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Puzzle Game Competition / [LOCKED] Piper

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Richard Davey
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Posted: 23rd Jul 2005 07:12 Edited at: 29th Jul 2005 18:05
By Carlos Wilkes (darkcoder)
DBPro



You must move the 3D pipe pieces around one at a time in order to make a complete path so that when you click the "drop" button the ball (released from the grabber) falls into the bucket. So simple, but so fiendish - and it makes great use of the Newton physics library, the physics playing a really important part in later levels (where you must bounce the ball off blocks). Level editor built in too. Highly addictive and expertly executed stuff!

Download: http://72.36.165.83/Piper.zip

A great many people think they are thinking when they are really rearranging their prejudices.
Richard Davey
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Posted: 23rd Jul 2005 07:59
What an absolutely superb game! Smooth visuals, flawless 3D, great use of physics, challenging gameplay. I absolutely love it My top points game.

A great many people think they are thinking when they are really rearranging their prejudices.
Rob K
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Posted: 23rd Jul 2005 10:08
Great game:

+ Good use of physics
+ Slick visuals
+ Reasonably challenging

- I find the 'music' very irritating and inappropriate for this kind of game.
- I'm not too keen on the use of passwords as a save-game mechanism, that is the kind of option used on original GameBoy cartridges to save the cost of a battery.


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Seppuku Arts
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Posted: 23rd Jul 2005 10:33
Dude, thats smooth and solid, nice and simple idea, good luck on winning

Cian Rice
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Posted: 23rd Jul 2005 10:37
Love the visuals just like rob. And love the gameplay!Great job Darkcoder. I'm giving it a 2nd place vote!


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dark coder
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Posted: 23rd Jul 2005 10:46
yeh great work darkcoder woo, im giving you a 1st place vote

@Rob k, it might have added saving the level your on, but then i added the map editor feature, so from the enter map code screen you can enter the name of any map(s) you made in the editor, i think using this method is better than having a 'load map' dialgue pop up in the middle of the screen.


Louiz ofRohr
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Posted: 23rd Jul 2005 12:29
Surely 2nd place for me.. Nothing to say.. I just love smooth graphics.. Of course that the idea was great, too



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walaber
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Posted: 23rd Jul 2005 12:44
very fun and addicting! plus you can't go wrong with the physics

will definately vote for this bad boy!

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optical r
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Posted: 23rd Jul 2005 17:56
lmao that was my idea - inspired by pipe down - oh, well nice going darkcoder - youll obviously ghet my top vot

lets get up and lets get ill
Eric T
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Posted: 23rd Jul 2005 18:05
2nd place, good work

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DEANO
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Posted: 23rd Jul 2005 21:10
Very good game, kept my interest for nearly an hour.


Great job

Deano

2nd Place

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Flashing Blade
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Posted: 24th Jul 2005 02:45
Superb game - excellent graphics and physics - I won'mention the music
Played to level 15.
Very nice job


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Van B
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Posted: 24th Jul 2005 03:24
Excellent work - a definate 1st vote.


Van-B

warship45
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Posted: 24th Jul 2005 17:06
love the game nice work you get my 2nd place

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Mnemonix
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Posted: 24th Jul 2005 20:38
Outstanding work with graphics, physics and gameplay. A fun game...but why do all these puzzlers have to be so DIFFICULT. :-(

You get one of my VOTES!

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RUCCUS
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Posted: 24th Jul 2005 21:43
Very fun, a good time waster kind of game. And it matches almost perfectly with Pipe Down 3D, you matched the physics very well.

http://miniclip.com/pipedown.htm

Deadwords
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Posted: 25th Jul 2005 02:16
This game is absolutly awsome. the stunning graphics, gameplay, difficulty, i vote for a 1st place. good job DarkCoder!

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fog
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Posted: 25th Jul 2005 06:24
Plays really well and the camera control is among the best I've seen so far (too many others have been a chore to use)

Graphics were very good but i must say some of the music is horrible (or at least inappropraite)

I'm not keen on the use of a password for the levels either. What's wrong with saving to a file ans a simple level selector? If you must use passwords then please display them on the game screen so if I have to forfeit the game I can make a note of it

Overall very nice though.

