MADPSP
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Posted: 30th Dec 2005 21:16
Nice but nobody likes my water effect

Experienced DB http://www.greatgames3d.com (work in progress site)
David Gervais
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Posted: 30th Dec 2005 21:19
DB Mad,.. I like it, but don't know how to use it.. does it require special code?

Cheers!
Darkbasic MADPSP
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Posted: 30th Dec 2005 21:23
load it then texture a matrix 1, 1 try it out

Experienced DB http://www.greatgames3d.com (work in progress site)
dab
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Posted: 30th Dec 2005 21:33
Thanks! Now it's time to start coding again!

Darkbasic MADPSP
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Posted: 30th Dec 2005 21:36
Same here

Experienced DB http://www.greatgames3d.com (work in progress site)
zzz
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Posted: 30th Dec 2005 22:28 Edited at: 30th Dec 2005 22:29
I made a green crystal-thing, I made it fast so it´s kinda crappy.


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