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3 Dimensional Chat / wings3d uv exports

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dark donkey
18
Years of Service
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Joined: 4th May 2006
Location:
Posted: 31st Dec 2006 14:29
Hi, i finally got the grasp of uv mapping in wings3d, i made a uv map inported it into wings3d aplyed it to my model, eveything was was great until i inported it into milkshape as an obj file, the model was allright but the uv was not there. I am still useing the milkshape trial is that the problem or somthing else, please help i need this for my game.

thanks!
darkdonkey

load file "worlddomination.wrl",1
H4ck1d
18
Years of Service
User Offline
Joined: 27th Dec 2005
Location: Yes
Posted: 31st Dec 2006 16:54
It should still work as the trial. Make sure of 2 things: first, go to the materials tab and re-load the material image, frequently when importing it will not import the texture image. Secondly, this is kind of a no-brainer, but make sure the 3d view window is set to textured.

dark donkey
18
Years of Service
User Offline
Joined: 4th May 2006
Location:
Posted: 31st Dec 2006 18:39
so the obj file has no data about the uv image

load file "worlddomination.wrl",1

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