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3 Dimensional Chat / Blender is Awesome!

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Sid Sinister
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Posted: 27th Mar 2006 22:51
I just downloaded Blender 2.41 and it is everything I needed and more!

The link to blenders home page is
http://blender.org/cms/Home.2.0.html

The Noob to Pro guide has been especially helpful in learning. It can be found here: http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro
Seppuku Arts
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Posted: 28th Mar 2006 00:11
Glad to here that you have found the perfect program for you, now only if that would happen to me but with a job The wikibook looks pretty neat, however I'm still happy with C4D although I wish blender was the app I was using when I was too cheap to spend money

Chris Franklin
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Posted: 28th Mar 2006 00:15
My landscape editor = Bryce
Level editor = load bryce in c4d
3d model editor = c4d 9.01 and 3ds max r3

All great

Okashira
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Posted: 28th Mar 2006 00:18
My everything 3D - free crap

Let the games begin!
Seppuku Arts
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Posted: 28th Mar 2006 00:22
Quote: "All great"

Prove it!!

Quote: "My everything 3D - free crap"

Sort of the same for me except getting things for free or pretty cheap, C4D 6 - £10, Photoshop- My sisters, DBP - £15 (Second hand, amazon) TrueSpace 5.2 £50 (on offer) but I'm not running on that luck anymore, shame

Mucky Muck Ninja
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Posted: 28th Mar 2006 02:56
Yes, blender is the best.

Quote: "
free crap
"

I have to disagree with that, just being free in no way makes it crap. There is plenty of expensive crap out there as well..

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Xenocythe
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Posted: 28th Mar 2006 04:11
No, blender sucks. Its like 1 FPS on my computer. It takes an hour to move a vertex around.

Now milkshape is a quality program! SO many things you can do... modelling, texturing, animation, poly reducing, model stats, merging files, etc. So easy to learn too. All it takes is $20 of lawn mowing, selling lemonade, whatever you kids do.

"Forgiveness is a good thing"
"Forgiveness is between them, and God. I set up the meeting"
-Man on Fire
Mucky Muck Ninja
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Posted: 28th Mar 2006 04:19
Well i dunno wats wrong with ur comp then but you can't blame blender for it. Your graphics card probably has very poor Open GL support, which blender uses for its interface and all of its drawing.

It's really up to personal preference tho.

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
ionstream
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Posted: 28th Mar 2006 04:23
Quote: "No, blender sucks."


Blender rocks, you suck.

John H
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Posted: 28th Mar 2006 05:15
@Sunrise 3D: Most of us dont have a few thousand dollars just lying around waiting to be spent on 3D Apps, not implying anything, but I doubt you do either knowing your age and all, unless your parents happen to be incredibly rich.

@Everyone else: No more "what sucks, what rocks" discussion please, its all personal preference.


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zircher
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Posted: 28th Mar 2006 06:26
True, true. Blender's user interface has turned me off of it before, but they keep adding more cool features...

I'm tempted to try again since they have recently added fur generation and I have a project or two that can use it. The next best thing for that is Lightwave (ie. Kaze: Ghost Warrior) and I'd rather try the freebie than cough up major coin for Lightwave.

The main hurdle for Blender usage is that you have to have one hand on the keyboard and the other on the mouse. It is very very short cut driven, a user interface that I tend to dispise since it can take weeks of futility before it 'clicks'.

I'm a mouse oriented guy and I don't take well to futility. I guess that's a few of the reasons why I'm such a DoGA CGA fan.
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
Van B
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Posted: 28th Mar 2006 10:49
Quote: "Well i dunno wats wrong with ur comp then but you can't blame blender for it. Your graphics card probably has very poor Open GL support, which blender uses for its interface and all of its drawing."


No, if Blender uses OpenGL instead of DX then that's the choice of the developers, who obviously went for OS compatibility rather than speed. There's nothing we can do about that except get a proper modelling package and forget Blender exists.

Sorry, but Blender is over-rated, and there's so many people saying it's the bee's knees it's rediculous. If you want a nice all-round solution for DBPro, Milkshape is ideal, as already said - Blender is not a great package for DBPro, considering it pretends to be a game engine as well as a modelling package. The only people who like Blenders UI are people with that unshakable hatred for Microsoft's GUI library.

