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3 Dimensional Chat / Aren't there any reliable user-friendly 3d programs?

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New Creature
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Posted: 1st Jul 2003 03:47
Sorry for whining... I love HexaGreat 3d but it crashes like mad and won't let you hardly ever open the files or copies of the file if it crashes while working on that file.

I got TrueSpace 5.2- it has a million tools and so far I have not found it very user-friendly.

I just got Wings3d (won't export to TS) and I tried Anim8tor a long time ago. I also got the demo version of 3d Canvas that came with DB.

I'm a 2d artist so it is very hard for me to grasp the 3d concept when the tools cause these unpredictable and non-symmetrical movements. Are there any 2d friendly programs for 3d modeling and if not, are there any tools that you know of in the above-mentioned programs that are comparable to HexaGreat?

For those who don't know, in HG you actually draw each line (instead of working with primitives) and make the faces yourself. You draw outlines of the front and side views and then connect them, all symmetrical so the lines are always even on both sides. But it crashes like crazy, at least on XP. But it is so easy to use.

Any helpful suggestions (not "learn how to use those programs whiner!") would be greatly appreciated.

Alan
Arrow
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Posted: 1st Jul 2003 04:19
Try Milkshape3D, it's the modeler of choice round here.

I mostly use vertex editing, it kinda like what you disrcibed but it's more of connect the dots. Place a few vertex, click face, click three vertexes, bam you got a polygon.

Teenage Male Geek + Female Remotly Intersted in Common Geek Activities = Teenage Male Jackass
Shadow Robert
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Posted: 1st Jul 2003 04:47
Quote: "Aren't there any reliable user-friendly 3d programs?"


well i once thought that i heard 3D Studio Max4 say "good morning"... but i was just drunk and it was really MSN Explorer

wednesday
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Posted: 1st Jul 2003 05:49
lol. Are you sure it wasn't max? I'm sure there's a plugin somewhere that would make it do that.

BTW you should be able to export from Wings to Truespace through a .3ds file or some other common file format.

"User friendly 3d" is a bit optimistic, especially if you're comparing 2d to 3d programs. It takes ages to get good at this stuff. The better programs are necessarily more complex, and then there's the artistic considerations....

I know this doesn't answer your question, but the moment someone comes up with a 3d program that's truly "user friendly" (as easy to use as a 2d program anyway) and powerful they'll be shopping for islands soon after.

If I was you I'd have good look at Truespace 5.2. Some people would love to own a program that powerful for their games.
WindTech
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Posted: 1st Jul 2003 06:23
My copy of Lightwave gets jealous from time to time. It is really envious of how much time you people spend in 3dsmax just finessing over making a few polygons. I mean, I don't have to spend that kind of time because of her far superior modelling skills. Victoria's real secret is that Lightwave is used to model most of her products well before they touch one of those fleshy bodies. Whats that? Can't tell the difference?
Anywho, there really is no such thing as a user friendly 3d modelling/animating program. Usually quality adds complexity, so if you want to spend very little time and use almost no skill making crappy models and animations, go with one of those low end trash programs that should really be deleted from the net. However, if your looking to make some well thought out and developed 3d content, I can really advise Lightwave, 3dsmax4 or 5, and Cinema4D for mac (the PC version is crap...). If you want to spend some real time in the world of making 3d 'stuff' then invest in SoftimageXSI (thats right yellow I said it, and you were right ;p), Maya, or possibly Truespace. On a side note, POVRAY is still one of my favorites, and its free too ;p Oh yea, I like that CharacterFX program thats been goin around here, comes in quite handy, not very powerful, but handy.

*Pets his precious Lightwave as it renders massively memory dependant scenery for the upcoming MOTF RPG by BrentSeraph and crew*

Live as if to die tomorrow...
Learn as if to live forever.
Arrow
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Posted: 1st Jul 2003 09:42
Judging from what he's tried I asume that afordable is just as important as user friendly.

