Quote: "Can You explain exactly how the setup.ini file can save and load games? "
He can't because it will not work. You cannot even modify the load order of your levels through the setup.ini file.
Typicaly the setup.ini file looks something like this at the end of the file:
levelmax=3
levelfpm1=mapbank\tlevel1.fpm
levelfpi1=languagebank\english\gamebank\mygame\loadingpage1.fpi
levelfpm2=mapbank\tlevel2.fpm
levelfpi2=languagebank\english\gamebank\mygame\loadingpage2.fpi
levelfpm3=mapbank\tlevel3.fpm
levelfpi3=languagebank\english\gamebank\mygame\loadingpage3.fpi
According to OnePost you can just swap the levelfpm file around and then your game would load in a different level order. This is completely nonsense. All of the lines with levelfpm are completely redundant. You can swap them, even take them out and it will have no influense on the game at all or on the way levels are being loaded.
Just check the lines more careful, they point to .fpm map located in the mapbank folder. This folder and file do not exsist at all when the game is build. Before you try it, creating the folder and placing the files in it will not do anything either.
Loading files is don eby the engine internally, ti just loads the next levelxxxx.zip file. You could rename those, that works fine.
As for the levelfpi file, that order is actually controlled by the setup.ini file. But not the loading order of the levels, for some reason they made the setting in the ini file redundant.
It's all big talk with no proof, because it's nonsense. By now, as far as I'm concerned most of OnePost's claims are nonsense, he's making to many wild claims with no proof or he quickly edits his posts after he's been proven wrong. This is what makes me question if Riker9 is valid, since he makes many claims about what Riker9 can do also. I'm hoping my feelings are wrong and I still do trust CB.