Put this way, if Blender was that good it wouldn't be free - they tried to market it and failed, because it's far too slow, and far too difficult to learn. Can you imagine them trying to sell Blender as a game creation system?, blehhhghghhhhghghgggh-put.


Van-B

Put away, those fiery biscuits!
Manic
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Posted: 28th Mar 2006 13:40
i downloaded blender, was almost sick when i saw the GUI, closed it, uninstalled it, deleted the installer, and tried to forget the time i ever tried it.

I don't have a sig, live with it.
greenlig
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Posted: 28th Mar 2006 15:16
Van-b - I have used blender since it was VERY young, and I have never had issues with speed. When it comes to editing models with high polygon counts, there is no discernable difference between blender and the other 3d packages I have used. Comparing Milkshape to blender is also an odd thing to do. Blender caters to a different audience, and whatever milkshape does, blender WILL do it better. No doubts.

Speedwise in rendering, Blender's internal renderer is nice and quick. Im not saying this as a 3d noob either, as i used 3dsmax/maya/lightwave in my pre-tertiary studies.

Personally, I find blenders interface to be just fine to use. Sure, you need to understand a lot of the terms on the buttons, but when people get all angry and say "was almost sick when i saw the GUI, closed it, uninstalled it, deleted the installer, and tried to forget the time i ever tried it." It just proves that that person is either confused by the 3d terms, or has no patience.

BEFORE you start up with the "Blender sucks" crap, actually take the time to appreciate the program. It has almost EVERYTHING you need for game model creation(maybe some export options could be cleared up) and the game engine inside blender isnt too bad itself.

Surprised that such Raven-esque crap would come from you Van-b.

-1 Karma to you.

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Okashira
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Posted: 28th Mar 2006 18:45
Quote: "
[quote]
free crap
"

I have to disagree with that, just being free in no way makes it crap. There is plenty of expensive crap out there as well..
[/quote]

You have to learn not to take things so literal! "free crap" can mean the same thing as free stuff. You also need to stop misquoting. Next time quote the whole sentence instead of just one part to make what I said seem bad.

Then again, I can't tell you what to do.

-Okashira

Let the games begin!
greenlig
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Posted: 29th Mar 2006 00:33
Yer okay this thread is useless. People have come on and posted crap(lol free crap) so yer Mods, feel free to execute!

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Sid Sinister
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Posted: 29th Mar 2006 01:34
I forgot I made this thread LOL . I was just sitting here and was like "Oh hey, I made a blender thread"

I know exactly what Okashira meant by free crap. You guys did take it to literally. Live and let live!

It really is about personal preference.

I'm probably very wrong but milkshape doesn't seem to be up to par, at least at much as blender. Sure blender can make it's own games but you don't have to. It doesn't even require you to get into that. I've used milkshape before and it just seems lacking. Although it has awesome exporting features. I really didn't use it for to long, so I know I've missed alot! Sorry if I've offended anyone.

MODS: I swear... Is it just me? Or is it every couple months that these forums seem to PMS. Lol. Every once in a while everyone gets in this pissy attitude in the hardest posts to get that way! Me included!
greenlig
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Posted: 29th Mar 2006 03:33
Yeah good point sinister, things do get a bit scratchy round here. Ahh if only for the grey forums...

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Van B
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Posted: 29th Mar 2006 13:19
Maybe the PMS comes from dealing with the same arguments and ideas over and over and over and over and over and over and over and over...

Like Blender.

Doh, a free modeller, wow, it's free, and some people like it.

Ok, we get the point - most of us know about Blender already, and those that don't, well those that don't tend to read the 'What sofware can I use' thread and find it anyway, Ohh look, there's blender, and it's free. We don't need a thread every week (2 this week) telling us about blender or how cool or how free it is.

I'm going by my own opinion, if you want to say Blender rocks, then I might want to say Blender sucks, at the end of the day it's my opinion and I'll post it wherever I see fit within the AUP - people not liking it has never been a concearn of mine.

I'm not the sort of person to go to those lengths unless I really dislike something, and I really dislike Blender - not much I can do about that, it's uncredible GUI scarred me for life and as much as I try I can't find any patience for it. I'm used to Rhino3D's awesome technical style windows GUI, like little pictures with what stuff does on it, it's the latest thing.

