Im glad you've listened to the advice Twitch

Dloading now. Did you implement new AI?
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REVIEW - Nitty gritty
LEVEL 1
The first level has been revised. I immediately felt respect for Twitch as he'd actually taken on the majority of problems, not just bugs, but little things like my suggestion to have the objective appear right after loading etc. Overall it was better gameplay wise.
GAMEPLAY
I was disappointed that Airslides AI wasn't there. It is REALLY good and it's free too. Just something to download and slap onto the enemies, makes them much more challenging and that allows you to take out some, decreasing lag.
DESIGN
-I would like to see alot more lightmaps. I know some areas were supposed to be dark, but if you look at the old Demon Sun thread the creator managed to implement alot of lighting into his dark environments.
-I'd like to see a more detailed story than "here's your objective, do it". Although you have a great backstory we are told none of this ingame. People will enjoy your game much more if you add some personality to it.
You can do this by:
- Loading screens, perhaps written like old newspaper articles? Each screen explains a small part of the games past and you gain an understanding of the situation the more levels you play.
-
VOICE OVERS! Even ask someone on the forum to voice act! So far you have 3 characters:
- You've got the player, who is called "Biggs".
- A comrade who gets killed
- A commander who speaks to you via messages.
I'd like to see the little messages going, in place of voice overs. A little beep and a radio message, it would add so much more to the game. (This can be done by recording sound through your speaker via audacity).
At the moment you have a "game", you shoot people. By incorperating voice overs etc, it will become much more realistic and intersting. Sorry, I'm rambling on here.
LEVEL 2
I'll keep this brief. Lag was a little better, but still got it, possibly due to the amount of enemies?
Found it difficult to climb over that fence. I think you need a red light or something above it so that people know that its the way forward. I spent a good 30 seconds trying to get over. Someone who hasn't played the game before would probably give up. I think some fog in the sewer might be cool too.
LEVEL 3
Was good but I found that I tripped over weapons. They were everywhere, making older ones useless. There was also a load of ammo. Use checkpoints but without the annoying "ping" as I had to move through the entire level to get back to the end when I was killed by the second last bad guy. There was also a cabinet or something in the last room without a texture.
To get the revolver, there was a little puzzle, that was nice but I would prefer a box stacking thing, as jumping from inbetween 2 pipes wasn't the most obvious or easiest thing to do in the world.
I'd also like to hear snippets of music, just little tracks to highlight certain points like in HL2.
I am sorry for rambling on. I'm a tough critic

But I personally just want the game to be as good as it can possibly be. I really hope you take this onboard!