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FPSC Classic Product Chat / Phoenix Game Protection ver 1.0.18 is Sales Ready

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FastBurst
17
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Joined: 25th Apr 2007
Location: Tucson, AZ
Posted: 27th Jul 2007 01:17 Edited at: 27th Jul 2007 22:35
Update: 27 July 07

Phoenix-Sentry is proud to announce the Official release of Phoenix Game Protection Standard for FREE.

PGPS Standard is free for personal and commercial use. See the comparison chart for details, but here are the main differences between the Standard Edition and the Professional+ Editions:

Only one video file (avi or wmv)
PGPS Splash Screen is mandatory
No end-user registration system.

That's it, everything else is the same as the Professional+ Editions. Enjoy.

Download your FREE copy of Phoenix Game Protection Standard!



That's right Phoenix Game Protection System is online and ready for sales. Youc an download a trial version as well @ http://www.phoenix-sentry.com

Main Menu


Encypted Files (No Zips!)


Settings Creation


Settings Example In-Game


Update:27 July 07

Phoenix Game Protection™ - By Phoenix Sentry
Our Motto: Keeping honest people honest!™

Phoenix Game Protection™ Systems (PGPS) is the most advanced static/real-time protection system for your game available today. Phoenix's static game protection is simple: Your entire game folder with your custom media is first zipped with a 36 character (alpha-symbol-numeric) passcode. It is then locked with 1024bit encryption with 3 different types of encryption in layers. All "salted and hashed".

When your game is running, Phoenix protects your game files by extracting them using our FolderHop™ technology. Your files are never extracted to the same folder twice. In-Game, your customer/player has access to Task Manager, most ALL third-party commercial applications to include Windows Messenger, AIM, etc. The only limitation on your customer is that they do not try to browse file folders during game play.

Phoenix also has sentry applications running in the background that protects all Phoenix applications from being "killed" without cleaning up the system first. The protection methods are designed to be very lenient on computer usage while being tremendously strict against attempts to gain access to your media.

In addition to our static/real-time protection methods, you're additionally protected against piracy with our optional Online Registration system. (Pro Editions and up)

We think once you see how easy and powerful the online registration system is, you'll realize that it is unique in our indy world, easy to use and pretty much crazy NOT to use it. The online registration system is so good, we use it ourselves for Phoenix registrations. The whole process is automatic. You generate keys for your game and copy/paste them into your database on our secure web application. You then sell your game and give out one of the keys. When your customer registers with the key, it is automatically flagged by the online software and cannot be used again. There is absolutely no interaction between the game buyer and the developer. A new feature to be implemented is Notifications. When your game buyer registers the game, you will get an email notification and optionally, they may get an email of thanks, tips/tricks, or whatever you want to make your indy game more professional.

The developer can go into their online account and un-register keys, retire them from service, mark them as abused or remove them from the database. If someone gets hold of a good key that has been flagged as one of the above, the game registration system acts accordingly with corresponding info messages. Keys flagged for abuse automatically cause the game to exit, while keys flagged as "This key has already been registered" simply prompt the user to try again.

No computer software protection is 100% bulletproof, it is impossible unless you have physical access to each computer. Phoenix Game Protection is as close to perfect as you'll ever get.

Video Tutorials:
http://www.phoenix-sentry.com/tutorials.php

Phoenix Game Protection™ Systems, aka PGPS, Phoenix Sentry™, Phoenix Guardian™, FolderHop™ all Trademarks of Phoenix Sentry™,

Phoenix-Sentry
David N. Goodman and James Neeley.

"Not asking the question to begin with is the only stupid question..."
Silent Thunder
18
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Location: The Ship
Posted: 27th Jul 2007 01:27 Edited at: 27th Jul 2007 03:22
Wow, this looks pretty awesome!
I just might buy this...

I shouldn't have bought FPSpack a while back, what a waste of $25



Click on the picture to order your copy today!
game lover
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Posted: 27th Jul 2007 01:52
Sweet

We all want to be awesome, but does awesome want to be us?
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 27th Jul 2007 10:48
...very nice. Smokes the pants off of another app I know. Will be in touch!

Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
dark coder
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Location: Japan
Posted: 27th Jul 2007 11:35
I have a few questions:

1) Who is the author of this? I'm rather confused with all these different people posting the topics and support replies.


2)
Quote: "Encypted Files (No Zips!)"


Why is there a ZipForge.dll in there then? the ZipForge component sure looks like it handles zips even if they are renamed.


3)
Quote: "Phoenix Game Protection™ Systems, aka PGPS, Phoenix Sentry™, Phoenix Guardian™, FolderHop™ all Trademarks of Phoenix Sentry™, David N. Goodman and James Neeley."


Are these all legitimate trademarks? dunno if my googling skills are up to par but it looks like it takes quite a bit of time and money to get one.

4)
Quote: "No computer software protection is 100% bulletproof, it is impossible unless you have physical access to each computer. Phoenix Game Protection is as close to perfect as you'll ever get."


This is true, however I highly dispute the latter part of this. I was able to gain access to all files within the game Dark Fact made that was protected using the latest version(s) of PGP 3 times I believe, has this been fixed yet?

5)
Quote: "When your game is running, Phoenix protects your game files by extracting them using our FolderHop™ technology. Your files are never extracted to the same folder twice."


For one the game media should never get extracted to the user's HDD any protection you put ontop of that will just annoy users, plus what's so good about 'FolderHop' ? I'd hardly call 8 random letters technology.

6) Not so much a question but the features list seems a bit strange, is "Automatic Renaming Of Game Exe" a feature? unless of course some users have trouble clicking a file two times and typing but then again this is the FP...

Furthermore why would anyone pay 50$ more just to be able to change the icon and exe info? can't the latter be done by hand anyway? and the former can be done with any number of freeware apps.

Also you might want to explain more about the USS Enterprise version, I assume you didn't put a price because HTML doesn't support numbers that large and I don't see what Completing the source files is or does.

Also since when was this 'WORLD LEADING'

Mr Makealotofsmoke
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Location: BillTown (Well Aust)
Posted: 27th Jul 2007 13:55
do u think you could just make the online key in a separate pack, so u dont need 2 buy it all. I really like the key management thing

incense
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Posted: 27th Jul 2007 15:42 Edited at: 27th Jul 2007 15:48
dark coder said:
Quote: "1) Who is the author of this? I'm rather confused with all these different people posting the topics and support replies.
"


@dark coder: Darkfact is the author of the program and Fastburst is the author of the server software.


dark coder said:
Quote: "Why is there a ZipForge.dll in there then? the ZipForge component sure looks like it handles zips even if they are renamed.
"


@dark coder: Some files that are meant for one thing can be used for other things. If the files are compressed in any way, zip technology may be used as a support process even if there is no actual zip file created. I don't know the details of PGP so I can’t tell how it was used exactly. If I were DarkFact I would not disclose this information. It would help people crack PGP faster.


dark coder said:
Quote: "Are these all legitimate trademarks? dunno if my googling skills are up to par but it looks like it takes quite a bit of time and money to get one."


@dark coder: They could very well be legitimate trademarks it takes little time and money to get a trademark. All you need is a name with something behind it. If you have that then all you have to do is file the proper forms with the proper office.


dark coder said:
Quote: "This is true, however I highly dispute the latter part of this. I was able to gain access to all files within the game Dark Fact made that was protected using the latest version(s) of PGP 3 times I believe, has this been fixed yet?"


@dark coder: New version and new method. Try cracking it again and find out.


dark coder said:
Quote: "For one the game media should never get extracted to the user's HDD any protection you put ontop of that will just annoy users, plus what's so good about 'FolderHop' ? I'd hardly call 8 random letters technology.
"


@dark coder: It’s not the 8 random letters that is the technology. It is the final all over process as a whole.


dark coder said:
Quote: "is "Automatic Renaming Of Game Exe" a feature? unless of course some users have trouble clicking a file two times and typing but then again this is the FP..."


