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Game Design Theory / Scariest Things you played and Why?

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Dared1111
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Posted: 23rd Jul 2008 00:27
The community has got far more out of these "Best and why" threads. And they're also fun

So what game moments most scared you and why?

For me:
FEAR: Alma appearing infront of you while you are climbing down a ladder just as you get on and letting off a giggle.
Why?- Surreal and unexpected.

ExMortis2 (Flash Game):
-The clouds of the ExMortis coming at you.
-In the vents where the crazy old white woman goes at you.
-Uneasy feeling with the father killing his family to help them and then the realisation that the man wasnt hung and eaten. The exmortis did it in one go, disturbingly while he was still alive
Why?- Cruel,Unusual and unexpected.


Where can I get the codes. I know how to build it with codes. GET IT. I HOPE U UNDERSTAND. DUHH
Deathead
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Posted: 23rd Jul 2008 01:09
Fatal Frame: Ghosts and the only thing to kill them is taking a pic from the camera.
Why?-Just a down right Horror Survival.


Inspire
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Posted: 23rd Jul 2008 02:25
FEAR -

Everything about it, I find it quite nerve racking. I usually play one level at a time because everything about it is so intense, I just need a break afterwards.
flashing snall
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Posted: 23rd Jul 2008 03:09
Tremolous-
The first time I played it, I was a human, and this crazy little bugger came running at me, wasnt expecting it at all. I screamed lots of expletives really loud (This was at a LAN party, so the guy who was the bug started laughing at me)
So what I think what you take away from that is the unexpectedness of events.

Quake 4-
Just down right freaky.


This is my WIP, not even ready for a WIP thread yet though.http://smallgroupproductions.com/
tha_rami
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Posted: 23rd Jul 2008 12:39
ET on the Atari.


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Seppuku Arts
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Posted: 23rd Jul 2008 17:41 Edited at: 23rd Jul 2008 17:42
Resident Evil 1-3: I played them as a kid, I was too young, but I loved them anyway. I thought the tyrants pretty scary.

Dino Crisis 1 and 2: Same reason as above.


I haven't played anything thats scared me since, people say Doom 3 and bioshock are scary...I though Bioshock was just an action shooter and Doom 3 needed to replace their lightbulbs more often.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
Silvester
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Posted: 23rd Jul 2008 19:26
Quote: "ET on the Atari."


Have to agree there, the Controls are almost deadly, the Tunes make you run away in fear, and the way its all presented is pure evil.

Matt Rock
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Posted: 24th Jul 2008 03:15
Phantasmagoria. When I was 13 or so, it was cutting edge lol. It might be the only bit of media that's ever actually scared me... very good game. Well, I say that now, but if I played it tomorrow it'd probably have a lot of cheese factor.

Agent Dink
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Posted: 24th Jul 2008 04:33
Never really been genuinely scared from a game really. I get a bit apprehensive and get adrenaline rushes and all, but hmmm... genuinely scary... I don't remember for sure as I was pretty young, but possibly the 7th Guest... Haha I dunno. I can't even remember if that game was scary or not.

SunnyKatt
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Posted: 24th Jul 2008 14:34
I forget what game, but I was so jumpy I kept shooting at every little moving shadow until I was out of ammo. And then when the monster came... I couldn't do a thing.

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wind27382
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Posted: 25th Jul 2008 15:37
I'm probably the only one who was a little afraid of gears of war. maybe my eyesight isn't the best but the monsters and my firends look alike from a distance. so I would go up to someone to finish the mission and when I got close they would step out of the darkness and be a monster and scare the hell out of me. I ended up just shooting anything that moved and sometimes that would be my own friends. I was freaken nervous. great game though

wind
Seppuku Arts
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Posted: 25th Jul 2008 16:51
The only thing I was afraid of with Gears of War was getting smited by my friend - I played on his 360 in co-op mode...thanks to me and my inexperience with the 360 controller and console shooters, we totally died over and over and he thought I'd be better at CoD 4 on it...he was wrong.

In the end, he smited me and questioned my credentials as a gamer...thus my fears came true.

