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Music & Sound FX / Qmidi vr 1.0 progress

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SoftMotion3D
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Posted: 5th May 2008 05:00
cool


i did a few more glitch fixes for now.....here they are

(just redownload)

And dont think you lost all your music...The new file format is default to show first now. The other file format id get rid of but every one would lose there work that they have already done. Just select the file format and drop down to the other file format and you will see your files appear!

http://www.jeku.com/sheldon/qmidiv1r1.zip
SoftMotion3D
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Posted: 5th May 2008 12:53
Quote: "
To chunks: I forgot to tell you about the middle mouse button also being the scroll wheel. If you press that anywhere on the notebars then the play position follows. Does that work for you ok?"
chunks chunks
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Posted: 5th May 2008 17:31
yes it works fine .


found a couple of bugs:

1: when you copy and paste if there are already some notes on the page you are pasting on it overwrites them but some are missing.

2: when you click on the next page button it jumps more than 1 page .

thats all i can find.

good job this is workin nice .

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.
Rudolpho
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Posted: 5th May 2008 17:38
Yeah, I'll agree with Chunks; you need to have a longer delay when changing page

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 5th May 2008 23:44
Ya its just a hold button and the number gets bigger or smaller

I will delay it twice as much... As far as cut and paste goes.
I will see what i can do... (it is a bit sloppy but ill try to make it better...)
SoftMotion3D
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Posted: 6th May 2008 03:03
Oh i found another glitch...

When recording to wav file it was play a tone high still...


fixed and fixed the copy/paste as well as slowed the page selector buttons. May i also note that you can enter a page in manualy!

redownload here

------------------>
http://www.jeku.com/sheldon/qmidiv1r1.zip
chunks chunks
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Posted: 6th May 2008 05:37
a new tune for ya ..

first proper go at it prolly rubbish lol.

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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SoftMotion3D
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Posted: 6th May 2008 06:58
hey cool!

Nice job!

I think this app rocks

We just need to get the midi exporter working

But for now the wav recorder works well for me. It records very well if you have your settings right.

I drag the recorder to the top of the screen then the composer to the bottom. When you hit buttons the windows will not hide on you that way
chunks chunks
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Posted: 6th May 2008 11:20
Ive re-arranged the recorder more to suit your needs also put it in a tool window.

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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Rudolpho
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Posted: 6th May 2008 20:10
I've encountered some problems, trying to read your qmo format.

I've got this:


After that, I tried to apply your supplied data collection stream:


However, this fails after just some cycles, as the read verification byte is set to some other value than 0 (so obviously, there is probably some more header data or the data is stored in an alltogether different way).

So, could you tell please tell me what's at fault here, so that I can get on with the midi conversion

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 6th May 2008 20:21
i didnt reveal the entire format...sorry....let me re-post it.

But first...

check out my new song i just made called "Rush"
(click download) in qmo format





any questions please ask oh and when you read the notes....remember to minus them all by one tone.... for it still saves incorrectly even thow it plays back fine.

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Rudolpho
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Posted: 6th May 2008 20:28
Ah, I see, I'll look into it then.

Well, your song sounds pretty good, allthough slightly repetive.
Maybe some more instruments than the choir would do good too.
Still, it should work well as a game bgm

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 6th May 2008 20:36
thanks
Rudolpho
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Posted: 6th May 2008 20:52 Edited at: 6th May 2008 20:53
Ok, this is pretty strange...
I'm fairly confident that I'm doing precisely that, and still, two cycles into your rush.qmo file, the loop breaks with a verification (qq) value of 3
Are you sure that there's nothing more in the header data or another field in the main stream?

Here's my code, which apparently fails:


"I kören hörs de brummande busarna Björnligan och Gondolen"
Rudolpho
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Posted: 6th May 2008 20:59
Oh man, am I stupid.... the bar data was a longword, never mind...