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Shadow Robert
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Posted: 1st Jul 2003 19:40
Quote: "Are you sure it wasn't max? I'm sure there's a plugin somewhere that would make it do that."


the funny thing is there is ... my mate a while back had his setup so that everytime i finished loading it said "Discreet Software would like to recommend you bought SoftImage X S I, as we believe it is a better product"

had it in the office for like 3weeks everyday it'd boot up everyone would have a little laugh (though the production manager aparently didn't like it)
You can do some really weird things in Max i swear

bitJericho
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Posted: 1st Jul 2003 20:06
Quote: "well i once thought that i heard 3D Studio Max4 say "good morning"... but i was just drunk and it was really MSN Explorer"


aaahahahahhahahahaha

The 3D Modeler's Group : http://groups.yahoo.com/group/3dModeler/
The Unofficial DB Software Group : http://groups.yahoo.com/group/dbsgroup/
JimB
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Posted: 1st Jul 2003 21:17
Hi
The easiest 3d modeler by far that I have
found is Metasequoia 3d,there is no way to
register the shareware version but there is
a freeware version available.you can find it at
http://www21.ocn.ne.jp/~mizno/main_e.html

JimB

New Creature
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Posted: 2nd Jul 2003 05:13
Thanks for the replies.

It would be nice I suppose to own some of the higher end programs but they (legally) cost more money than I have. I'm still trying TS but will look into the others mentioned (Milkshape sounds interesting).

I don't mind starting out simple with some cartoony kinda characters and very low polygon shaped things while I'm learning, so I'm not trying to become the greatest 3d artist overnight- I know it takes practice. Thanks again for the insights.

To be honest, if I had the kinda money it takes to buy 3DS or Maya I probably would pay people like you fine folks to do the modeling for me from my sketches instead of taking the years it may require to master such skills.

Alan

Shadow Robert
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Posted: 2nd Jul 2003 06:11
if you just wanna make models with something like max
Gmax is a perfect DBP solution

exports .md3 and .map (quake3 model & map format) which you can use in dbp for objects and worlds (if you compile the .map to .bsp)

and its free

Yskonyn
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Posted: 2nd Jul 2003 13:48
Yes, but beware that if you are really interested in developing a game to make money from, OR you start a project that get's out of hand and suddenly is a complete finished project you have a problem, because GMAX cannot be used in commercial projects...

Yskonyn -
"It's better to wish down here you were up, then to wish up there you were down."
"The ONLY time you have too much fuel on board is when you are on fire."
Yskonyn
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Posted: 2nd Jul 2003 16:42
Metasequoia looks interesting...
But where can you get an english user manual??

Yskonyn -
"It's better to wish down here you were up, then to wish up there you were down."
"The ONLY time you have too much fuel on board is when you are on fire."
Shadow Robert
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Posted: 2nd Jul 2003 18:17
they have a commercial version of gmax... if you buy that once your done there's not problem

Guyon
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Posted: 2nd Jul 2003 21:02
Gmax is a first rate 3d program, but you may find Milkshape the program of choice for making 3d objects to be used in DarkBasic.
Milkshape in not expensive, and there are many tutorials.

Though as with any 3d program, get ready to put forth a little time and sweat. They are not easy and will 2-8 months of hard work to get good with them. There are no shortcuts.
JimB
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Posted: 2nd Jul 2003 21:35
Hi Yskonyn
There is a partly translated manual you
can find it at:-
http://www.spies.com/~palevich/3d/metasequoia/index.htm

JimB

Yskonyn
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Posted: 3rd Jul 2003 01:30
Thanks Jim!

Yskonyn -
"It's better to wish down here you were up, then to wish up there you were down."
"The ONLY time you have too much fuel on board is when you are on fire."
New Creature
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Posted: 3rd Jul 2003 02:46
I got Milkshape last night and put one of my HexaGreat models in it. I put the skeleton (kinda) in the body and though I can move the skeleton limbs the body is not moving with it. I think you have to connect a skeleton joint to a point on the body somehow right?

I guess what I would like to do is model in one program and then export the models into TS and animate, cuz it seems to be generous on effects/environmental stuff. I did some really poor animation with the existing models in TS and that part seemed pretty user-friendly.

I downloaded Metasequoia but have not tried it yet. When I read that it cannot be used for commercial purposes I thought- "What's the point of learning how to use it?" So many strings attached!

