Hi Conner
Quote: "Did you do the 64x64 icons already? Oh, you'll have to use the gunspec I made, and I modified the uzi reload to match the timing."
Yep, done the icons. No probs with the gunspec, yours is bound the be better than mine - all I did was pinch the autoslug gunspec and swap the mesh for the P90. I just wanted to shoehorn it into FPSC to check the texture.
Quote: "Anyway, does the lens really matter? You can't see it, but I guess it wouldn't hurt."
LOL, yeah that's why I kept forgetting it, from the HUD view you never see it. The thing is, the VWEAP and entity versions also use the same texture and you can see the front of those. I have to confess I'm a bit of a perfectionist
. I'm always tweaking the textures on my models right up until the last possible moment.
BTW, I'm going to be creating an installer for this freebie. I've never bothered before, but as FPSC is a bit more fussy about file locations for weapons it seems prudent. After all, some people round here have trouble using a new character texture
Email me the HUD.x and gunspec when you're happy with them, and I'll get started on the final package.
Cheers
- Graham