"he is coming..." Chapter 1
Developed by
MadLad Designs
Story
You play the part of Nick Anderson, a sheriff of a small, quiet town. You come from a town seven miles away and your father is still the sheriff of your home town while you moved on to become sheriff of the town of Leeson. Every week you and your father meet up in a little diner part way between the two towns to discuss what’s been going on. Over the last few weeks your father has been telling you about strange goings on in your home town, people going missing, strange creatures seen, and he thinks it has something to do with the hospital as a lot of people have been taken in, never to be seen again. Your father has not turned up and the phone lines to the town are dead. Your shift has ended so you decided to head over to your home town to see what has happened to your father....
Sometimes homecoming isn’t so welcoming...
Here's a YouTube preview of an earlier version of the town:
http://uk.youtube.com/watch?v=fn1teUCsTEo.
And here's a the official "he is coming..." website:
http://www.madladdesigns.co.uk/heiscoming/
PRE-REVIEWS
“Great work Nickydude, gives off a real feeling of free roaming in a town which is not so easy to create with FPSC.” -
Ross tra damus
“Dude, the town looks awesome--like a town you'd actually see in real life. Great job.” -
Cardboard Box
“I really like the design. Went to peek around the corner of the starting point, but there were no empty leaks to the skybox to be seen. The city actually felt like a city, and not just a bunch of well-placed segments and entities.” -
Roger Wilco
"Tried the game! And must say, its very nice to play a game made in FPSC that is this free roaming." -
Cheese Cake
"My fave bit was the legs sticking out of the dog house" -
Thraxas
BACKGROUND
The idea for the game came about because of a misunderstanding on how Silent Hill ended. I saw my friend play it, and because I didn’t see him complete it, my take on the ending involved a bunch of worshippers opening a gateway to hell and hell was ‘leaking’ into the surrounding town, hence the weirdness. It wasn’t until I saw the movie that I though “ah.. maybe not”. Trying to get the right balance between a believable town and having shooting bits was quite a head scratcher, I had to pull of some trick to get a fairly decent frame rate including spawning enemies only when needed and surrounding the entire town with an invisible segment!
Some of you may find it too slow to play, I'm sorry about that but it was a trade of between a realistic town (which uses most of the map) or a fast game, I tried to strike a balance and, although it runs a little slow, it's still playable.
This is Chapter 1 of 5 and is really just an ‘intro’ into the game as there’s not much to do (again this was all down to game speed) and hopefully there will be more puzzles and action in the subsequent chapters, Hospital, Car pack, Subway and Underground.
SPECIAL THANKS
Special thanks go to Airslide and Gunn3r for their beta testing and suggestions for it was their idea that the town should be ‘opened up’ more as I initially had it linear in which the player could only go one way.
DOWNLOAD
The download is in .zip format and is 170mb. Just unzip into its own folder and run the exe.