Alan

Guyon
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Posted: 3rd Jul 2003 07:14
I have heard that it is better to make the models in Milkshape,

...but add bones and animations in CharaterFX
http://www.insanesoftware.de/index.php?page=cfx/intro.php

It is only $15.00
Shadow Robert
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Posted: 3rd Jul 2003 07:22
depends what you prefer to do... and how you prefer to animate.
i'd personally advice staying well clear of the 3rd party programs, they teach you to be lazy from the start.

Personally i think the setup and controls for modeling/skinning/animating within Milkshape are pretty good and straight to the pointer - there is nothing baffeling about howto do anything at all, no controls that you'll really never use ... just plain simple common sense throughout.

if you want to use CharacterFX then i'd strongly suggest learning the basics of Rigging & Animation in Milkshape first, then upgrade when you feel you could gain more with a greater selection of tools.

even then though you have trueSpace 5.2 which has FAR better animation tools than most other programs apart from the most expensive.

AlecM
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Posted: 3rd Jul 2003 08:15
I have a feeling alot of you guys software is unstable because its warez. Lightwave,max,maya,truespace... all should be very stable. As for user interface on truespace 5.2 I love it. Only thing is DONT USE WIDGETS or 3d tools. I disable them in the preferences.

if you want quality its gonna cost you. there are still some pretty good free alternatives. gMax, milkshape...

Goto http://www.shellshockede.com
wednesday
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Posted: 4th Jul 2003 04:23
You can get Truespace 5.2 for $149 at the moment, and I've seen 4.3 offered for as low as $89.

5.2 is only this low until July 14, but it's already the second time this year they've discounted it, so I wouldn't worry too much if you miss out this time.

Maybe a bit too much for noobs, but I just thought I'd let everyone know (there's really no excuse for warez anymore, is there?).
Arrow
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Posted: 4th Jul 2003 09:37
Quote: "there's really no excuse for warez anymore, is there?"
There never was in the first place.

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wednesday
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Posted: 5th Jul 2003 04:26
Fair enough.
New Creature
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Posted: 5th Jul 2003 06:08
I'm still not quite getting the joint thing in Milkshape. I got my model loaded and I have the skeleton inside his body. How do I get the skeleton and body parts to move at the same time or do you not see that except in rendering?

Alan

ReD_eYe
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Posted: 5th Jul 2003 11:42
i found a program thats quite good its called Metasequoia LE its a japanese one but it has other language options i got it from here
http://www21.ocn.ne.jp/~mizno/main_e.html it comes on freeware or shareware but you can only register the shareware if your in japan, but for someone new to 3d modeling the freeware version is fine.

hi guys
Arrow
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Posted: 5th Jul 2003 20:58
Ok, to animate your model in milkshape first set up your bones. Once thats done click on Select then click the tap Jonts. Select the joint you want to assign vetexes to and highlight all the vertexes, then click the Assign button, contenue this untill all your vertexes are assigned. When you want to animate make sure to use Rotate and the Anim button at the bottom right is clicked.

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New Creature
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Posted: 7th Jul 2003 06:16
Thanks Arrow

I kinda got it. I managed to get the bones joined to the body. Not fully though cuz when I went to move the hand, part of the hand stayed stuck to the bottom of the grid while the rest moved up. I'll get it sooner or later.

Alan

Arrow
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Posted: 7th Jul 2003 07:44
Probably just missed a vertex thats all, what gonna really bug you it when you rotate a joint and it flyes off into the distance.

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james1980
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Posted: 14th Jul 2003 07:14
Well if you are willing to spend $2000 bucks MAYA is my #1
choice just need a really strong CPU and alot of RAM.
But if you want to start out Animation Master is a
spline only program but if you learn that you can learn any
3d program plus it's only $300.




I own truespace 5.2 and can't do any thing with it.
but Lightwave is the God of polygons.

P4 1.5GHZ, 1536MB SDRAM, 64MB radeon 8500
New Creature
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Posted: 16th Jul 2003 06:20
I was actually debating on Animation Master when I got TrueSpace. Uncle Weevy (Steve from DB Classic demo) suggested TS although he owned both AM and TS.