I'm waiting on...

* Someone telling me that I'm wrong and that Blender is actually awesome.
* Someone telling me that there's a new GUI for Blender that'll change my mind, I know, I sawed it, it did'nt.
* Someone telling me I'm a grumpy bastard .

I might ease up on Blender if just one of these threads had a screenshot of it doing anything interesting, like making a model. People should form an opinion by working with it, it's free so there's no harm in trying it - but if you like it and want to scream it's praises, please add some screenies of what your doing with it, it'll add a helluva lot more weight to the argument and people might reconsider it and give it another try.


Van-B

Put away, those fiery biscuits!
bob marley
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Posted: 29th Mar 2006 20:24
im saying one word...
imesh
Mucky Muck Ninja
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Posted: 30th Mar 2006 00:26
well um you could take a glance at blenders gallery right here:
http://blender3d.org/cms/Images.151.0.html
Or go see the film that was recently produced with it.. info about which can be found here: http://orange.blender.org/

The deviations in my deviantart site(link in sig) are all made with blender..

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Seppuku Arts
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Posted: 30th Mar 2006 01:35
Quote: "* Someone telling me I'm a grumpy bastard"

You're a grumpy bastard

I know what you are saying however blender is really difficult but is very powerful and completely free, even if it feels like it sux and comes with its own training,

if you want to see difficult try 'Houdini' its the most expensive 3D modeller I've seen (something like £8000) comes with an entire self training kit, I tried the demo, and had diffuculty using the tutorial to make a crude rocket, I gave up after having made the middle bit, it seems very mathematical and more accuracy is needed more than artistic skills, well something like Houdini should make you appreciate blender a bit more, at least blender is 8 grand cheaper and maybe isn't as powerful, but for free

However, you are entitled to your opinion, but I was another dude who said it sucked once

Van B
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Posted: 30th Mar 2006 12:16
Quote: "well um you could take a glance at blenders gallery right here:
http://blender3d.org/cms/Images.151.0.html
Or go see the film that was recently produced with it.. info about which can be found here: http://orange.blender.org/"


You miss my point.

People who want to publicise something here should provide links, screenshots, whatever to get their point across.

What makes a bigger impact?

a) A thread about Blender with lots of heated posts, because Blender is a Love or Hate application after all.
b) A thread about what your doing with Blender, the free package that folk can download right now and get started with and maybe produce some work like that guy in 3D chat showed them.

The answer is always B mate, and that's how decent discussions get started, that's how people can feel compelled to actually put the effort in themselves, and that's ultimately a thread worth having here.

This thread currently is like a damp dog, cowering in the corner hoping nobody locks it up. It could have been different, it could have been pretty . Honestly, make a post with some of your work, and don't even mention what it's made in, people will ask, and when you tell them they're far more likely to investigate. It's like someone telling you a very important secret as opposed to being annoyed by an internet pop-up, people like to think they're discovering things for themselves is all.

I remember when 3D chat used to have lots of cool artwork posted, that was it's main use, a 3D Showcase, you could get awesome advice and some useful critique, and people would throw free models our way quite often, I'd like to see more of that and less soap-boxing.


Van-B

Put away, those fiery biscuits!
greenlig
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Posted: 30th Mar 2006 13:34
Yer, a few people use it here and post 3d stuff when they can. For myself, i have made about 20 scenes on about 6 different computers, so none of my renders, bar 5 or 6, are on this pc. If i had all my favorites, i would gladly post them here.

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Seppuku Arts
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Posted: 30th Mar 2006 17:26
Quote: "I remember when 3D chat used to have lots of cool artwork posted, that was it's main use, a 3D Showcase, you could get awesome advice and some useful critique, and people would throw free models our way quite often, I'd like to see more of that and less soap-boxing.
"

If you don't like someof the threads, then well you have the lock button To be honest I am trying to fill this forum with artwork, but time is evil, but now coursework is out of the way and easter is ahead, I am a free man

Manic
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Posted: 30th Mar 2006 19:14
greenlig, i have one of the more indepth (i'm not big headed enough to say the best, not by a long way) knowledges of 3d modelling and so on, on this forum... and was patient enough to learn 3ds max. I tried blender to see what could be done by the open source community... and the fact was i just couldn't model in any way that i'd call intuitive.