@dark coder: If it is a function of the program then it is a feature. That statement came really close to insulting allot of people and everyone here knows it. That damages your case pretty badly.



dark coder said:
Quote: "Furthermore why would anyone pay 50$ more just to be able to change the icon and exe info? can't the latter be done by hand anyway? and the former can be done with any number of freeware apps.
"


@dark coder: Some people like the idea that the feature is there and would gladly pay for it. It is not a reflection on there intelligence. They could be really smart people. They just like the convenience and are willing to pay for it.



dark coder said:
Quote: "Also you might want to explain more about the USS Enterprise version, I assume you didn't put a price because HTML doesn't support numbers that large and I don't see what Completing the source files is or does.
"


@dark coder: If someone gets the source to most commercial software they can expect to pay for it. In this case there may be some custom work done for the buyer ahead of time to make things easier for them. Write for a quote and see why it is done this way.


dark coder said:
Quote: "Also since when was this 'WORLD LEADING'"


@dark coder: I have been searching for software that can do this for years and found nothing that compares. Not from any company that I have seen on the internet. That means that it is cutting edge. That means that it is the first to be done in this way. That means that it is the leader. Since I have seen nothing on the net that does this same thing in this same way that it is leading the world in that respect. That would make it "WORLD LEADING"


I don't see what your issue is with DarkFact and Fastburst making some money and doing something good for the inde community. There is more behind what you say I think.

If this program is so bad then you should write a better one. If yours is better then I would gladly concider buying it instead of PGP.

Your angry because of something. There is no other reason for the nit-picking. There is something that you haven't said. There is a reason that you feel so compelled to get people to not buy this program. That reason has nothing to do with the features or the trademarks or any of that. I don't know what it is, but it is eating away at you pretty hard. So hard in fact that your willing to risk your own creditability to shoot it down. I'm sure that I am not the only one to see this.

If you want to show-n-tell then make something better to show and then tell about it.

Until then your case is very weak at best.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
Benjamin
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Location: France
Posted: 27th Jul 2007 15:51 Edited at: 27th Jul 2007 16:08
Quote: "If this program is so bad then you should write a better one. If yours is better then I would gladly concider buying it instead of PGP."

Ok.

[edited to fix spelling mistakes]

Tempest (DBP/DBCe)
Multisync V1 (DBP/DBCe)
crispex
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Posted: 27th Jul 2007 16:04
I downloaded it, but it says I need administrator access!

FastBurst
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Posted: 27th Jul 2007 16:15
@cripex What version of Windows are you running? I know from our Testing and usage on Windows Vista you may have to run as Administrator.

"Not asking the question to begin with is the only stupid question..."
DarkFact
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Posted: 27th Jul 2007 16:38
@Mr Makealotofsmoke:

PGPS is being to be divided into three applications for different users' needs:

Phoenix Game Protection: This application

Phoenix Sentry: A game pre-loader for audio/visual files and game settings with static protection only.

Phoenix Guardian: The online registration system only.

dark coder
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Posted: 27th Jul 2007 16:48
Quote: "That means that it is the first to be done in this way."


How about Vishnu? besides I wouldn't expect a great flocking of big companies to make a protection app for FPSC.

Quote: "I don't see what your issue is with DarkFact and Fastburst making some money and doing something good for the inde[sic] community. There is more behind what you say I think."


I have no issue with what they are trying to do, it's just saying things to the effect of 'normal and advanced users will not be able to crack this' '100% secure... blah blah' is very misleading as the media is in fact rather easy to get.

Also yes there is more to this, as it seems when I notify them that I have defeated the protection of the latest version I just get ignored which obviously shows they don't care about their protection and attempt to 'hide' the truth by not acknowledging it.


Quote: "Your[sic] angry because of something. There is no other reason for the nit-picking."


Well if you knew anything about me then you'd know I nit pick anything within reason, and when talking about a security app that is primarily designed to protect your media it is incumbent you expose any flaws.

Quote: "There is something that you haven't said. There is a reason that you feel so compelled to get people to not buy this program."


Because so many people are saying how 'awesome' the protection is and that their media is completely safe? I feel it's only fair that people should be fully informed before buying anything, so instead of sugar coating what the app does I see no problem with stating what the protection is really like.


