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3 Dimensional Chat / 3d game maker

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david j
18
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Joined: 27th Jun 2006
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Posted: 19th Aug 2006 20:09
i dont know wether this is in the right place-if not please move it...

can u create a game with a man who can enter and exit a car??

www.adventurequest-games.com
Big Man
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Location: BEHIND YOU!!!! (but I live in England)
Posted: 19th Aug 2006 20:54
No you cant is the short answer.

I have this software as well as both darkbasics and I can assure you go for darkbasic either one will do as they are both miles more effective than t3dgm.

You can only make simple games using t3dgm with only one object set as the player so you either have a car or you have a person. - saying that you can have one level where you are in a car and then the next level you are a person.

Look at the 3d game maker home page on this website to get some idea of what it is like.

I will tell you now even though you didnt ask for it that you should not expect to make a really decent game using this software it was design for people who didnt want to learn to program but still wanted to make basic games. The best you can do in the ways of comercialising with this software is to put your games on the net.

Dont make the same mistake i did when buying this software

P.s sorry for the lecture after a short question but i thought you should no a bit more about the software so you dont get dissapointed when you buy it.

P.p.s for future reference questions like these should either go on the newcomers board or the 3d chat not the 2d chat.

Cheers

BM

Our aim is to keep the loo's clean, your aim can help.

3.0ghz pentium dual core processor, 2gb ds ram, 250gb HD
Xenocythe
19
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Joined: 26th May 2005
Location: You Essay.
Posted: 19th Aug 2006 22:43
DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro DBPro













I think you get my point.

Applyby has Flies in his Eyes.
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 20th Aug 2006 01:27 Edited at: 20th Aug 2006 01:27
3DGM is a game generator, it just allows you to pick a few options to make a relatively premade game. Like that 'make yourself a story' type books you give to kids to inspire creativity, its like that but with games.

To get 'proper' games you will require generally some programming knowledge, it sounds scary, but if you go for something like Dark Basic or Dark Basic Pro (DBPro is Dark Basic but with more features and better technology behind it, and is much more powerful) There are other game engines out there that people prefer, I don't know the best language for starting a 3D game. However I will recommend Dark Basic knowing there are the alternatives. I personally have Dark Basic Pro (I had classic but gave it away) TrueVision 3D SDK running through C# (Don't ask about that, its difficult from a beginners perspective) and Torque Game Engine (I use the most now, I wouldn't ask about that either, thats even more complicated)

I've used Dark Basic Pro for a while, its easy to learn, its got a friendly easy to understand language and well generally uses common sense, and I would recommend it, if you get stuck, you have a whole forum community to give you a helping hand, it has its flamers, if they've for some reason to say something that winds you up, ignore them, most of the time they don't mean harm.

So to get Xeno's point across I do recommend DB, other people do condemn it, but those who I have seen condemn it are people who creates pac man clones in C++ and think they're better than everyone else and Blitz 3D users. (Thats expected, as much as a member of the conservative party saying the Labour party is useless)

Its about as easy as this.(click on 'code')
If you copy and paste this code into the demo Dark Basic Pro, it will work.


However normal non Dark Basic code lacking in common sense will look like this. (Note this is made up based loosely on the C-structure, lacking in knowledge)

If thats too much, your current alternative is FPSCreator, which is a good (although currently buggy) 3D FPS game making program found on this site, as far as I know, it can't allow you to mounth onto a car. (Actually your question reminds me of torque book I have that teaches you to make a game in torque in the end that the player mounts into a car and can shoot enemies with a cross bow etc. but I said don't ask about Torque )

david j
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Joined: 27th Jun 2006
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Posted: 20th Aug 2006 19:15
i was going to get dbp but when i saw what u have to do to create a simplae game i canceled my order and got fpsc ,waiting for it,but i might get t3dgm as well for differnt games,
with t3dgm cant you edit the languge as well.... ....if so is there a code to let this as i want to make a mini gta game...

www.adventurequest-games.com
Seppuku Arts
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 20th Aug 2006 19:42
Quote: "with t3dgm cant you edit the languge as well.... "


No, its just like the description I gave above, its like those 'create yourself a story' things you get as a kid to inspire creativity. The create a story things have loads of lines to a story, that you can join together to make a full story. T3DGM is like that, but you choose the preset style, the ready made characters and levels (I think you might be able to edit the levels) choose power ups, enemies and bosses. Just like that, a simple and fun program, not meant for anything serious, just to be creative.

Big Man
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Location: BEHIND YOU!!!! (but I live in England)
Posted: 21st Aug 2006 20:36
iv said it before and im gonna say it again.

t3dgm was wrongly named i have re-named it to.

the 3d preference selector

this is because you dont reall mke your own game you simply select how the game will look and the models used for the game and the program does the rest with several pre defined game types.

BM

Our aim is to keep the loo's clean, your aim can help.

3.0ghz pentium dual core processor, 2gb ds ram, 250gb HD
david j
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Posted: 23rd Aug 2006 12:47
ok , i will not get t3dgm

www.adventurequest-games.com
Van B
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Posted: 23rd Aug 2006 13:16
Very narrow idea of what T3DGM does Big Man.

