Build your Empire!
Do you think you have what it takes to manage a real estate business? Can you maximize your profits with rivals breathing down your neck? Can you find desirable tenants for the lowliest apartments, and deal with their various issues and complaints? Can you keep your fleet of employees happy and productive while still preserving as much money as possible? The realty world is tough... thankfully, you can now find out what it's like without ruining your credit score. Welcome to
Real Estate Magnate, the newest simulation game from MISoft Studios!
A new breed of Simulator
We know what you're thinking... "great, another Tycoon game." But rest assured that
Real Estate Magnate is anything but! Before we started the design phase, we spent countless hours researching the "Tycoon" games of old, from the best to the worst products ever released. We designed this game from the earliest conceptual phase to make total use of the best features fans of this genre have come to appreciate over the years. The end result is a game rich with content and aesthetic appeal that is easily and without question the highest quality game MISoft has produced to date. Featuring beautiful 2D imagery created by MISoft's Art Director Adam (Agent Dink) and stunning music created by MISoft's lead music composer Liam (Epithika), we're proud to say that
Real Estate Magnate is the first MISoft Studios game your computer will thank you for playing
.
Test your Business Bravado
There's plenty of ways to earn (or lose) money in
Real Estate Magnate. Purchase empty plots of land or barren, abandoned city blocks and sell them to money-hungry developers. "Flip homes" by purchasing old, run-down residential properties, renovating them, and then selling them to families looking for a new place to live... or simply work with current homeowners to get their property on the market. Manage an empire of apartment buildings and commercial properties, finding and dealing with tenants from various walks of life as they make demands and end up being late with their rent. From the tiniest bungalow home to the most epic skyscrapers in the city, you'll work your way up the real estate food chain to beat out your competition and become the world's wealthiest developer.
Know your customers, love your employees
"Tycoon" games are infamous for faceless, nameless customers and employees who lack personality. You won't find this in
Real Estate Magnate! Every customer has a name and a personality... you can get to know your clients on a first-name basis and work toward finding their dream home or ideal apartment. And your employees have real-time statistics that change based on how you treat them, what their work conditions are like, and how busy you keep them. You can adjust salaries and benefits to be a rutheless weasel or magnificent manager depending on how you want to run your business. Hey, it's your money, you should get to handle employees how YOU want to!
It's up to You...
Will your business flourish or fall apart? There's only one way to find out... play
Real Estate Magnate when we release it. Tentatively scheduled for early 2008!
Join the MISoft Studios Family!
We're currently looking for one or two artists to join our team. Working directly under Agent Dink, you'd need to create 2D imagery of people and buildings for our game (currently, images of buildings and people in the screenshots posted above are temporary, as is the map system). If you're interested in this position, please email me at mattrock[AT]misoftstudios[DOT]com, or by using the email button posted below.
Other Info
REM is about 80% finished as of the time I'm writing this and we're hoping to release it early in 2008 (February or March hopefully). I'll be updating this thread constantly as we develop new screens and as we finish working on the REM website. This game has previously been referred to by the MISoft Studios dev team as "Project Domesticated Ferret," for those of you wondering when it would be announced. "Project Sewer Rat" will be announced in a few weeks
. We'll be posting new screens in the next few weeks and hopefully we'll have a working demo finished soon as well. Anyway, your feedback is welcome as always
.