Quote: "Really good work! Your doing amazing Ethan!"
Thanks Xeno
Quote: "Any support for Irrlicht? (Which in my oppinion is just as good as Ogre)
Keep up the amazing work. ^_^"
Yeah, I will check it out as soon as possible. I would imagine it shouldn't be too hard. Thanks
Quote: "Hi,
I follow your WIP from a long time now...
I have a small question. which is the size of the largest terrain you can build with TerrainSCAPE ?
Any plan on a release date ? (for what you know from e-mail I sended you :p)
Really great project "
Hey Freddix! Good to hear from you
The Largest
Individual (IIRC) terrain that I have generated was 2048x2048 thus far, I am sure I could make larger ones. However, With this program you can generate multiple terrains in an individual scene and the program will automatically 'stitch' them together. The stitching doesn't weld the vertices on the seperate terrains, it doesn't simply snap the vertices at the edges of the terrain either. It uses a 3x3 averaging algo that realistically transitions one terrain to the next (supposing the same detail texture[s] are used.).
I do not yet have an ETA, I was hoping 1 month a month ago, however I was put on some contract work and I should be done with that in about 2 or 3 weeks, then I can get back into TerrainScape. There is a good chance that I will be put on another project immediately following this one (google or youtube the 'Novint Falcon') and if that happens release of TerrainScape would be set back a little again.
I am cooking a burrito in my pants just thinking about some of the features that I have in store for this program. I am happy to have such a large interest from the community
Visit the Wip!