A computer animator friend of mine said spline stuff was the best. Now if I'm correct, splines are basically just circles/ovals right? And a NURBS is a spline that can be manipulated to death correct? (Haven't quite got the lingo to all this yet!)

The main reason I got TS was the facial animator. It does the lip-syncing for you and seems to actually know the vowel sounds a WAV file is making (or either I'm seeing things).

But one thing I wanna know, what's up with all the Animation Master gallery artists obsessed with doing 3d porn? They need to get a life (maybe a wife too)

Alan

Arrow
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Posted: 16th Jul 2003 21:35
There is a vast differance between nudity and porn.

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New Creature
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Posted: 17th Jul 2003 03:26
Yeah, one is meant to be between a husband and wife and the other for people who don't respect the way God intended things.

Alan

Arrow
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Posted: 18th Jul 2003 11:03
Not quite what I had in mind. I'll make this short to keep us on topic (is possible). For the same reason I'll leave aside the issue of morality (one of the Big 3 when it come to Flamewars).

Nudity
nude
Pronunciation (nd, nyd)

adj. nud·er, nud·est
1. Having no clothing; naked.
2. Permitting or featuring full exposure of the body: a nude beach.
3. Law. Lacking any of various legal requisites, such as evidence.

n.
1. An unclothed human figure, especially an artistic representation.
2. The condition of being unclothed.



Pornography
por·nog·ra·phy
Pronunciation (pĂ´r-ngr-f)

n.
1. Sexually explicit pictures, writing, or other material whose primary purpose is to cause sexual arousal.
2. The presentation or production of this material.
3. Lurid or sensational material: “Recent novels about the Holocaust have kept Hitler well offstage [so as] to avoid the... pornography of the era” (Morris Dickstein).

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New Creature
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Posted: 19th Jul 2003 09:40
Hey Arrow- not trying to start a fight- just presenting my view as I know this forum is probably not the place to discuss such things. I have some major disagreements on what is called "art" even in the classical era for reasons that dig deeper than surface issues of abuses made in the name of free speech (lot of words there)...

It's something you have to experience for yourself to know where I'm coming from. I don't want to go liberal-bashing or conservative-praising because it goes deeper than that into spiritual matters which this forum is not about. Same reason why I could go on about the mindless violence in videogames, which is totally acceptable nowadays.

You erode certain principles one by one and you end up with anarchy. You make certain morals mandatory and you end up with a dictatorship. There's a fine balance in freedom vs. responsibility/influence that the mainstream society does not really want to accept.

All I can say is talk to God and read the Bible if you want to know what I'm talking about. Otherwise it will all sound like nonsense and fundamentalism.

Again, I was the one that brought this whole thing up. Thanks for speaking your mind, I respect that. I guess if you want to get deeper you'll have to personally email me cuz I don't know that everyone wants to get involved in this debate or hear it.

So, to get back on track, thanks for your help with the Milkshape tips. Don't know if I'll buy it yet. I'm still playing around with my Hexa-Great models in TrueSpace and MS. I see there's a function in MS called mirror but I want something that can do symmetrical stuff, like in HG if you draw an arm on the right side of the body it duplicates automatically every move you make on the left side of the body. Is there a function like that in TS or MS or do you have to copy/paste/flip the part?

Thanks
Alan

TKF15H
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Posted: 21st Jul 2003 00:38
JimB said the easiest 3d Modeler by far was the Metasequoia but I've found a much easier one to use. Of course it's very simple but it doesn't need a great computer or lots time learning it:
goto http://www.anim8or.com
and best of all: It's FREE!!!!

Arrow
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Posted: 21st Jul 2003 08:04
Heh heh..

Sorry, I'm anti Chirstanity (not pagan, athist, or satanist). In my eyes it been a excuse to close minds and kill others. Art is art, as long as it's not directly attacking any perticular group, it's ok. My ethos is openmindedness (yes, that's a real word), even if I saw a painting that cointained the most foul images imanginable (and I've seen Japanese hentai sites) I still must condone it. Closemindedness (yet another real word) is the only think I can't stand, I'm not saying you have to like all forms of art, you just have to except them. Censorship is the only real evil.