The level editing, maze editing, object combining, and other customisations possible just missed you it seems.

Once you selected your theme you then add obstacles, weapons, enemies yourself. I'm not saying it's an ideal purchase, but for someone who has no experience it's ideal, FPSC demands a lot more effort, and DBC and DBPro need quite a bit of learning.

''Stick that in your text and scroll it!.''
Big Man
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Posted: 23rd Aug 2006 13:56
Quote: "Very narrow idea of what T3DGM does Big Man."


I understand the full capabilties of t3dgm as i have had it for around a year now but all im saying is that if someone wants to make a truly unique game it isnt the best choice.

BM

Our aim is to keep the loo's clean, your aim can help.

3.0ghz pentium dual core processor, 2gb ds ram, 250gb HD
Van B
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Posted: 23rd Aug 2006 14:28
Quote: "this is because you dont reall mke your own game you simply select how the game will look and the models used for the game and the program does the rest with several pre defined game types."


I'm not trying to critisize you personally here, it's just that David is flip-flopping between getting it or not, and it seems there's a lot of varying opinions. At the end of the day, there's games he can test, so it might be something he can learn a great deal from - but not if he thinks it's just a series of options. I pride myself on doing things the hard way, yet I beta tested T3DGM, and my son likes to mess around on it now and again - I'd honestly recommend it to people in certain cases, especially when they're a bit too young to be developing coder ulcers.

I'd rather see someone buy T3DGM and be disapointed than just do nothing. These lesser packages all have their place, if not for SEUCK I'd probably not be doing what I do, SEUCK was a stepping stone, and so is T3DGM, but I'd certainly say get the basics down as quickly as possible in whatever package is effective.

David clearly has a lot of ideas, jumping straight into a language like DBPro with no experience is instantly gonna kill them. Maybe David should tell us a bit about his experience with game design etc, that way we can properly suggest products that he might like to look into.

''Stick that in your text and scroll it!.''
Big Man
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Posted: 23rd Aug 2006 14:35
i suppose maybe your right van b.

I just dont like the software because before i bought it i had many ideas for a game i really wanted to make nut couldnt as i only had dbc and i couldnt code at all.

when i found t3dgm i thought all my prayers had been answered and if i used it i would be able to make the game i wanted, but upon buying i found that it was not gonna be a possibility ising the software and got really anoyed that i had spent £29.00 on it and it wasnt what i was looking for.

So im sure your probably right but i guess i was just venting my frustration with the software.

sorry david j if you tell us where you are with programming or game making maybe i can make a better non biased jugment as to whether you should get t3dgm or not.

Cheers

BM

Our aim is to keep the loo's clean, your aim can help.

3.0ghz pentium dual core processor, 2gb ds ram, 250gb HD
Gamers for sale
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Posted: 24th Aug 2006 00:14 Edited at: 24th Aug 2006 00:40
Well I believe this also because at first I jumped right into and and got no where then I learned before I could create a game I would have to learn first so that's what I did.

To get the basic idea of how to make games with the freedom I would suggest using game maker just to get a taste then try coding using that engine. I found that the code was very close to the dark basic that I grew to use when I knew enough about how it all works...on top of it, it is free so you can make basic 2d games with some freedom with the icons and then code using the game maker language.

I have found that with game maker you can create games with your ideas in 2d then just remake the game in 3d and with as close as the language is it will be a breeze for you to create your games.

If you need help with game maker I am registered with gamemaker's form at http://www.gamemaker.nl My user name is the same too, gamers for sale!

Edit: This is not the 3D game maker on this site!!!!
Gamers for sale
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Posted: 24th Aug 2006 00:41 Edited at: 24th Aug 2006 00:45
These people on the forum are ment to help you so if you come up with a problem that is understandable but if you ask a general question that wouldn't envolve you doing any work just asking some one to give you the code then use the 3d game maker on this site just don't expect that you can be the programming director on this site and release your game saying you created it.

But, on the flip side if you have a project you are working on and you really need help with it then this is the best place to be.
Cal Man
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Location: Land Down Under
Posted: 30th Aug 2006 10:31 Edited at: 30th Aug 2006 10:34
I was going to buy 3DGM on the weekend and am glad i found this thread!
Quote: "you dont reall mke your own game you simply select how the game will look and the models used for the game and the program does the rest with several pre defined game types..."

A few Q's
1.When you say that can you change the level maps at all? It only says on the website that you place enemyies and objects etc.?

2.I have FPSC and only use stock media and forum freebies,(i know NO programing skills)

3.I am not old enough to learn DB so really what are my options? (plz list a few!)

4.Does 3DGM have any of the great features FPSC has, like light mapping and changing scripts assigned to certain things?

[center]Thanks For Reading, Please Reply ASAP!

-On the behalf of Squirrel Tech Games!
java override
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Joined: 15th Nov 2006
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Posted: 16th Nov 2006 18:55
i have 3d game creator but since i removed a virus it will not open my langauge files are corupt and i cant find my cd would any one be as kind to send me them

the folder is located here

E:\Program Files\Dark Basic Software\3D Gamemaker\text

and the folder i need is called english or you could send the text folder so i could backup the files untill i find my cd

thank you in advanced

my email is javaoverride2003@yahoo.com

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