I'd (and a whole many more people) love blender if someone made a module for it to change the interface to mimic other programs layout. Infact if someone did that... thus making it usable to me, i'd switch today

tell you what, i'll give it another go, see if i can find a transform tool.

I don't have a sig, live with it.
Mucky Muck Ninja
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Posted: 31st Mar 2006 02:03
There is a transform tool now but i never use it, the hot keys are much faster.

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Heckno
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Posted: 31st Mar 2006 02:23
I have seen great stuff from Ooga, Greenlig, and the others using blender, I only wish I had the patients of a Saint to figure out how to use it...
greenlig
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Posted: 31st Mar 2006 04:52
Yer, I used 3dsmax when i first started 3d modelling (gmax specifically was the first good modeller i used) and when i did try blender first time, yer, it was a bit hard to grasp. The interface is so not windows its funny and that puts people off a lot. Although, I imagine Lightwave users would not be as put off by it. That had(when i used it) a very similar interface. Like OOga said, its all in the hotkeys baby. I dont haveto think about them anymore, they just 'get pressed' when they need to be. Of all the modellers ive used, i find it to be the fastest in terms of idea--->product time.

Also, you can change the interface maginally....there is a nice "rounded" theme.

20cents.

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
ArcAngel
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Posted: 31st Mar 2006 05:32 Edited at: 31st Mar 2006 05:33
Quote: "People who want to publicise something here should provide links, screenshots, whatever to get their point across."


Van B - Then why don't you put that in your precious AUP.
(See Screenshot)

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Mucky Muck Ninja
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Posted: 31st Mar 2006 05:49
Ya that was pretty dumb..i can't believe i spent about 10 secs downloading to see that.
Not to mention the fact that it makes blender look bad.

Btw wats AUP?

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Sid Sinister
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Posted: 31st Mar 2006 05:57
Lol, actually I found that quite amusing and funny.

The AUP is the forums rules, you don't abide by them you don't get to post.

As for a screenshot here's one!




(How do you get your picture on the page without having to click on download? I know it's a noob question... shut up! lol!)
Mucky Muck Ninja
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Posted: 31st Mar 2006 06:06 Edited at: 31st Mar 2006 06:08
type (img)URL of image here(/img)
but make the (s [s (i had to make them parenthesis so that it wasn't recognized)

Or just click the 'image' button in the post box which types it for you.
Also most photosharing sites have somethign that you can copy and paste which includes these tags as well.

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Van B
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Posted: 31st Mar 2006 09:06
ArcAngel,

Ho ho ho, maybe drop it in on your way out?


Van-B

Put away, those fiery biscuits!
Evil Booger
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Posted: 3rd Apr 2006 05:01 Edited at: 3rd Apr 2006 05:02
Blender good

boogers will take over the world
Sid Sinister
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Posted: 3rd Apr 2006 05:40
lol well said.
Pincho Paxton
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Posted: 4th Apr 2006 17:40
I find that there are two types of modeller. There are modellers who are mathematically inclined, and they do not mind a mindboggling interface, and also have a preference for Blitz with its backwards commands. Then there is the artistic modeller, who likes the graphical interface, neatly lined up, and prefers DB with it's easier to follow instructions.

I looked at Blender, and unistalled it right away.
I looked at Blitz, and uninstalled it right away.

I like Photoshop style interface, with little icons. I go for Anim8or interface, even though Anim8or is not really a complete package yet.

There are people in the middle who can use anything. Lucky you!

Seppuku Arts
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Posted: 4th Apr 2006 17:52
Quote: "I find that there are two types of modeller. There are modellers who are mathematically inclined, and they do not mind a mindboggling interface, and also have a preference for Blitz with its backwards commands. Then there is the artistic modeller, who likes the graphical interface, neatly lined up, and prefers DB with it's easier to follow instructions."


I agree, I've found the more artistic modelling packages easier than the mathematical ones like Houdini, then again Maths was my worst subject and just passed it (I mean I almost crashed the train on Resi Evil Zero cos I had trouble getting 31 out of numbers in a certain number of times lol)

Don't ask, I just have to put my friends duck in my sig
Manic
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Posted: 5th Apr 2006 00:10
i tried blender again, and this time... it offended me so much with its lack of intuitiveness, i burnt it to CD, then chucked it out the window.

