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Work in Progress / Mr. Pokey's Grand Day Out

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Emphasoft
16
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Joined: 2nd Jun 2007
Location: Deep Underneath the Center of the Earth
Posted: 5th Feb 2008 01:26 Edited at: 17th Feb 2008 14:34
Hi. This is my game, Mr. Pokey's Grand Day Out. You play as Mr. Pokey, the Teddy Bear, as you embark on a quest to find the meaning of life. Finding the meaning of life, however, entails proceeding through a series of video game parodies.
What I have so far:
Game Design Document: early draft
Collision
Particle System (Zparticle)
Working Level Editor
Early AI system
Elevators
Mouse Aim
Tanks!
Multiple Levels

and a video:
Download

and a screeny:


I am using the FPSC stock media for some of the weapons and the Nazis. (sp?) If this is illegal, please tell me.

Credits so far:
The Game Creators for the FPSC Nazis and weapons
Zerk for his particles plugin
Ron Erickson for the Enhanced Animations Plugin (used for all animating needs)

More to come...

My WIP:

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tha_rami
18
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Joined: 25th Mar 2006
Location: Netherlands
Posted: 5th Feb 2008 02:13
The final screen will be a huge 42, I assume?


A mod has been erased by your signature because it was larger than 600x120
Emphasoft
16
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Joined: 2nd Jun 2007
Location: Deep Underneath the Center of the Earth
Posted: 5th Feb 2008 02:17 Edited at: 5th Feb 2008 02:21
beg pardon? anyhow, this is a screen from the editor:


so far, the editor can create primitives (cube, sphere) and import custom objects. You can also scale and position the objects.

Give a noob the code and he will program for a minute.
Teach a noob to code, and he will program for a lifetime

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aluseus GOD
17
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Joined: 19th Mar 2007
Location: I\'m here. Now I\'m there. I keep moving
Posted: 5th Feb 2008 02:21
Oh come on! In hitchhiker's guide to galaxy, they build a machine to calculate the answer to the ultimate question THE question. The answer was 42.
The machine then worked on building a machine to calculate the ultimate question.

alus.portbb.com go there.
Quote: A book. I hate books. book is stupid. I know that I need codes but I dont know the codes -zenicanin14 the 2nd stupidest user in the world
Emphasoft
16
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Joined: 2nd Jun 2007
Location: Deep Underneath the Center of the Earth
Posted: 5th Feb 2008 02:23 Edited at: 5th Feb 2008 02:32
oooohhhhh! I understand now. Actually, the ending will be more along the lines of (spoiler)

Anyway, does anybody have comments/criticism?

Edit: another screeny, as download

Give a noob the code and he will program for a minute.
Teach a noob to code, and he will program for a lifetime

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Emphasoft
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Joined: 2nd Jun 2007
Location: Deep Underneath the Center of the Earth
Posted: 15th Feb 2008 23:51 Edited at: 16th Feb 2008 01:06
And now, after a week of inactivity, I bring you a gameplay video!

This is a video from the WW2 parody level, in two parts because of Fraps.

comments/criticism welcome, low frame rates due to fraps, blue level geometry is placeholder until texturing system is completed

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Corey
16
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Joined: 15th Feb 2008
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Posted: 16th Feb 2008 10:22
That is really cool! Is the bear made completely of primitives?
Emphasoft
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Location: Deep Underneath the Center of the Earth
Posted: 16th Feb 2008 22:22 Edited at: 17th Feb 2008 14:32
No, I designed the bear in Milkshape. It looks better with the Fur Shader, but that wasn't working correctly. I'm glad you like it. Tell your friends!

My WIP:

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Corey
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Posted: 17th Feb 2008 06:33
Ah I see. Cool. In retrospect I probably should have said db(p) primitives to make it less confusing but I think you got what I was asking
Emphasoft
16
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Joined: 2nd Jun 2007
Location: Deep Underneath the Center of the Earth
Posted: 17th Feb 2008 17:18
The model is made of scaled Milkshape primitives spheres, for the sake of no confusion.

My WIP:

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