Quote: "
Sorry for the rant but just expect to have to wait a while ebfore my posts show up."
Didn't even see that post for a while. It's fine, thanks for the help anyways. If it is a normal flipped the wrong way, how would I go about fixing this? I'm not quite sure what the term normal refers to, but if it is the black backside of faces that you usually can't see, then I doubt it. First of all that part of the helmet is modelled and I also have culling set off so it shows the invisible faces. If that's not what a normal is, then an explanation would be super fantastic, if you'd like.
Quote: "could give it a try and see what happens and what it looks like in milkshape, also could you give me the code for the program to run it in darkBasic"
Thanks. I'll actually attach a .zip file here, incase anyone else wants to take a look. Hopefully no one will misuse the model, although I doubt anyone would want to
. Anyways, in the folder is the .x, the .ms3d, an example program you can compile (main.dba, for DBC), and also an exe if you can't/don't want to compile it.
Quote: "and, if your guy is wearing a helmet, can you see his head through it? if not, there's not much point in the head being there..."
If you'll take a look at the above pictures, you'll see that you can see the head through the front. The front is the only portion of the head that is modelled, but it still creates the effect seen in the pictures.
Quote: "r u planning on ever taking the helmet off? If not, you could just weld the head to the bottom of the helmet and delete the extra faces."
I've tried welding the helmet to the head, but it still has the same effect for some reason at the seams and also some parts like the nose covering I can't weld or it will make the helmet part of is nose.
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Thanks for all the help.
Edit: I've sufficed for basically redoing the head and building it so it can attach to the helmet. I still don't know of a fix for the showing through of faces that are behind other faces. If you do, please send me an email! I've removed the attached model because the topic is basically dead. Thanks for the help everyone.