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New Creature
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Posted: 22nd Jul 2003 07:20
Man Arrow- we really gotta stop this... (sorry, I really do enjoy the debating thing- just hope we don't get kicked off here)- I think America minus slavery was about the closest to what a nation should be (America until the 20th century that is, when it totally started turning its back on all the right values it was started on).

As far as Christians killing people, I think history has been tainted by ignorance. People CALLING themselves Christians (Spanish Inquisition/Nazis/Racists/KKK) have killed people, but true Christians are into turning the other cheek (that is what Jesus told His followers right?)

And an interesting take on the term open-minded: in the Bible when the early Christians were spreading the gospel (good news: that not only they the Jews but Gentiles also could know God), it says that many people would not listen to them, but those who were open-minded would listen and search the scriptures to see if they were telling the truth.

Anyways, I think if you were to wind the clock back to maybe even the '50s (again, minus the racial discrimination and the communist witch hunts)and look at the place God had in our society and the family unit, patriotism, etc., it was a pretty wonderful thing. (I'm 32, so I'm only going by stuff I've checked out) We didn't have the rampant violence/perversion/drug use/broken families/crime (white collar and otherwise) and much more that we have today.

And a lot of that law and order was due to I believe, responsible censorship. Sometimes it went overboard (Elvis couldn't be seen from the waist down on Ed Sullivan I think) but for the most part it was done in good conscience/common sense.

I know people are all about freedom of speech but I wonder how far they would go. Are you going to let some guy (an artist) paint your teenage daughter naked, or maybe have some webcam sex with her as a form of performance art? Maybe he'll broadcast it all over the www. And if it's not about sexual stimulus in nude art, would you have a painting of your naked mother? Or would you paint your mother nude and admire her beauty?

Like I said, nudity is a great thing (God did make our bodies right?) I hope to see a WHOLE lot of it if I get married. But outside of marriage I got no business looking at a naked chick who isn't my wife, and I sure don't want someone looking at the woman I'm gonna marry and I sure ain't gonna let someone paint my daughter naked as long as she lives under my roof. And if some punk boyfriend comes to my house claiming to be an 'artist' into nudes, he ain't gonna be welcomed in my house for long.

You gotta think about consequences to your actions. Nothing we do goes without an effect.

I used to be into all that kinda of art (before I became a Christian). And even after I was a Christian I was still into it but something that got my attention was this: I drew this picture of a slashed wrist and a suicide note "Thank you mom and dad for killing me." It was an anti-suicide picture, any artist could have figured that out. But so many people didn't get it and it ticked me off.

But the thing that got my attention was when an unattractive overweight girl came up to my booth and wanted to buy that picture. I swear I saw suicide written all over that girl's face, and thank God she didn't have enough money to buy it. But from that day on I realized my art had impact, power to kill or give life, as all art does. I couldn't have imagined what it would have been like to know that someone used my art to be their suicide note to their parents.

Alright, I'm done. Thanks for listening.

Alan

Arrow
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Posted: 22nd Jul 2003 10:36
Don't get me wrong, I got nothing against Chirstains, it the orgination, Christianty, that gets me, mostly for the same reasons you stated. Far too easy to corupt the minds of others by hiding behinde an orgination.

As for the censorship, if it's art then it shouldn't be censored, no matter what it shows, however sex isn't art, thus I hold it nowhere near the level as I do with art. I'm all for pushing the bounderies of art but unless it pulls at some emotion (the urge to pass on one's seed ISN'T an emotion) is isn't art. However, unless someone is harmed against there will, mentally or phycially, I beleave it has a right to exist. It must be left up to the indivual to deside if they like or dislike it, and to not force there will on to others. Guess I like to walk the thin line of neutrality.

As for this topic, if everyone was banned for going off topic, there would be no one left. I think since you are the one who started this post, and the fact we've been civil with each other (something quite rare when comes morality or Religion) we should be ok. But I do agree this isn't the place for this, how about we contenue this in the General Talk, if you want to of course.

