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Work in Progress / Mr. Bear (and Nutt)

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KYP
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Posted: 2nd Sep 2007 06:50 Edited at: 3rd Nov 2007 20:06
A long, long time ago, Bizar suggested that I design a game where the player collected mini-games by completing levels. I kind of worked on one (I even started a thread about it), but I stopped posting and the thread quickly died. Now, however, I'm back on the forums, with no intention of randomly leaving. So, here's what I have to show:

The characters

This game re-introduces Nutt in the story mode (although he is not in the demo), but it's starring role goes to Mr. Bear, a brightly colored teddy bear whose thoughts appear on-screen, and who specializes in "technical" innovations (only one is in the demo).

Everything else and stuff

It doesn't really have a plot yet, and although later on most of the mini-games will be unlockable, all the finished ones are available now. The controls are simple, but the engine was rewritten (much to Bizar's delight).

The screenshots





Yes, those are penguins.



Mr. Bear in "Teh N00878nd5"

Here's the demo:

http://forumfiles.thegamecreators.com/?i=1328843

I'd like to hear any comments anyone has!

Aaron Miller
18
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Playing: osu!
Posted: 2nd Sep 2007 11:04
This game looks educational, is it? I like the idea of it, reminds me of Mario Party 6 (Not sure why 6, but it does).


Cheers,

-naota

DBP, $80. DBP's plugins, $320. Watching DBP Crash, Priceless.
NG Website Aex.Uni forums
dark donkey
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Posted: 2nd Sep 2007 11:05 Edited at: 2nd Sep 2007 15:22
Argh it looks great lad(Pirate talk). In the first pic if you put a cartoony skybox in it would look fantastik. And i cant really see much in the secong pic but thoase cool penguins XD. I like it
Aralox
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Posted: 2nd Sep 2007 13:25
I love your penguins!

dark donkey
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Posted: 2nd Sep 2007 13:30
Quote: "I love your penguins!"

We all do!, tehre so fantasticly fantastic!.
dark donkey
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Posted: 2nd Sep 2007 13:39
Played it for a minute. It was very good seems that you used to media exept the fire exsqingwissher but it was a very small sroty mode.
PizzaX82
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Posted: 2nd Sep 2007 16:36
I played the demo, it was a fun little game. I can't wait to see more.
Pyramid Games Ltd
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Posted: 2nd Sep 2007 19:11
I love this game very addicting.....

KYP
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Posted: 2nd Sep 2007 19:32
Quote: "This game looks educational, is it?"


Uh... No... What about it looks educational?

Quote: "thoase cool penguins XD. I like it "

Quote: "I love your penguins!"

Quote: "We all do!, tehre so fantasticly fantastic!."


Thanks! The penguins are one of my favorite parts (second to the fire extinguisher)

Quote: "it was a very small sroty mode. "


I just started working on the story mode, but it's my main project now. It'll be a lot longer.

Thanks for all of your comments! If you have any suggestions, I'd be happy to hear them.


Your sig has been centered because of its awesomeness
dark donkey
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Posted: 2nd Sep 2007 20:43
Quote: "I just started working on the story mode, but it's my main project now. It'll be a lot longer.

Thanks for all of your comments! If you have any suggestions, I'd be happy to hear them."


Oh good, i wondered why i was just jumping around all the time with a fire extinguisher.
Code Dragon
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Posted: 2nd Sep 2007 22:40
The demo was very fun.

I had too much fun with the ice skating place. I like to go up really high and jump all the way back down, by the time I took this pic it was lagging like crazy.

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dark donkey
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Posted: 4th Sep 2007 12:08
Lol this game is great
Seppuku Arts
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20
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Location: Cambridgeshire, England
Posted: 4th Sep 2007 14:25
That's crazy, just like your last game, can't wait for you to finish it buddy.

I shot the sheriff
Libervurto
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Posted: 4th Sep 2007 19:49 Edited at: 4th Sep 2007 20:11
This looks completely insane, I'm gonna download it
[edit]
Yep, insane
I liked the penguin dodging the best.
The "Ice Skating" was very familiar , I remember that DB example, cool effect though with the cubes. You should have a limit to the number of cubes created because otherwise you get major lagging, enough to go really high though

In programming, nothing exists
KYP
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Posted: 4th Sep 2007 22:41 Edited at: 5th Sep 2007 00:58
Thanks for the comments, everyone!