4th place.

walaber
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Posted: 25th Jul 2005 07:46
once again great job. gets my 1st place vote!

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spooky
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Posted: 25th Jul 2005 07:48
Congratualtions on winning my 1st place vote. No small feat considering I've been playing every puzzle game over the weekend.

The gameplay is just superb and the graphics move about without a care in the world.

Nice to see a game that can be played so easily with the mouse without over complicating things.

The Newton physics really adds to the game and without them would have made the game not as exciting. The way the ball moves is so realistic and to rely on the physics in the later levels is pure class.

To top it all you have even bunged in the level editor too!

Well done.


James Morgan
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Posted: 25th Jul 2005 07:59
Very well presented, great graphics and levels. Even a level editor. Beautifully done.

Unfortuantlly I felt the levels were fairly easy, that being said I did quit after the 15th. Because every level was pretty much the same, just with a different amount of Curves or Straights I felt it was missing something and because of that it only gets my fourth vote.



J

Hello!
LeeBamber
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Posted: 26th Jul 2005 06:27
Prepare for a wave of games that use physics in ways we never thought about. We use physics for better collision and making our enemies go very limp, but to use it as the driving element in a gameplay, now that's progress! When the puzzles start to leave the beaten track and you find yourself inventing ways to bounce the ball off an obstacle, and it works, pure bliss!

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discostu
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Posted: 26th Jul 2005 08:25
I Played an early version of this game without the movable camera and it was a great game then and even better now. Great visuals and great physics, less said about the sound the better. Anyway i would definitly give this the first place vote well done.

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Joe Cooning
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Posted: 26th Jul 2005 10:52
Great game. I just won all 20 levels (took about 45 minutes). not bad. What would be cool is if you made the area larger(or better, cusomizable) so that you could have a massive mess to play with for a while. Congrats anyways though.

PiratSS
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Posted: 26th Jul 2005 11:30
This is pretty much an exact clone of Pipe Down you didn't even credit the original source. The gameplay and the graphics are wonderful however.
3rd Place here.

Richard Davey
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Posted: 27th Jul 2005 02:29
Pipe Down is a complete rip from the board game (I use that term loosely!) 'Marble Run', and they don't credit the original either

I would love to see this game expanded so it had larger play zones, different items - perhaps a spinning bucket piece, a rubber piece, bonus hoops you get points for jumping through, etc. Also - and very important - the level editor would be SO much easier to use if it worked back-to-front. i.e. you create a perfectly good route from the ball to the bucket and then clicked a "randomise" button and set a number of steps - and then it started sliding all the pieces around up to the number of steps you enter. That would make level building SO much quicker and even more fun - you personally wouldn't know how to do the levels! So they'd be fun to play for you too.

Cheers,

Rich

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dark coder
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Posted: 27th Jul 2005 03:30
that actually a great idea rich

you may well be seeing the next version of a piper sometime soon

also, i would have made the maps bigger but quite often the balls would run out of momentum and just stop 1/2 way so a 4x4 grid was about as decent size i could make without the ball stopping.


BiggAdd
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Posted: 27th Jul 2005 08:39
Wow great game!! thats superb. Wish i could code like that. coding is just to confusing for me. top marks from me!


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Same Sh** Different Day
Seppuku Arts
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Posted: 27th Jul 2005 08:43
wow, I get the feeling Coder is gonna win, and well I think he should, hence my vote, first post I've seen from the developer, must be an amazing thing in DB too, I wouldn't know, I'm a newb with DBP, which is why I stick to my modelling

NeX the Fairly Fast Ferret
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Posted: 28th Jul 2005 02:15
Superb. Just get rid of the bass in the music, and this would be the ultimate puzzle game.

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Damokles
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Posted: 28th Jul 2005 03:15
Full point from me

I noticed that it was too short, I wished there were more levels.

(PS: Rich, when will we be able to download the full package ?)

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Keaz
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Posted: 28th Jul 2005 03:47
Only the music kept it from my first place vote.