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indi
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Posted: 22nd Jul 2003 11:00
MikeS
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Posted: 22nd Jul 2003 21:20
I think they have amapi 2 for free somewhere?
Just in case you wanna get a feel for an older version.
Don't quote me on that though, cause I'm not sure if its free.So check there website and you may find a free older version.



Yellow:Wanna publish my game microsoft, cuz i no u rich so...Can I have my bag of money now?
Microsoft: *snicker* Tip of the month-Microsoft will never(probebly) publish your game.
New Creature
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Posted: 24th Jul 2003 04:22
Thanks for all your honesty Arrow- I appreciate that. It's so lame when you start to talk about God and people get scared so they just agree with you to shut you up or keep you from probing too deep.

I think God wants His people to act the same way He would, which is to take some serious flack and questioning without blowing up. I mean if God zapped everyone who questioned His authority there would be no one left alive, I would have been dead along time ago. But in any case, if you want to continue this I guess we should come up with a title for it. I was thinking "Censorship/Responsibility vs. Freedom of Speech/Power of Influence."

What do you think? Or have we kinda said what needs to be said and it's time to move on?

And to everyone else who has checked out this topic, thanks for your suggestions on programs. I've gotten milkshape (still trial) and reloaded Anim8tor. I'll check out Amapi too. I still say HexaGreat is the easiest even though it's a totally undependable program.

I actually saw they have since made HexaSuper but they're only in Japan right now and someone said even if you could get it that the Windows OS in Japan is different than American and it probably wouldn't work. I'll go post another topic on this to see if anyone knows. Thanks all! God bless!

Alan

Arrow
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Posted: 24th Jul 2003 17:52
Yeah you gotta be carefull with international OS's, I got ripped off on ebay once by some guy selling Japanese software, it refused to work on an American Windows system. Bummer me.

As for the philisophical stuff, hey if you wanna gather more opinions from other forum members on the subject go ahead, as for me, I can't think of anything that needs to be said. It's a nice chance to end a conversation about morality and religion instend of ending an argument on the topic.

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New Creature
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Posted: 25th Jul 2003 02:58
Cool Arrow. I agree with you.

Well, I downloaded some full-free version of Amapi from their website- talk about an unusual interface. I'm talking to a guy who's doing his own English translation of hexasuper.

It's a shame I don't actually know how to program yet. Cuz then I would create the program I want to create graphics in so then I could create the game to put my graphics in. What a fix!

Tell me if I'm wrong, but is game design majority graphics and minority code? I figured the graphics are the hardest/longest time-consuming part, and that the game engine itself is a series of subroutines that should not take long. Is this generally the idea?

I used to do BASIC on the Commodore 64, to give anyone an idea of what little I know (actually KNEW is the proper word cuz I forgot all of it). I figured learning DB would come very easy, but it hasn't yet, yet I still want to get DB Pro. Again- what a fix!

Alan

Garfield1983
22
Years of Service
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Joined: 13th Nov 2002
Location:
Posted: 26th Jul 2003 02:01
I started off with Anim8or, it's a very good first step into 3D Modelling, introducing all the terms etc, but doesn't export to .3DS or .X for use in DB=( The MilkShape trial was my next step and I have to highly recommend it anyone just starting out. I've dabled in TrueSpace but never really got into it. I'm using Lightwave now which I absolutely love and I've finally got around to posting off for the full version of MilkShape=)
New Creature
22
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Joined: 1st Jan 2003
Location:
Posted: 26th Jul 2003 19:30
Well, I think I've tried every modeler everyone has suggested (minus the high dollar or commercial ones) and I think I am most comfortable with Metasequoia. I think the site has the string attached of "not to be used for commercial use" which is so lame.

But I guess it's alright to use it in the modeling process right? Like say I model some on TS or HG and import it in MetaS or create it in MetaS and then export it to TS, I guess if it's merely a component in the process it doesn't "count" right? I don't know.

I'm not one who looks for legal loopholes to do questionable practices but sometimes the strings attached to these shareware things (or software not available in the US) makes me ask "Why did you make this software to begin with?" Cuz I can't purchase a license for MetaS in the US so why is it available in the US? What a de-limb-uh!