Quote: "So hard in fact that your[sic] willing to risk your own creditability to shoot it down."


I'm risking my chance to get a credit card?


Quote: "Until then your case is very weak at best."


Just like how I like my Earl Gray. What do you mean my case? I'm just poking at things; nothing to get your panties in a twist about.

Mr Makealotofsmoke
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Posted: 27th Jul 2007 17:03
@DarkFact
cool, how much will Phoenix Guardian be?

Thanks

DarkFact
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Posted: 27th Jul 2007 17:12
Dark Coder you've made your point 5 times in a month without adding anything different.

We ALL know that the files can be accessed given enough effort and knowledge. The people who're buying Phoenix are buying it more for the packaging, audio/media options and the online registrations than anything else.

If I removed the "media protection" completely people would still buy it.

So please, say your last and be gone.

FastBurst
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Posted: 27th Jul 2007 17:17
Everyone - If you have questions you would like answered more directly you can also visit us @ http://www.phoenix-sentry.com/forums/

We have setup a Products Forums at our site to handle questions as well.

"Not asking the question to begin with is the only stupid question..."
xplosys
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Playing: FPSC Multiplayer Games
Posted: 27th Jul 2007 17:25
dark coder,

You certainly do come across as someone with a bone to pick. Some of your concerns are legit (but have been answered) while some are just obvious disdain for the product or persons involved. Perhaps it is because you cracked a previous version and didn't get the notoriety you expected. I can't say for sure, of course. I'm only pointing out what appears to be obvious.

Never has DarkFact claimed the system to be unbreakable
Quote: "I feel it's only fair that people should be fully informed before buying anything, so instead of sugar coating what the app does I see no problem with stating what the protection is really like.
"
in fact he has repeatedly stated otherwise..

Quote: "Because so many people are saying how 'awesome' the protection is and that their media is completely safe?"
I can't remeber anyone saying that either.

It's just my opinion, but this is it: For the money, this is a well conceived and executed protection system for the indy developer. To be better, it would need to be made for the specific project. Knowing that most game developers either won't be able to, or will choose not to develop their own, this is a great generic alternative.

People crack the software giants product on a daily basis. Perhaps you thought he would develop something above and beyond what the Microsoft team has been able to do. I'm not sure of DarkFact's budget, but I digress.....

Best.

I'm sorry, my answers are limited. You must ask the right question.

DarkFact
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Posted: 27th Jul 2007 17:28
@Mr Makealotofsmoke:

Phoenix Guardian will be around $25.00 for the software license and a nominal fee for hosting (or it may be included, it's not up to me).

If you choose to use your own hosting, then the license fee is a bit higher but you don't have to pay for the hosting fee.

Fastburst is heading up the online department, so the fees are up to him.

FastBurst
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Posted: 27th Jul 2007 17:47 Edited at: 27th Jul 2007 17:48
Everyone - DarkFact and I have discussed this and are in the process of making a final decision.

We may be given out PGPS Standard edition for $9.99 or even FREE.

DarkFact will inform you of what features will be enabled on the Standard Version.

We feel that you will like the product so much and have received great feedback from everyone, we want everyone to be able to experience the power of PGPS.

I myself before PGPS have sent years trying to find a simple solution like PGPS offers, I am not jsut saying that. I know myself there are many others that have been looking for hte same thing. This is the solution you are looking for.

"Not asking the question to begin with is the only stupid question..."
Slayer222
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Posted: 27th Jul 2007 18:48
So how would you go about accessing the PGPS options in game? By pressing escape well you are playing is what I assume. Can you clarify what the differences between standard and other versions of PGPS are please? This may be a must-buy for me and I eagerly await any more info on the PGPS,
*Slayer_2
P.S. Will this work with FPSCX10?

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
creator of zombies
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Posted: 27th Jul 2007 22:03
As a user of PGP pro version,allow me to say that this is the BEST,most secure and coolest software I have ever used. The features are awsome,and the customer support is lightning quick,and very friendly. I urge everyone to buy the software NOW!!!.



DarkFact
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Posted: 27th Jul 2007 22:04
@Slayer222:

The settings screen is prior to game start and after game end. You can not change FPSC specific settings while the game is playing.