I rendered a 6-second long intro for the game, it briefly explains what Mr. Bear is trying to do by completing the level. BTW, that's not my voice, it's my little brother's, I couldn't make mine sound high-pitched enough

http://www.youtube.com/watch?v=wZ6mcAXkv5I

Also, I've started on a very rough draft of the first Nutt level. Mr. Bear seems gigantic because Nutt is an acorn.



Zombie 20
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Location: Etters, PA
Posted: 5th Sep 2007 07:04
KYP-Dude that looks so ridciolous and thats why its going to rock sooo much! I'll have to play the demo..let me guess pro though right? I love the randomness from what I've read and seen and you've got my support!

tha_rami
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Posted: 5th Sep 2007 15:32
That voice is soooooooo cheesy it's actually funny, lol.

I enjoyed the game, it's total nutters. I love the thoughts.

Just so you know, first gap in story mode, if you jump over it using the extinguisher, just before you realize you won't make it, Bear will have two thoughts. Also, near the rope some thoughts seem to mess up at times.

KYP
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Posted: 6th Sep 2007 02:04
Quote: "let me guess pro though right?"


I see you watched the video The game is all in DBC, but the video is Animation Master.

Quote: "Just so you know, first gap in story mode, if you jump over it using the extinguisher, just before you realize you won't make it, Bear will have two thoughts. Also, near the rope some thoughts seem to mess up at times.
"


I'll fix that.

Mr Tank
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Posted: 6th Sep 2007 03:27 Edited at: 6th Sep 2007 03:34
Cool game. My jaw dropped when i saw how many mini games there were! As far as i can remember, i liked the snowboarding most.
I played "story mode" first, then did some mini games, and then did story mode again. This time, whenever i got close to the rope, i was teleported to the "start" end.
Also when you fall off the edge of something (in story mode), you can get back on if you try and walk back towards the box you fell off. All in all good stuff though.

SUPER BADASS SPACESHIP X: WEBSITE
FORUM TOPIC
KYP
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Posted: 6th Sep 2007 05:39
That's odd, I can't seem to replicate the "teleporting" thing. I know how to fix the second problem, though.

To everyone:

I'll have a new demo in a couple of days, with more videos, Nutt, and (hopefully) more mini-games.

Zombie 20
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Posted: 6th Sep 2007 07:17
bring it on!! woot!

Aaron Miller
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Posted: 6th Sep 2007 09:06
@KYP
I don't wish for you to take offense to this, but what makes it look educational is that it appears to have a more "kiddy" theme, and usually those are educational games. I'm not saying there's anything wrong with such a game, I'm just saying that's what I'm used to seeing.


Cheers,

-naota

DBP, $80. DBP's plugins, $320. Watching DBP Crash, Priceless.
NG Website Aex.Uni forums
dark donkey
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Posted: 8th Sep 2007 12:47
Quote: "have a more "kiddy" theme"


Does that mean mariop looks education.

Gte on with this new demo i wanna play it!.
Xenocythe
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Posted: 8th Sep 2007 16:40
I admit; the game could use some more modern graphics, but it was very fun! You have an amazing coding talent. Maybe you should pick up on some modelling

Meh. Signatures. Lame :p
Aaron Miller
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Posted: 8th Sep 2007 21:36
@dark donkey
There are some educational mario games. But mario's theme isn't very kiddy... Princess gets kid-napped, evil dinasour turtle thingy captures princess, and shoots fire at mario. Giant chain-chomps run after mario trying to eat him... Evil turtles try to kill him.... And so on.



Cheers,

-naota

DBP, $80. DBP's plugins, $320. Watching DBP Crash, Priceless.
NG Website Aex.Uni forums
Dr Manette
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Posted: 9th Sep 2007 02:22
It was surprisingly smooth and very fun! I wish the bear's moment was less ridged, but I think it's because of lack of animation that it looks bad.

Great game, okay graphics. But what do I care of graphics!

dark donkey
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Posted: 11th Sep 2007 13:24
Quote: "There are some educational mario games. But mario's theme isn't very kiddy... Princess gets kid-napped, evil dinasour turtle thingy captures princess, and shoots fire at mario. Giant chain-chomps run after mario trying to eat him... Evil turtles try to kill him.... And so on. "


I want to know how running/holding/thowing bombs is educational
KYP
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Posted: 12th Sep 2007 05:29
New demo!

