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DLL Talk / Best Collision?

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Message
Zerk
18
Years of Service
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Joined: 13th May 2006
Location: Orbiting Jupiter
Posted: 20th Jun 2006 16:00
Aside from the DBP collision system, which 3rd party collision system do you think is the best? Newton, Nuclear Glory, Sparkys, ect. I havent tried any of them so I dont know. But Im sure some of you have a valid opinion having worked with them.

I am putting myself to the fullest possible use, which is all I think that any conscious entity can ever hope to do. ~Hal-9000
The Nerd
20
Years of Service
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Joined: 5th Jun 2004
Location: Denmark
Posted: 20th Jun 2006 16:27
Well... Newton is a physics engine.

Sparky's is free. But Nuclear Glory got more features. So if you're willing to pay money for a third party collision plugin then I would say that you should go for nuclear glory

XGoDSouL
20
Years of Service
User Offline
Joined: 14th Jun 2004
Location:
Posted: 23rd Jun 2006 20:11 Edited at: 23rd Jun 2006 20:12
If you want a link to sparky's free collision dll, there you go :
http://forum.thegamecreators.com/?m=forum_view&t=74762&b=5
Otherwise, Nuclear Glory is available trough google searching (you will be brought to their website, where you can buy it).
Newton can be downloaded here :
http://walaber.com/ndb/NDB_v132.rar
or get screenshots / demos, and a b-version ( ? ) here :
http://walaber.com/ndb/

I personnaly use Sparky's, which is faster than light (fwooosh!), highly effective and fullfill all my needs. Never tried the Newton one, so I can't help you here. I've tried a trial version of Nuclear Glory which was really impressive, full of features (80% of them aren't useful for my projects, but this is subjective =).
[Edit : forgot links, silly me :$]

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