I don't have a sig, live with it.
Mucky Muck Ninja
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Posted: 5th Apr 2006 00:49
Lol, well I would do the same with milkshape and most software other than blender so I guess it really just boils down to individual preference.

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
Heckno
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Posted: 5th Apr 2006 03:08
Quote: "i tried blender again, and this time... it offended me so much with its lack of intuitiveness, i burnt it to CD, then chucked it out the window."


Darn it Manic thats gonna leave a mark ....

Ooga : Amen brother, when are people gonna learn it's all about personal preference...?

What program is the best -> the one you can cultivate your ideas with...
greenlig
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Posted: 5th Apr 2006 03:34
yer, i sortof agree with pincho there, although i'm not mathematic at all, but I enjoy blender a great deal. I find all the little pictures confusing until you learn their use, thats why I rather buttons with names. I could never understand what little red cubes with arrows point every which way on a very small icon meant

Heckno, good point.

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
BULLSHOCK 2
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Posted: 5th Apr 2006 19:15
i find that its harder to adapt to the blender interface if youve already used other 3d apps.

in my case, i started with blender, so i seem to find it hard to adapt TO other 3d apps.

blender is a good program, and it can do some pretty amazing stuff. I am still using blender for the cutscenes in my game, but for game modelling, there are better packages.

one of the main reasons for this is because blenders exporters have no suport and they suck. and they have since i remember (2.3 if i remember correctly.)

i started making models before i knew how to make a game. i started modelling knowing i would need the models later, but now, there stuck in blender because of the export options...

but its great at rendering

Artaures
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Posted: 10th Apr 2006 07:50
i personally think milkshape is over-rated...
and to think tgc supports 3d canvas pro, utterly disgusts me. To think they want to charge people for that pos is absurd too. Blender has all if not more than caligari gamespace (maybe a lil short on modeling) and its free.
Its a love or hate relationship. yes the ui sucks, but blender is driven through hotkeys, which makes it one of the fastest 3d packages to use. And if your computer gets 1fps with blender, a 4mb or w/e dl, obviously its your card, blender is known to have trouble with ati cards.

And whoever doubts blenders power go watch Elephants Dream when its released on the internet.
greenlig
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Posted: 11th Apr 2006 07:49
yeah good point, watch elephants dream. Rocks off

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Evil Booger
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Posted: 11th Apr 2006 23:27 Edited at: 11th Apr 2006 23:27
Blender horribly offended me but I gave it another try and liked it.

In other words, like Blender or we don't like you!

boogers will take over the world
greenlig
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Posted: 12th Apr 2006 07:50
lol wow its a blender craze as if people have only just created it.

Anyone use the tool prior the new interface?

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Mucky Muck Ninja
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Posted: 12th Apr 2006 09:00
I think i was using it a couple versions before the new interface.

"It is a mistake to think you can solve any major problems just with potatoes."
~ Douglas Adams
http://masterchief54924.deviantart.com/
greenlig
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Posted: 12th Apr 2006 09:12
yeah now it was FUN back then. If people think the interface is difficult now lol, go back to 1.8

Aust. Convention...get there!! http://forum.thegamecreators.com/?m=forum_view&t=38799&b=2&p=1
Peter H
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 12th Apr 2006 16:54
Quote: "I find that there are two types of modeller. There are modellers who are mathematically inclined, and they do not mind a mindboggling interface, and also have a preference for Blitz with its backwards commands. Then there is the artistic modeller, who likes the graphical interface, neatly lined up, and prefers DB with it's easier to follow instructions"

then there are people like me, who are natural experts at math (no i'm not bragging, just telling the truth) but like the "artistic" interfaces anyway...

I tried blender the first time, and couldn't figure out the GUI, so i left it, then i came back to it a year later and tried really hard to learn it, going through that wiki tutorial and everything (even though i'd already spent 20$ on milkshape) but i just couldn't get the hang of the GUI...

it looks really cool, and it looks like the kind of program i would like if i could get the hang of the GUI... but unless i ever do i'll just have to stick with MilkShape...

"We make the worst games in the universe..."

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