"Experience never provides its judgments with true or strict universality; but only (through induction) with assumed and comparative universality." - Immanuel Kant
nackidno
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Posted: 25th Jul 2008 19:25
Hmm.. That would be Penumbra. The atmosphere of those games are really great.

- Elias, Damezean, Nackidno, Wonderboy

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Deathead
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Posted: 26th Jul 2008 00:53
Penumbra? Great game. Reason why I think that was scary is because you had no weapons!


Guardian 120
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Posted: 26th Jul 2008 23:46 Edited at: 27th Jul 2008 09:43
Quake 4 on my pc
Just scary, especially when it lags the whole game and you cant complete the first level (i am in dire need of a new computer, i got a realllllly old one)

Gears of war-0 the first time you see the beserker
Inspire
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Posted: 27th Jul 2008 05:50
The Berserker was pretty crazy, having to roll out of the way at the last second. I wouldn't call it scary, it was just really intense.
Matt Rock
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Posted: 27th Jul 2008 07:11
Don't post your age here Guardian, you never know what sort of nutters are hanging around. If you're 18+ it's fine, but under 18 it's a big no-no on TGC .

Guardian 120
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Posted: 27th Jul 2008 09:43
k, i edited it
wind27382
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Posted: 27th Jul 2008 16:51
gears of war made me twich. I got it when it first game to x box 360 and I wasn't expecting the graphics to be so good. things would just pop out at me and I'd get all nervous. The sad part is i'm 24. i was in colledge and had a roomate. and was yelling like a little girl.

wind
Darth Kiwi
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Posted: 28th Jul 2008 02:11
Gotta agree about Penumbra. I played the Tech demo - I'd been scared out of my mind from the first room because it was dark, I'd used up most of my batteries for the torch and all I had was the glowstick, so I had no idea what was ahead. I crept down the hallway - there was steam or something coming out of these pipes either side. I solve a puzzle by moving boxes in front of the steam and go past, all the while holding my weak little glowstick in front of me, hoping against hope that I won't see eyes or teeth or anything. I round a corner.

And a vent swings open. It's a vent, set in the ceiling, and it FALLS OPEN. And there's this big, dark, forbidding square of black up there in the ceiling - and I screw myself into a little ball and think "good GOD what was that? There's something UP THERE!" I stand per-fect-ly still for about 30 seconds. Then I quit.

But I was so hooked, I went back after half an hour anyway! I'm not such a caredy-cat now, though, since I played through Call of Cthulhu. That was so oppressively scary that it made lots of other things look weak by comparison.

Neuro Fuzzy
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Posted: 28th Jul 2008 07:40
eh, penumbra was scary as hell but, in my opinion, it was all ruined when the giant flying marshmellow burst from the bloody door... after that i just quit...


and no it wasn't because i decided to use that as an excuse not to get scared anymore

...is it suspicious that i would bring that up?


but, anyways, the scariest moments in games..... probably in doom 3. When you saw the giant monster climb out from the cieling, but you're in a seperate room. It hits the door three times, the dent is huge.... and then you don't hear a fourth one. i started to walk to investigate the door, then it hit me. With a quick turn to my right, the glass window shattered, the monster came in, and i needed a new pair of underwear.

i think, that the scariest horror in a game, is when the player has complete control, but is lured into a chain of events that suprises them. For example, it went to the side, and hit the door. in most games, theres a final POW! where the door breaks open, but instead, you don't hear anything. Tensed up and ready to fire, the creature goes around, with the player intent on the door.... the perfect crime...

i'm here to put the F U back in Fun!
Deathead
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Posted: 1st Aug 2008 02:39
Quote: "it was all ruined when the giant flying marshmellow burst from the bloody door... after that i just quit..."

Its part of the story, I believe.
Also doom 3. That bit scared me too, but its not so scary now, but I agree the scariest part in games is when the player is lured into it. As, you can't see whats going on. You walk up to the door and then smash its in with you. But also I think the scariest part in all games was Medieval 2. Call me chicken but ages ago me and my bro was playing it, and then I saw these knights walking towards us, and I said "They can't walk up stairs, I think." Then next minute me and my bro stood there..Waiting. Then it came up the stairs then my bro gave the biggest scream. And he scared me. Man it was scary as heck.