It doesn't have the most recent video, due to the fact that I can't find anyone to voice Nutt who doesn't sound exactly like Mr. Bear, so the plot isn't explained. When the game switches from Mr. Bear to Nutt, Mr. Bear has sent Nutt to find a button that will stop the glowing that blasted him backward in the preview. When Nutt suddenly has to run, the swamp is collapsing. The game quits when Nutt finishes/dies while running.

Besides that, there's 2 more levels, and 2 more minigames, including my new favorite, long-range toilet unclogging. Also, the preview is included in the game.

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tha_rami
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Posted: 12th Sep 2007 06:00
Totally Nutts.

Liked it - you got one nutts imagination!

Zombie 20
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Posted: 12th Sep 2007 06:04
KYP- You crazy mo-fo..hahaha I love your games sooo much, its really fun to sit back and have a session. Keep up the great work, only suggestion I can give you is keep on rocking!!

tha_rami
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Posted: 12th Sep 2007 06:13
And speed up bear a little bit...

KYP
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Posted: 12th Sep 2007 18:11
Thanks! I'll speed up Mr. Bear to 2x his current speed.

Micophone
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Posted: 12th Sep 2007 18:37
I had great fun playing this

And yes, finding a strange hard rope would be odd!

Mr Bear kicks ass.

Mico
tha_rami
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Posted: 12th Sep 2007 18:47
Nutt is cool too. Heh, two great characters

Zombie 20
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Posted: 13th Sep 2007 04:17
KYP- are you going to keep creating mini-games for nutt and mr. bear because that would be really cool, you have an eye for the random and odd and it works out great in your game, keep it up.

Zombinos

KYP
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Posted: 14th Sep 2007 04:22
Of course! The goal of the game is to collect mini-games. At least, it will be when it's finished.

Small game update

I smoothed out Mr. Bear's turns, and I decided that 2x normal speed was way too fast, so I slowed him to 1.5x, which is much better.

Zombie 20
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Posted: 14th Sep 2007 11:54
Nutt is going to be in TGC Heroes right?

dark donkey
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Posted: 14th Sep 2007 15:24
Love this game!, now im going to work on Mr.Otter and peanut . Only thing i can suggest is a sky box. Would make it look so much mroe profesional and brighten it up!. Keep up the good work man!.
KYP
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Posted: 15th Sep 2007 01:19
Quote: "Nutt is going to be in TGC Heroes right?"


Of course! He did save the world, after all.

Quote: "Only thing i can suggest is a sky box."


Good idea, I'll add it in.

Deathead
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Posted: 15th Sep 2007 02:02
Are you using DBC?

KYP
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Posted: 15th Sep 2007 02:32
Naturally. I only have a trial version of DBP, and I don't have any money for the full one.

dark donkey
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Posted: 17th Sep 2007 12:54
Also fogot to mention this earlyer but yor text is in the wrong place. To me it says tt's thoughts: instead of Nutt's Thoughts.
KYP
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Posted: 18th Sep 2007 04:15
That's odd... Can you take a screenshot?

dark donkey
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Posted: 18th Sep 2007 12:45
Sure when i get home
KYP
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Posted: 23rd Sep 2007 02:30 Edited at: 23rd Sep 2007 02:40
Rather Large Update



A new level was added, with soda, and a pause screen. Also, Mr. Bear has a plunger bazooka that he can equip in the inventory screen. Plus, I added a location... uh... text at the bottom of the screen.





tha_rami
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Posted: 23rd Sep 2007 03:06
Mr Bear and Nutt is going to rock nutthard . Love the update, looking good

Dark Dragon
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Posted: 23rd Sep 2007 05:07 Edited at: 23rd Sep 2007 05:27
looks good.. i like it! very addictive...
once again, WoW!
are you, by any chance, going to realese any code?
i like the snowboarding minigame.
KYP
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Posted: 26th Sep 2007 05:05
Thanks! I might give a bit of code

I think I might add an area called "The Nooblands", which consists of a MS Paint-textured matrix with no terrain at all. There might be some objects with collision turned off, too.

tha_rami
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Posted: 26th Sep 2007 05:12
Whaha, cool idea


A mod has been erased by your signature because it was larger than 600x120
KYP
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Posted: 26th Sep 2007 05:14
Thanks. Awesome sig, by the way.

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