I didn't make the Model or animation, it's the one from FPSC. And, as a christmas present: The pump!
New Gunspec:
;mossberg weapon spec
;GUN Model File Requirements
;GUN Settings
muzzleflash = 4
muzzlesize = 50
brass = 3
smoke = 1
damage = 10
damagetype = 2
scorchtype = 3
reloadqty = 6
iterate = 8
accuracy = 36
shotgun = 1
;GUN Visuals
textured = gun_D2.tga
effect = effectbankBumpCubeReflectAlphaBumpCubeReflectAlpha.fx
transparency = 2
weapontype = 2
;GUN Sounds
sound1 = fire2.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 =
sound5 =
fireloop = 0
;HUD muzzleflash position
horiz = 0
vert = 0
forward = -2
alignx = 4
aligny = -2
alignz = 20
;HUD animation frames list
keyframe ratio = 1
select = 0,9
Idle = 10,38
Move = 39,53
Start fire = 54,55
`fire = 54,59
end fire = 76,94
start reload = 60,67
reload loop = 68,75
end reload = 76,79
Cock = 80,94
putaway = 95,105
;HUD sound frames list
soundframes = 3
`sframe0 = 54,1
sframe1 = 72,2
;sframe2 = 84,2
Plus new sound.
EDIT: Just to clear it does not need the new exe to pump. And I changed the reloadqty to 6 as stated above.
Work Hard. Do Your Best. Share The Glory. Do It Again.