SunnyKatt
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Posted: 1st Aug 2008 13:55
I have doom 3, but it freezes halfway through installing the third (or second, I forget) disc.

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Darth Kiwi
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Posted: 1st Aug 2008 15:42
Ooh, I forgot to mention the Cradle level in Thief 3. Man, that was incredibly atmospheric! Just a pity they didn't put as much effort into some of the other sections... Ah well.

nackidno
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Posted: 1st Aug 2008 19:10
Ooh, I must agree completely there Darth Kiwi, shame they haven't made any horror games yet (As far as I know). They truly have gotten the stones for it!

- Elias, Damezean, Nackidno, Wonderboy

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Neuro Fuzzy
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Posted: 10th Aug 2008 23:19
I think that the scariest thing would be just to scare the hell out of the player right away. Most games have some falling grate or strange noises. But take these two scenarios

Youre in a dark room, you creak open a rusty door. You see bloodstains on the wall. You hear shuffling in the corner, and go to investigate it. You see shadows flicked on the opposing wall, cast by a mysterious presence. At this point you see a creature huddled up in the corner, it screams and runs at you.

Or....

You're in a dark room, theres a door ahead of you. You kick open the door, and, before the door is open all the way, a large scream is heard, and a giant creature rushes up to you.

I'd think the latter is scarier. Just go with that "Get it over with" mentality.

XD
Homey the Clown
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Posted: 11th Aug 2008 19:01
hmmm first game i got scared of was jurassic park for super nintendo. once you go in a building, the game changes from a top-down 2d game to a fps 3d (doom-like)game where all rooms were dark and you had raptors popping out of nowhere.

second game was alien vs. predator playing as human. one of the levels when your a marine is you venture through this dark basement in this space station and you hear the predator but you cant see him and a few metal crates are thrown across the room from some mysterious force.

third was doom 3 purely because of the numerous scripted scary events that made you feel more immersed into the game world (i also had a slow computer so i was more afraid to die as it meant it would take like another 5-10 minutes to load back up my last checkpoint )

fourth was FEAR which in my mind blew doom 3 out of the water. it was mainly scary due to the popups and probably better trigger system than doom 3. i.e. seeing alma run by in the corner of your eye or seeing her shadow go by.

i never really had nightmares and i dont exactly crap my pants from playing scary games. but the way they immerse you and can affect your emotions is just an awesome feeling of being spooked in a game. i think more games need this sort of interaction.

"I don't think so... Homey don't play that."
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Dared1111
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Posted: 11th Aug 2008 21:32
Scariest characters(site contents unsafe for children!!!!)

Note that the Poison headcrab is on the list.

They also scare me as: they are unexpected
they give off a crazy sound and leap at you,if you are hit you get visual cue saying about poisons... even though they are harmless alone, they still freak me out.


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Darth Kiwi
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Posted: 12th Aug 2008 15:09
Neuro Fuzzy: while the "closet monster" scare is effective (and can almost give the player a heart attack ) I think that a game filled only with jump-out scares would sort of feel like driving over lots of speed bumps. (Not the best analogy, but I can't think of a better one.) However, if you have a few carefully placed jump-out scares in a game with a creepy atmosphere, and some other "minor" scares to build tension (such as vents falling open, things clattering up ahead, the sound of breathing behind you etc.), I think that would work best.

Mr Kohlenstoff
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Posted: 12th Aug 2008 16:32 Edited at: 12th Aug 2008 16:32
Well, I did not play Doom, or quake, or FEAR, or penumbra, or resident evel etc...

So I had my scariest game moments in Half Life 2. Ravenholm and Nova Prospekt are brilliant! Not to mention the elevator-part from Episode One.

nackidno
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Posted: 13th Aug 2008 14:49
This thread is real great inspiration for Fragment.

- Elias, Damezean, Nackidno, Wonderboy

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Game maker wannabe
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Posted: 18th Aug 2008 14:24
Deus Ex... played it before I was old enough to understand it. Got scared by everyone having wired necks and the big guy with the munted up face .