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 6th May 2008 21:12
ok let me try to put comments on this


here we go:


Rudolpho
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Posted: 6th May 2008 23:05 Edited at: 6th May 2008 23:06
Allright, thanks; I've managed to figure out the format though ¨

However, I noticed that there are several notes (really low pitched; id's around 1 to 5) being listed to be turned on throughout every song.
Other than that, the correct data is read, so I don't think there's anything wrong with my code this time.
Perhaps you use these notes for something else, in which case they should be omited from the midi file?

I'll attach a data dump of the problem.

"I kören hörs de brummande busarna Björnligan och Gondolen"

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SoftMotion3D
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Posted: 7th May 2008 00:39 Edited at: 7th May 2008 00:42
oh shoot...lol

1 to 5
those are what length type of note

1=16 bar lasting
2=8 bar lasting
3=4 bar lasting
4=2 bar lasting

and last 5=1 bar notes


so again: 1 is a whole note that last 16 playbar positions....and so fourth
SoftMotion3D
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Posted: 7th May 2008 00:41 Edited at: 7th May 2008 00:44
oh and it looks like you can exclude those from the midi file

lol


also make sure you subtract one numer from all of those notes:
Remember my editor played a tone too high....well i never realy fixed the problem with the file saving. I just adjusted it all during playback
chunks chunks
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Posted: 7th May 2008 00:56 Edited at: 7th May 2008 01:53
hi is there any chance you could add some check boxes or something to mute a track while playing back just thought it would be easier to mix stuff better and get the volumes right .

did you try the new version of the recorder .

[edit] Right ive recompiled the rec dll for you to try ,attached.

make sure you remove the old dll from user plugins.

If it doesn`t work this time i give up lol.

works flawlessly on mi comps.


chunks

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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Rudolpho
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Posted: 7th May 2008 23:41 Edited at: 7th May 2008 23:43
Yes, well, I know that, but shouldn't they be stored under musicData(x, t, y, 0), not (x, t, y, 2) (where the midiOn data is)?
Anyways, I've solved this simple enough by not processing notes below id 6 (they are to dark to ever be usefull anyways and your editor doesn't even write them, so I see nothing wrong in that approach? )

Subtracting the notes shouldn't be any problem.

I'll have to agree with chunks; that could really do.
I also thought that it might be handy if you could select the note duration with, say, the 1, 2, 3, 4, 5 keys, instead of having to click on them (of course, you could click on them too).
Maybe some time you could even add midiIn note input.

@Chunks: What's wrong with the recorder?
It's worked just fine for me at least two releases back in time.


No-one of you happen to know how the tempo data in a midi file is actually set, by the way?
I can't find any direct relation between the numbers you give the section and the resulting tempo (ie. 120 results in 7 BPM, 60 results in 4 and 160 in 14...)

"I kören hörs de brummande busarna Björnligan och Gondolen"
chunks chunks
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Posted: 8th May 2008 00:36
the recorder app works fine its an exe called from dbpro plus you need the bass dll for it to run , not an ideal situation .

So i decided to do a plugin which uses the mci to record.

The plugin works fine on both of my computers ,but crashes on sheldon`s , dont know why .

Id like midi in too that would be cool .

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.
SoftMotion3D
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Posted: 8th May 2008 11:16
ok well ill make some more fixes and updates.

I like the mute idea
also i noticed a glitch when you stop the recorder the notes dont always shut off...

The tempo stuff i have no idea how they do it but i did it based off of the timer in milli seconds. So i was set at 250 (max) that is actually 0 milliseconds.....it will try to process as fast as possible.

if i set the tempo to 0 then the setting is actualy 500 milli seconds.

im sure we can do some sort of calculation to reduce or adjust to the tempo speeds of a midi file
SoftMotion3D
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Posted: 8th May 2008 11:19
I bought a new computer today. Anybody ever seen those asus eee pc's. They are realy small and to my shock with its ssd drive it loads windows xp faster then my desktop.

