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Work in Progress / Main Menu with options

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Lord of the Games
19
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Joined: 27th May 2005
Location: Netherlands
Posted: 17th Feb 2006 00:17 Edited at: 20th Feb 2006 17:15
This is my (and my friends) Menu, its completely independent from your application. Just include the files into your project and include unMainMenu.h when you are going to use it. You have to pass the info about the menu in the constructor and then call mainLoop(). Text class is not mine but Sephnroth and then put in to class form by miko.

Questions and improvements are welcome!

EDIT: I seem to have forgotten one litle detail: its for Dark Game SDK, not DBPro...

DarkGameSDK
trying to understand DX...

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Lord of the Games
19
Years of Service
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Joined: 27th May 2005
Location: Netherlands
Posted: 20th Feb 2006 02:10 Edited at: 20th Feb 2006 17:16
OK, I'm changing the background from bitmap to sprite. It has the advantage of changing the size so it's always full screen. Currently it doesn't like to be resized during the program when running but I'll figure that out soon (I hope) and post an update!

Edit: fixed it, I'm now trying to implement some nice grafical settings. Does anyone know if there is a DLL for anti aliasing?

DarkGameSDK
trying to understand DX...
Big Man
19
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 26th Feb 2006 22:19
Screeny?

Our aim is to keep the loo's clean, your aim can help.
Lord of the Games
19
Years of Service
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Joined: 27th May 2005
Location: Netherlands
Posted: 2nd Mar 2006 00:41
OK I've made screens of the menu implemented in my crappy game. The text collor sucks, I know, but I'm still looking for something better. on a mouse over they highlight in another collour and the resolution slider adjusts to the number of available resolutions on your card.

It's attached as download in a rar, 2 screens.

DarkGameSDK
trying to understand DX...

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Uncle Sam
19
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Joined: 23rd Jul 2005
Location: West Coast, USA
Posted: 2nd Mar 2006 07:30
Sorry, but no one's going to download a file and extract it. Why don't you upload it here and then use an image tag?

Image Host

Uncle Sam
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Lord of the Games
19
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Joined: 27th May 2005
Location: Netherlands
Posted: 10th Mar 2006 17:13 Edited at: 10th Mar 2006 17:15
Thx for the tip. Sorry for the slow response, school got a little bit time consuming...

Main menu

Options


DarkGameSDK
trying to understand DX...
Big Man
19
Years of Service
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Joined: 4th Feb 2005
Location: BEHIND YOU!!!! (but I live in England)
Posted: 10th Mar 2006 18:36
nice menus I might give it a look.

Our aim is to keep the loo's clean, your aim can help.
Drew the G
User Banned
Posted: 10th Mar 2006 22:35
Good background FX!
Lord of the Games
19
Years of Service
User Offline
Joined: 27th May 2005
Location: Netherlands
Posted: 16th Mar 2006 19:05
Well here is the fixed version. Just a few small bug fixes and the background is now rendered as a sprite wich makes it faster and able to scale to full screen in all resolutions. Feedback and bugreports wanted. Tips or requests to...

DarkGameSDK
trying to understand DX...

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