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Enyawnej
18
Years of Service
User Offline
Joined: 20th May 2006
Location:
Posted: 10th Jul 2006 23:33
In one of the add on packs is a humvee. It is a \"dynamic\" entity. When I try to get it to do anything (using waypoints to make it \"drive\" for example) nothing happens. Anyone have a solution how to make it work?

Enyawnej
Stamina
18
Years of Service
User Offline
Joined: 30th May 2006
Location:
Posted: 11th Jul 2006 00:22
I got a box to move along a waypoint by using a people script. Can't remember wchich one I used, but it did work.
Bloodeath 6 6 6
19
Years of Service
User Offline
Joined: 5th Nov 2005
Location: Sierra vista in indonesia
Posted: 11th Jul 2006 03:05
follow.fpe?

http://www.shockforums.tk
Mr Love
19
Years of Service
User Offline
Joined: 9th Jun 2005
Playing: MAFIA 2
Posted: 13th Jul 2006 02:01
use follow.fpi and use waypoints to make it work. (Save entity as a Character!)
Im sure that wourld do it...

Menu Extreme! The answer to Your save & load problem...
Enyawnej
18
Years of Service
User Offline
Joined: 20th May 2006
Location:
Posted: 14th Jul 2006 23:31
Thank you. How do I "save entity as a character"? I copied the entity and pasted it in my character folder in the add on pack it came from but no luck. The humvee doesn't move. Any other suggestions?

Enyawnej
Enyawnej
18
Years of Service
User Offline
Joined: 20th May 2006
Location:
Posted: 14th Jul 2006 23:32
I have been told that in the generic folder is a decal folder that gives rain and fog, but when I look there I don't find them. Am I looking in the right place?

Enyawnej
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 14th Jul 2006 23:42
Make sure physics are off and immobile is set to NO for the humvee to drive That should work, because that's what I do for moving targets in training levels.

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Enyawnej
18
Years of Service
User Offline
Joined: 20th May 2006
Location:
Posted: 15th Jul 2006 00:18
Thank you

Enyawnej

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