PGPS will work with FPSCX10 provided Lee doesn't make any core changes that PGPS doesn't recognize. I'm watching and waiting for its release and will make sure that this and future versions of PGPS are compliant.

Also, keep watching for an upcoming announcement concerning the Standard Edition.

DarkFact
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Posted: 27th Jul 2007 22:06 Edited at: 27th Jul 2007 22:08
Quote: "Why is there a ZipForge.dll in there"


The files are compressed with zipforge, then encrypted. There's no zip. It's not just renamed. You can take a .dat file processed by Phoenix and rename to .zip or .rar or .whatever and try to "unzip" it, but it won't.

FastBurst
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Posted: 27th Jul 2007 22:36
Update: 27 July 07

Phoenix-Sentry is proud to announce the Official release of Phoenix Game Protection Standard for FREE.

PGPS Standard is free for personal and commercial use. See the comparison chart for details, but here are the main differences between the Standard Edition and the Professional+ Editions:

Only one video file (avi or wmv)
PGPS Splash Screen is mandatory
No end-user registration system.

That's it, everything else is the same as the Professional+ Editions. Enjoy.

Download your FREE copy of Phoenix Game Protection Standard!

"Not asking the question to begin with is the only stupid question..."
m man
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Posted: 27th Jul 2007 22:44
I love PGP its the best thing ever
Slayer222
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Posted: 27th Jul 2007 22:54
Ok well I guess I will download the free version and take it for a spin
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Thraxas
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Posted: 28th Jul 2007 04:13 Edited at: 28th Jul 2007 04:17
Quote: "Ok well I guess I will download the free version and take it for a spin"


Ditto.

[Edit]
I'm not receiving the download instructions email... (it's not in the spam folder...)

[center]
Lightning Bolt Studios
FPSC Reloaded Backer
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Posted: 28th Jul 2007 05:11
Great program DarkFact, I read in your other thread (locked one) that you were working on a update for PGP that would allow users to use there own custom Icon and version number will this update be available for Pro users? Or just in your Developer version.
DarkFact
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Posted: 28th Jul 2007 05:42
@Thraxas: I got the emails. I forwarded one of them to you directly. Please let me know if you didn't get one from me with your download instructions.

@Chupa cabra: I'm working to get that feature enabled for all Editions. It's the coding that's giving me issues at the moment because it's all new to me.

Thraxas
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Posted: 28th Jul 2007 08:16
Quote: "@Thraxas: I got the emails. I forwarded one of them to you directly. Please let me know if you didn't get one from me with your download instructions."


Got the forward... thanks very much...

[center]
DarkFact
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Posted: 28th Jul 2007 15:40
@Thraxas: You're welcome. Glad you got it now.

incense
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Posted: 28th Jul 2007 17:01
It is very big of you to give away a free version. It doesn't do everything that I need so I wil be upgrading soon. It is a good way to start on a shoestring budget though.

Thanks tons and bunches big time in a major way!!!!

I don't care what dark coder has stuck in thier craw. I'm not listening, and it doesn't seem that anyone else is either.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
incense
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Posted: 28th Jul 2007 18:22
Here is my issue with PGP Free Standard version. It will be the deciding factor as to weather or not I upgrade as this is one of the three major engines I use.

1) I created a game using Reality Factory.
2) I used PGP to encrypt the game and chose other for the platform.
3) The game plyed just as it is supposed to.
4) I saved a game and loaded it just fine.
5) I quit the game to the desktop.
6) I started the game again.
7) I went to load the game that was saved and it was not there to load.

It seems that the "Other" platform is not allowed to save games a retain them if the game is exited entirely. This might problematic because of the statement that PGP works with any game platform.

That statements were found in the following thread:
http://forum.thegamecreators.com/?m=forum_view&b=21&t=105750&p=0

1st page/33rd post:
Quote: "The good news is that now you can use PGP for any game system, not just FPSC"


2nd page/38th post:
Quote: "As part of the improvements, PGP will be able to package, protect and create installers for FPSC, DBpro, Torque, 3d Game Studio and any other indie game making software that does not provide protected media."