I checked out some stuff and noticed that they even got world of war craft running on it and counter strike.

The first thing im gunna try is hl2....lol
Rudolpho
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Posted: 8th May 2008 13:15 Edited at: 8th May 2008 13:15
@Chunks: Ah, I see...

@SMD: Sounds like a nice machine. My desktop takes ages to start XP

About the tempo, I assume we could save that until a later time, when everything else is working.

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 9th May 2008 03:17
Ah here is another song i wrote today....sounds neat

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SoftMotion3D
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Posted: 9th May 2008 03:36 Edited at: 9th May 2008 10:32
Good news chunks

the recorder works this time

Ill program this in quickly and add you to my credits bud

Nice job!

(note) the one thats named rec.dll is the one that works

you will notice its alot bigger of a file then the other dll as well. It must have saved the needed stuff that my computer was missing
SoftMotion3D
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Posted: 9th May 2008 04:44
Ok New updates to the editor....(all the same link)

Updated may 8/2008

Added chunks new record dll into the program
Added convert wav to ogg vorbis to the tools menu

download here or from the first post on this forum
http://www.jeku.com/sheldon/qmidiv1r1.zip
chunks chunks
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Posted: 9th May 2008 09:56
Glad to see it works at last.

all i did was recompiled it with vis c++ 6.0 rather than 2008.

that also means my mp3 stuff i was doing before should work too.
might be able to add record to mp3 too .

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.
SoftMotion3D
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Posted: 9th May 2008 10:08 Edited at: 9th May 2008 10:11
that would be cool!

I added you in the credits

ok so future upgrades to this version

1)set mute check boxes for playback on all instruments
2)fix copy and paste selection box glitch(box draws all over the dang place but works...lol)
3)Possibly add a keyboard to the tools menu....what do you guys think?
chunks chunks
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Posted: 9th May 2008 12:27
do you mean like a graphical keyboard that would be cool.

glad your adding the mute boxes.

Ive had an idea i think you can call the volume controls like an exe you could add that to your reocording section so the user can set it without messing .

you would just have to check to see if the file exists cause they are different file names in xp i think .

nothing that an if else wouldn`t fix .


all`s good great job .


chunks chunks

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.
chunks chunks
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Posted: 9th May 2008 12:42 Edited at: 9th May 2008 12:44
that would be cool , just a graphical one in a tool window or something .

im working on a wav to mp3 converter i will just add it to the rec dll .


where did you get the ogg converter is it in the expansion packs

also looking into calling the windows mixer to set things up would be easier to do it from the app..

[ediT] oops double post didn`t realize it had gone on to anther page

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.
Rudolpho
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Posted: 9th May 2008 16:04 Edited at: 9th May 2008 16:05
Allright, glad to see that you got that plugin working eventually

I'm just about to test the new version, but just two things first:
The messageboxes on startup is kind of annoying (even though they mention me ); I think that one splash screen should be showed (with a close button; the timed ones can be a tad bothersome too) which contains all that information.
Still, if you decide to keep the messageboxes, you should consider replacing the underscore characters with regular spaces. That would make it both more readible and better looking, in my opinion

Edit: Oh yeah, the keyboard sounds like a good idea.
Should it be animated (like the relevant keys appears to be pressed upon noteOn events) or should it serve some other purpose?

"I kören hörs de brummande busarna Björnligan och Gondolen"
Rudolpho
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Posted: 9th May 2008 16:38
Seems to work generally good, but I noticed that sometimes when changing the active track, it will set it's instrument to that of the previously edited track. Only sometimes though; I haven't been able to localise it.

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 9th May 2008 20:08
ok i will look into that....