And the silence of New York is quite unnerving. I stopped playing when you get imprisioned and some guy talks to you through your comms device and you dont know who he is... I got scared then and uninstalled the game, and havnt play it since
Great game though, the way you can interact with everthing. Plus fun cheats.

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PowerSoft
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Posted: 2nd Oct 2008 19:00
HL2, first time I played Ravenholm.

And FEAR, but god that game is IMMENSE

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Sasuke
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Games have never really scared me after see the most scarest movie ever made "IT". This movie was about some freaky clown man, I was pretty young when I saw it, but my god it gave nightmares for a week, after that everything else is just not scary anymore. I still get surprised now and then like Fatal Fames when you pause, Doom 3 when you hear a tick or trike (spiders), Resident Evil 2 when the arms of zombies fly through boarded windows, mabye thats being scared I guess.

Ok I'll admit, one thing that freaked me out and I don't know why were those pixie girl things with the freaky giggle in Fable, there just freaky.

A dream is a fantasy, if you achieve that fantasy it was never a dream to begin with.
Dared1111
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Posted: 4th Oct 2008 23:22
@ Sasuke, I never got scared at Bioshock until playing it the third, I had missed some stuff second time and the medical pavilion carried bad memories, I was freaked out. Also unlike you, an extremely scary film seems to sensitize me to horror again, watched The Strangers and last night I hardly wanted to get back up incase a character from it wanted to kill me or if that crazy green faced smiling woman from that maze game wants to kill me. I watched The Strangers almost a month ago.

The moral of the story is, don't watch The Strangers at least in my case anyway... it has good suspense

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Jeku
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Posted: 5th Oct 2008 21:21
When Half-Life 1 came out I couldn't play it for long stretches of time because of the face hugger creatures. I'm not sure why but something about the sounds they make and how they leap at you was freaky.

I was also scared of The 7th Guest when that came out. Something about walking around a huge mansion in the dark with psycho clowns.


entomophobiac
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Posted: 7th Oct 2008 11:04
Just one level in one game, on my part. Too much of a horror fan to be "scared" that easily.

But Thief: Deadly Shadows and the "Shalebridge Cradle" level. Fantastic level from a level design standpoint and one of the most atmospheric places in gaming history, if you ask me.

Then, of course, the Haunted Cathedral in Thief: The Dark Project is also extremely scary, as you're pitted against enemies that home in on you and there's literally nothing you can do to defeat them...

Seems my answer is "Thief", then.
Van B
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Posted: 7th Oct 2008 18:55
Half Life 1 had some really effective scary moments, even when you remember them they still jump out at you. Half Life 2's Ravenholm is a great horror section as Powersoft said, I always thought that would make a great expansion, like a survival horror episode based in Ravenholm.

One old game that scared me was Captive on the PC, ST, and Amiga, it was sorta like futuristic Dungeon Master, but while your fighting these little goblin aliens and broccoli monsters, ED-209 will suddenly appear and eat your lunch. I think the scare factor came from the amount of control you have over your characters, you can swap heads and legs and stuff, plug chips into their brains, arm them to the teeth - but then your playing in a really claustrophobic setting where there's often no place to run. That was a damn fine game, nothing since Captive has eaten up anything close to the time I spent playing it.

Modern horror games tend to be a bit wishy-washy though, there are exceptions like HL2 and FEAR, but it's almost like they can't get away from the cliches...

Monster your about to fight runs past in the distance.
Streaks of blood on tiled floors.
Toilets with 1 occupied cubicle.
Hapless fodder being owned behind glass barriers or fences.

I don't think any of the above have actually scared me, but I see them in practically every FPS. I enjoyed RE4 because although a lot of the survival horror elements were lost in favor of action, the claustrophobia and amazing atmosphere kept the tension going. We're too desensitized these days to be scared very much, I think creepy is the way to go, have stuff crawl under skin, a nasty facial injury is more disturbing than a decapitation.
There's more effective ways to scare someone with stuff closer to home than any OTT monster could do. There's a girl I work beside who has the scariest elbows you could ever imagine, they bend the wrong way by about 45 degrees! - it would give a Freddie Kruger nightmares. If your looking for fresh inspiration I suggest the SAW trilogy and Pan's Labyrinth.