Im sure there are more places that the statement has been made.

You are doing a fantastic job. I just dont want some pushy punk causing you issues over something like this. You deserve the heads up for all the work your doing.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
DarkFact
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Posted: 28th Jul 2007 18:44 Edited at: 28th Jul 2007 18:46
Hi incense,

I need to know the file structure for saved games on Reality Factory. And on all other gaming platforms for that matter. Phoenix is hardcoded to allow game save/load (and screenshot saves, too) for FPSC.

As time goes on and developers tell me the info, Phoenix Will be updated to reflect the different file structures of different gaming platforms.

Can you give me the file structure for saved games for Reality Factory? A screenshot of your file folder should work fine.

Thanks for the info.

EDIT: P.S., I will make sure that "Works on all Gaming Platforms" has a disclaimer about save/load until I get the file structure for every game platform in existence.

Seth Black
FPSC Reloaded TGC Backer
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Posted: 28th Jul 2007 21:22
DarkFact,

Quote: "I'm not receiving the download instructions email... (it's not in the spam folder...)"


Greetings. Still waiting for download instructions for PGPS free edition. Please advise.

Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
Aydan
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Posted: 28th Jul 2007 22:06
Sitll waiting too =)

Cant wait to try it out!

many thanks!
DarkFact
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Posted: 28th Jul 2007 22:14
@Seth Black: I sent the email to you from my saved ones

@Aydan: I sent the email to you from my saved ones, also

DarkFact
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Posted: 28th Jul 2007 23:43
Phoenix Guardian

Interface:



This is the same interface from PGPS Pro for creating and recording the online registration keys for your game. Phoenix Guardian is a stand-alone product if you only wish to have Online authentication requirements for your game.

Because FPSCreator is pre-compiled, you will need a pre-loader for the connection/validation code or you can wait until the latest source for the FPSC game engine is released and write the code in directly. I will be making a free pre-loader for use with FPSC and Phoenix Guardian. It will only compress/encrypt the game files and launch the game. There will be no "real-time" protection methods employed or any multi-media options.

If there are any DBpro game coders out there who'd like to beta test Phoenix Guardian with their own connection code, please email me.

Razorback
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Posted: 29th Jul 2007 00:20
Just took this software for a test run. Works great. I tried the save game, loadgame all reloaded without issue.

However I have a question about the shader setting? When I selected shader on, it made no different. It remained off during game play.

Now my game was built with shaders off. Does the game have to be built with the shader on within FPSC, then encrypted with PGPS this feature to work?

Regards,

Razorback
DarkFact
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Posted: 29th Jul 2007 02:33
Quote: "my game was built with shaders off. Does the game have to be built with the shader on within FPSC, then encrypted with PGPS this feature to work?"


This is an untested theory, but I *think* the only difference between compiling with shader on checked is that the shader files are copied into your game distribution folder. The models' fpi's all have the shader file used in them, whether you select shaders on or off at build time. So, you should be able to copy the complete shader folder from fpscreator/files to mygame/files after the fact and it work. Might not though.

If this doesn't work, then you'd need to build with shaders on. Yes. (Up to now, the FPSC settings ini has just been copied and edited then copied back. I'm going to have Phoenix read the settings and adjust the settings screen options according to actual settings.)

Thanks for trying Phoenix!

incense
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Posted: 29th Jul 2007 06:07
The saved games are stored in the root dir of the game that is created using reality factory. It is dificult to explain. The game creation suite is the game. You would have to download it and try it to see what I mean. As I said it is very difficult to explain. It is open source and free to download and use as you see fit.

Basically you just change the files in the dir structure to fit your needs and use the RFEditPro in the tools dir to create the levels of your game. When you save your level in RFEditPro it creates a BSP file for the game in the proper directory. When a game is saved, the saved file has a name like savgame0.sav in the games root dir.

I sure hope that this makes sence to you. It was difficult for me to understand at first to.

It is nothing like FPSC.