Keyboard ... ya for pressing keys on the keyboard and it records while doing soo.... (graphical yes)

the convert wav to ogg vorbis is indeed from the expansion pack

..nifty little tool

i will continue to improve this....did you like my little song i just did last night? I think it sounds cool..
chunks chunks
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Posted: 9th May 2008 20:21 Edited at: 9th May 2008 20:37
try this wav to mp3 command, you will need the lamedll in your project folder and the rec plugin in the usual place.

it crashes on mine but still converts it, just need to sort it out .

[edit] now fixed woooo

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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Rudolpho
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Posted: 9th May 2008 20:29
Well, I'm away for the weekend, but good luck.
I'll get back on the midi conversion when I get back

"I kören hörs de brummande busarna Björnligan och Gondolen"
SoftMotion3D
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Posted: 10th May 2008 02:33
Hey chunks.....there seems to be a problem with the new rec.dll
for this mp3 conversion

i cant seem to get it to work....and it totaly killed what was working. I had to re-install the other rec.dll file again
chunks chunks
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Posted: 10th May 2008 03:31 Edited at: 10th May 2008 05:10
did you put the lame dll in with the exe or it wont work
thats the encoder .

did you remove the old dll from user plugins

if it doesn`t work dont know why, works here as usual lol.

anyways you can remove the bass.dll and rectest from the folder folder because the new dll don`t need it .


re-compiled ------------>

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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SoftMotion3D
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Posted: 10th May 2008 03:59
thats what i tried and it didnt work
G T R
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Posted: 10th May 2008 13:19 Edited at: 10th May 2008 13:22
WoW nice software you've done there mate
It's very easy to use and the interface is simple.
looking for to use the midi feature

Here's little song I've made in 15 minutes after running your app.
thanks to the understandable gui.
I called it "Frozen Mountain".

cheers.

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SoftMotion3D
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Posted: 10th May 2008 16:55
Ya its very easy to use I am still in the process of making it even better
G T R
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Posted: 10th May 2008 17:19
I've just noticed that the pitch is limited ...
if u can extend the vertical bars...
I was trying to make a lower freq bass but couldn't...
or am I missing something?

sorry if you cant understand ... my English is limited.
SoftMotion3D
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Posted: 10th May 2008 19:25
ya im going to add a new setting to lower or increase the octaves..

This is not something your missing it just needs to be added in.

Maby i will do that this weekend!
SoftMotion3D
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Posted: 10th May 2008 20:58 Edited at: 10th May 2008 21:26
ok another update:

This one has octave change ability. Your other files will be fine and will adjust to saving properly without any problems.

If you go into the tools menu you will see the octave edit.

A new window will open and default they are all in the center.

moving them up or down will change the octaves for what ever track. It seems to be reversed but easy to figure out

download here or any other post since i just replaced that file



http://www.jeku.com/sheldon/qmidiv1r1.zip

(edit) please redownload if you have not seen this message before
looks like i hade 2 glitches so i fixed them.....sorry
chunks chunks
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Posted: 10th May 2008 22:08
works cool my bass sounds lots better down an octave ..

are you still working on mutes ?

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SoftMotion3D
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Posted: 10th May 2008 22:17
do you think it would be ok if it was in the tool menu?
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Posted: 10th May 2008 22:32
have it pop up in a tool window from the tool menu just 10 ticks nothing spectacular

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SoftMotion3D
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Posted: 10th May 2008 23:27
Warning to all!!

do not save as the old file format (*.qmd)

Your file will be messed up!

i will disable that in my next update
also chunks i will add mute boxes in a window in the tool menu
chunks chunks
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Posted: 11th May 2008 12:57 Edited at: 11th May 2008 13:12
sheldon would you test this converter

just put a wavfile called dancer.wav in and run the exe it should produce an mp3

let us know .

[edit] ive just tested this it only works with certain wavs eg 44100, stereo , 16 bit ,it works with the ones produced by the recorder.

i will check see if i can make accept any wav depends on the lame dll.

toshiba satellite 1.6 core duo + nvidia geforce go 7300

windows vista ultimate.

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