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Garzu
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Posted: 10th Oct 2008 14:36
Doom 1 modded with sound effects

we had the pink demons scream "I'll swallow your soul" from one of the evil dead films (Probably armies of darkness).

I had the sound up a bit high, and when I turned the corner with one right in your face, it screamed out and made me jump enough to bang my knee on the bottom of the desk....

sindore
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Posted: 11th Oct 2008 02:36
I`m going to say Doom 3 was a lot more scary then quake 4, condemned & condemned 2 are just as bad, I played the fear demo and that was kind of scary, but for on the edge of your seat gaming, I would say that silant hill and condemned are up there, or even man hunter just for the shock value.

what about harsh films?

I would have to say that The Thing, IT, Alien, House Of 1000nd Corpses, are just one or two of my all time faves, but not so much becos they scary.

soul sucking devils, twisted body of the damed, slivering slim drips from every poor, sin licking at your ears, and the smell stinging your eyes, and if you don't like it, get out of my kitchen!
Dared1111
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Posted: 12th Oct 2008 23:09
@Sindore, The Strangers is good if you are looking for a scare. Some rate it Zero, because they use the scream method too much to make you jump, but others value it...

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PAGAN_old
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Posted: 18th Oct 2008 11:12
FEAR sucks. nothing scary about it and repetetive levels/gameplay

there is a game made by the same people who made FEAR called Condemned criminal origins.

now thats a freaky game

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Roxas
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Posted: 18th Oct 2008 14:25
Bioshock's Concpect, Atomsphere, Visuals and World were perfect for horror game but the scary events were not so scary produced. Tho it had some of its moments but ive seen more scary things
But yeah it isnt even meant to be a horror game but it could have potential to be one! I also love the idea of city at the center of sea.

Inspire
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Posted: 18th Oct 2008 19:24
I love FEAR. I can only play it in small doses because it's so tense. The fighting is so intense that you actually fear the enemies, and the enemies get so much crazier towards the end of the game.
Fluffy Paul
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Posted: 26th Oct 2008 22:48
I remember one night I played System Shock 2 for the first time. It was dark, I had my headphones on. Creeping through those corridors, to oppressive lack of ammo, listening to the personal logs of the dead crew, the noises the monsters made - I had to stop playing after my housemate disturbed me during a particularly tense scene. I leapt high out of my chair and yelled every expletive I knew really quickly so it sounded like one word. You know - like "Supercalifragelisticexpialidocious" but less family friendly, shall we say.

To this day I feel uncomfortable with the sound that monkeys make.

Ending a sentence with a French word is so passé
Deathead
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Posted: 28th Oct 2008 00:55
Quote: "FEAR sucks. nothing scary about it and repetetive levels/gameplay

there is a game made by the same people who made FEAR called Condemned criminal origins.

now thats a freaky game"

Fear is more of a Action Thriller not a horror.


"Your greatest teacher is your harshest critic"-Butterfingers
PAGAN_old
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Posted: 29th Oct 2008 08:09
i cant believe no one knows about condemned!

dont hate people who rip you off,cheat and get away with it, learn from them
nackidno
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Posted: 29th Oct 2008 13:18
I played it once, not that scary. It's impossible to scare me! Moahahaha! I hope Cryostasis is good though.

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Deathead
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Posted: 30th Oct 2008 20:16
Quote: "i cant believe no one knows about condemned!"

Condemned.. Everyone knows of Condemned. I have both of them, but I found it to expectable, if your a fan of horrors like me and watched all the films and played alot of the games, you'll be suprised how often the same thing happens over and over again. Aka. Corner suprises aren't fooling anyone!


"Your greatest teacher is your harshest critic"-Butterfingers
Naqer
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Posted: 2nd Nov 2008 02:53
System Shock 2, played it when I was a little boy, didn't play FPS games for a year after playing Sys 2 for a couple of hours, never got through the first place with the hybrids. I can't even play it on single player yet, Co-op is fine, but Singleplayer, I feel more comfortable in the woods in the middle of the night

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