Here is the screenie that you asked for.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/

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DarkFact
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Posted: 29th Jul 2007 07:56
@Incense: Thanks for the info. It looks simple enough to code for this. Since this is not FPSC related, I'm going to stop discussing it in this forum. If you'd like to help me get Phoenix working fully with RF, please join our forums at Phoenix Sentry and/or email me.

One last question. Can you change directory where the game saves are located, or would you have change the source in RF?

Thanks again,

incense
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Posted: 29th Jul 2007 16:47
Will do. Glad to help.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
incense
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Posted: 29th Jul 2007 17:40 Edited at: 29th Jul 2007 17:42
@xplosys: your response to dark coder was polite and informative. My hat is off to you for being the accurate neutral observer.

Sorry for the double posts. My bad!!

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
dark coder
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Posted: 29th Jul 2007 19:10
Well this is the third time since my post that you've mentioned me, I don't know what it is, but it is eating away at you pretty hard. So hard in fact that you're willing to risk your own credibility to shoot me down.

Also as I'm posting I may as well point out that this has nothing to do with notoriety as I don't even go to these boards very often, let alone post. So if you don't want the truth then go ahead and ignore me and make more topics.

Seth Black
FPSC Reloaded TGC Backer
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Posted: 30th Jul 2007 04:20
DarkFact,

Quote: "@Seth Black: I sent the email to you from my saved ones"


I did receive this email, but the download has expired for this link.

Any chance you could resend a link with a viable download?

Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
DarkFact
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Posted: 30th Jul 2007 04:35
@Seth Black: I just sent the two email requests you made to your email address.

Seth Black
FPSC Reloaded TGC Backer
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Posted: 30th Jul 2007 04:53
DarkFact,

Received email, DLed, and have PGP installed as we speak.

Incredible program. I can't wait to log some time with it!

Many Thanks,

Seth Black

"...I'm sorry, could you repeat your question a little louder? I'm a trifle deaf in this ear."

- Willie Wonka
Storm 6000
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Posted: 30th Jul 2007 13:42 Edited at: 30th Jul 2007 13:44
Dark Coder I think you were abit rash in the way you put your point across but I personally think it is a valid argument and worth investigation prehaps if you approach things differently your findings could be used to further improve phoenix? have your tried breaking this new free version yet? I would be keen to know your findings, not how you did it simply if you were able to and prehaps Darkfact could use the details to improve the program

Thanks
Adam
incense
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Posted: 30th Jul 2007 16:24 Edited at: 30th Jul 2007 16:27
@dark coder: I post whatever helpfull info I can to who ever might need it. I don't know everything, however I'm not the only one that sees that your taking this product and its development personally. I'm just the only one that has mentioned you more than once.

I agree with Storm 6000 100%.

The more aggressive you are, the less people will take you seriously.

I said it before and I will say it again.

If you can do better then please do so and help the communtiy out and maybe make a few bucks in the process. If not then your just making your self look silly.

If you have a valid point then don't just say it, prove it. Hack the current version of PGPS and send proof of this to DarkFact. He can then improve the program. If there is something that you have to contribute then I'm willing to listen. If all your going to do is talk down the work of others then my ears hear you but your an annoyance more than anything.

All of the things that you have listed as issues have been addressed. If you have more issues then please make them known. I'm sure that the community and the developers of PGPS would be happy to help where they can to clear them up.

If you could list the ways to make PGPS better, what would they be?

I will tell you what you will do next. You will make another ettempt to make me look bad. After that the subject will die. It will die because I chose to let it. I could keep you going forever if I wanted. You can't help yourself. It's a fever inside you to get the last word. Your predictable.

As far as I'm concerned the subject is closed on my end.

@DarkFact: I can't post to your forum. I sent a PM to you on your forum though. All the information that I have on the issue is in the PM. I look forward being able to browse and post soon.

The person that now knows the most started with many questions. Patients and tolorance are the keys to the passage of knowledge. http://gamedesigntech.byethost7.com/
DarkFact
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Posted: 30th Jul 2007 17:29
@Seth Black: Thanks and I hope you get something out of Phoenix.

@Incense: The forum admin section is waiting for you to confirm with an email. I set your account to Registered though, so I think your problem should be fixed.

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