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The ease of DarkBASIC Professional with the power of Visual Basic.NET and C#.NET
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Now you can take full advantage of the game engine that powers DarkBASIC Professional 6.2 from within any of the Visual Studio .NET Express or Visual Studio .NET Professional environments
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A whole new world of possibilities can be opened up by combining the features that both Visual Basic.NET and C# offers, and the power of the DarkGDK.NET. The GDK brings the flexibility of the DarkBASIC Professional 6.2 engine to the world of .NET development while still retaining the ease of use that DarkBASIC Professional offers.
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These are directly from the DarkGDK.NET page on this website. You will notice how it all says "brings to" and basically just "allows you to use from within". Exactally what this wrapper does. No false information, no lies. I am creating .NET applications right now. I'm writing them in a .NET enviroment, im using managed .NET code and people need to have .NET installed to use the application. In my .NET application I am using DGDK, giving me all the nice simple functions that it has to offer within my .NET app. EXACTALLY what the webpage said it would do.
You are whining for the sake of it. Just like those that started spouting on about people using ini files when they should use the registry and then, laughably, later on the /same people/ telling people off for using the registry when obviously XML was such a better choice. Ini files still work for me.
You can shove the redist in with your programs installer and run it silently to register the component, its little to no hasstle for anyone with half a brain cell and absolutly no fuss to your end users. I'm not going to say that perhaps there arnt better options availiable, but this DOES work and its FINE and there has been no mis-sell. You get the functions that were promised right inside your .NET app to use as you wish and the most fuss is running the autheticator which is really no hastle at all with a template to take care of the pre-setup.
So no, what you are complaining about is purely asthetics. Its totally your option and I recommend you stop using the .NET wrapper because obviously XAML (never heard of it) is a great alternitive, DX10 which is still young and wont really shine on anything except vista is so the bomb, Torque which is another half arsed engine is blatantly that much better and XNA, which incidently is not really a competitor product but c# wrapped in ribbons by MS for gamedev support mainly focused at the Xbox360 (fine in its place, looks pretty nice) is THE choice for you.
....so why, with that huge selection of AWESOMEEEEE products and TGC competitors/betters did you even consider buying the .NET wrapper for the DGDK if you had all those which you were already developing with at least one of them? Seems daft to me mate.
If you must sit here and complain, fair enough unless you are rude or never stop then its your right - but at least be coherent. and find something real the complain about to, not the fact that everything works just not the way you would like it in your own little perfect world.