ok
lets say u loaded ur images(sprites)
we then make a variable to control what image is shown on the sprite.
birdanim=1
flaptimer=timer()
im using 1 and 2, but u can use what ever the image numbers are that u have loaded in.
we then time the routine and update when a certain amount of time has passed
do
if timer()-flaptimer>1000 : ` check if a second has passed
` if it has increase the animation
inc birdanim,1
`then we check if the animation is withing our limits
` u said only 2 animations.
if birdanim>2 then birdanim=1 :` reset to 1 if greater than last frame.
flaptimer=timer() :` reset timer again.
endif
sprite 1,x,y,birdanim :` position ur sprite with ur image
sync
loop
hope thats a little clearer. 3 am here again. so forgive my spelling.
aye!