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dark coder
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Posted: 28th Jul 2005 04:06



well im not much of a music person, (look at my previous compo entries )


PiratSS
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Posted: 28th Jul 2005 04:28
Yep, the music didn't really fit and hurt my ears

Seppuku Arts
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Posted: 28th Jul 2005 08:18 Edited at: 28th Jul 2005 08:19
music was okay, I felt it was good to help pass the time, of course no music would've been great, then I could've left I-tunes playing, Slayer sounds so much nicer j/k

Dave1974
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Posted: 28th Jul 2005 08:32
As many have said already, this is a great game.

Max points!
Bizar Guy
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Posted: 28th Jul 2005 11:57
This game is going to win...
This is by far the best game... I wish I had sooner...

tiresius
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Posted: 28th Jul 2005 12:57 Edited at: 28th Jul 2005 12:58
The game is very clever with its use of physics. The music is okay, can always be turned off. I'm wondering if a point system could be incorporated, where you get more points the less tubes you use (i.e. using blocks more). Not every game needs a score system, I guess.

That is the smoothest camera movement I've seen yet. You've got to post on the regular forums how you accomplish that bit of magic!

This game will definitely win a prize!

I'm not a real programmer but I play one with DBPro!
dark coder
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Posted: 28th Jul 2005 19:00
well i could upload the code so everyone can reap what they like out of it :p.

and i havent voted for any other games because my pc has decided to freeze/lockup all the time recently doing anything web browsing/games etc etc.


BenDstraw
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Posted: 29th Jul 2005 01:50
very nice

nice rotateing to see the other sides of the map

cons it to challenging sometimes

Richard Davey
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Posted: 29th Jul 2005 01:59
Quote: "I'm wondering if a point system could be incorporated, where you get more points the less tubes you use"


It sort of already has that! It's the other play mode - where you've GOT to complete in a set number of moves

A great many people think they are thinking when they are really rearranging their prejudices.
dark coder
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Posted: 29th Jul 2005 04:14
right on rich , anyways since theres no code box ill add it on my message,

if you compile this with the latest newton and dbp then it should work the same as the release, hope someone finds it usefull.




Mr Bigger
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Posted: 29th Jul 2005 16:07
This is one slick game.I really liked the use of transparency
and physics.I think throwing an editor in makes this game complete.
Very nice.
Second place.

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MiR
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Posted: 29th Jul 2005 18:58
Nice game. First game I`ve managed to complete. This is getting one of my votes. Probably first place. Not sure yet. Still tons to play.


Gimme teh votez!!!!
JoelJ
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Posted: 29th Jul 2005 19:17
I'm a puzzle fan, I love tetris games, i love games like this, i can go on.

It was a quite complete game, and it looks amaizing, controls are almost perfect (you click an arrow to turn one, and sometimes it selects the pipe behind it!) game play is nice! But it didnt keep me hooked, and that's what i really want in a puzzle game. i honestly dont know if i'll ever play this game again, not because it sucks, but because i dont have the attention span for it
that's why i'm only giving it:

one of the best looking games in this compo.

Jimmy wannabe
Grog Grueslayer
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Posted: 30th Jul 2005 10:51
This looks good and I love the music but it really doesn't have that much replay value. This gets my 4th place vote.
Binary Agents
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Posted: 31st Jul 2005 00:55 Edited at: 31st Jul 2005 00:57
This is a very nicely put-together game.
VERY smooth movement.
A nice level editor.
The visuals are good (maybe a little bland - although I seem to be in a minority on that point of view)

The only bad things I could nit-pick about it is that the music gets a little irritating after a while, and the difficulty jumps up and down between levels (not progressive). A fine game indeed, just a tad too easy overall.
JTT765
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Posted: 1st Aug 2005 00:48
I have played about 1/3 of the games in the competion and this is easily the best. Here is my first place vote!
Flashing Blade
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Posted: 3rd Aug 2005 01:54
3rd place




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Avan Madisen
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Posted: 6th Aug 2005 01:50
I remember this style of game on the old acorn systems, just not in 3d like this one. Although the graphics aren't quite as nice as some of the other entries, they do the job this game needs, and this game only needs simple visuals. The use of newton is well done and definately fits the obvious intentions. Controls are good although I would've prefered it if the pieces slid from one space to another when you moved them, rather then moving instantly. The inclusion of a level edittor definately adds to this one, offering extended play beyond what the developer can create with their available time.

2nd place in my votes.

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