I really can't get the grasp of Anim8or or MS with these 4-view things. It seems like if I put some vertexes in one view and go to the next view and start putting vertexes in they don't at all match up. That is the one major lame thing about TS- you can't just put vertexes or lines anywhere (I think) so you HAVE to work with primitives or create those curvy NURBS.

I'm still messing with Wings and I see some potential there.

Alan

JimB
22
Years of Service
User Offline
Joined: 21st Sep 2002
Location: UK
Posted: 26th Jul 2003 20:32
Here is a copy of the readme that comes
with the shareware version of Metasequoia3D

-----------------------------------------------------------------------
Metasequoia Ver2.3 RC4

Copyright(c)1998-2003, O.Mizno
All rights reserved.

Homepage: http://www21.ocn.ne.jp/~mizno/
E-mail: [email protected]
-----------------------------------------------------------------------


Metasequoia is a polygon modeler for 3DCG and game development.

Metasequoia is SHAREWARE. In the unregistered version, you can save
only in original format. Output in the various formats are restricted,
for example AutoCAD (DXF), LightWave (LWO), 3D Studio (3DS), and
so on. You must purchase serial-ID to cancel this restriction. If you
are in Japan, see my homepage and you will know how to purchase. But
if you aren't in Japan, you cannot purchase a serial-ID because I have
no way to receive money from foreign countries.

However I'm considering making use of an commece. Maybe you will be
able to purchase Metasequoia in the near future.

I also release a limited edition as freeware. [u]You can use it for any
purposes.


THE AUTHOR MAKE NO WARRANTY OR REPRESENTATION, EITHER EXPRESS OR
IMPLIED, WITH RESPECT TO THIS SOFTWARE, ITS QUALITY, ACCURACY.
THIS SOFTWARE IS PROVIDED "AS IS", AND YOU, ITS USER, ASSUME THE
ENTIRE RISK AS TO ITS QUALITY AND ACCYRACY. YOU MUST USE AT YOUR
OWN RISK.



JimB

AlecM
22
Years of Service
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Joined: 26th Aug 2002
Location: Concord, MA
Posted: 31st Jul 2003 10:40 Edited at: 31st Jul 2003 10:46
NewCreature:
"I have some major disagreements on what is called "art" even in the classical era for reasons that dig deeper than surface issues of abuses made in the name of free speech (lot of words there)..."


The concept of "abusing free speech" is new to me. Free speech really only comes into affect when others don't want to hear what you have to say.

Im sick of people saying stupid shit like "protesting is un-american" and then putting a flag on there truck becuase some how the the act of putting a flag on your truck makes you a good person. Moral here? Think logically before you speak and just because your too short sighted to see something doesn't mean you should stop others.

Maybe you have some deep seeded sexual issues and seeing naked bodies conjures up "bad" feelings for you. Bad touch.



Arrow:
"however sex isn't art" Since when were you made queen of the nile.

Goto http://www.shellshockede.com
AlecM
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Concord, MA
Posted: 31st Jul 2003 10:48
Oh, and I hope that last post didn’t piss any conservatives off too much.

Goto http://www.shellshockede.com
Arrow
22
Years of Service
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Joined: 1st Jan 2003
Location: United States
Posted: 31st Jul 2003 12:46
Heh heh, I was kinda bored tonight anyway.

Ok, fair is fair, that comment was my own opinion. It really hard now days to find anything related to reproduction that isn't perverted. Porn magazines, internet popups, mini skirts, and Disney Corp, it seams everything is aimed at getting "Mr. Happy's" attention. Not to say art can't exist among it. With an open mind you'll see incredable works of art were you least expect them. Hidden among perversion you'll be surprised at what you can find, a good example of this are Erotic Bishojo games from Japan. It's a very cut throat market in Japan and to succeed the stories and plots in these games are increadable deep and emotional. A few of these games' stories are far better than any tradional book I've read. What's more is that fact that many these game don't heavily rely on nudity, some having around 95% or greater of nonsexual images. It's a shame that some people will close there minds to some really good literature just because some of the content. It's like passing of 'Titanic' as porn because of one scene.

Teenage Male Geek + Female Remotly Intersted in Common Geek Activities = Teenage Male Jackass

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