Not having much luck. Firstly, I have downloaded D3DX9_25.dll in order to make it work. Not the best scenario for deploying.
Secondly, every test I make results in a silent crash. It crashes immediately just by the command being included. I have placed messages prior to the command, and it crashes even before those. As soon as I comment out the line, it works fine. For example, the following would not reach line 2:
sync on: sync rate 0
message "hi!"
build terrain "test1.gls", "test1.dbo", 1
message "hi!"
while inkey$() = ""
sync
endwhile
But this will run (albeit it uselss!)
sync on: sync rate 0
message "hi!"
rem build terrain "test1.gls", "test1.dbo", 1
message "hi!"
while inkey$() = ""
sync
endwhile
This is the same for both versions of the Dll. Simple test with one Gile[s] primitive (cube) and no lights attached.