Thanks, Ice Cube and welcome back
Thanks, Jason25 and welcome to the forums
THE FIRST INSTALLMENT OF THESE WEAPONS HAVE BEEN APPROVED!
Gloves (default-medieval E02)
This is a revamped version of the unarmed fists from model packs 9/10. It's a high speed weapon that does little damage.
The autofire ability (of MP9/10) has been removed but there are now three attack animations as well as a block animation (for AirMod 0.6 spec. mods (except Ply's Mod), You must uncomment the blocking line in the gunspec for the blocking ability to work) and animations for Ply's Mod dual wielding. Also included are four custom animations including a simple animation where the fists are knocked together and rock, paper and scissors animations. I'll leave it to the scripting gurus to figure out a use for those LOL
They use the new generic medieval glove skin but can use any of the model pack 9/10 textures. In a day or so, I will be releasing, in this thread, the rest of the
glove E skins with the different arm hair and skin tone variations, as a free download
Gauntlets (default-grey) unarmed
Same animations as above but with the armor geometry. Same as above, it's a high speed weapon that does little damage (but a hair more than the plain fists and sometimes a couple good hits can stagger an enemy).
The underlying hand is the same and can use MP9/10 compatible skins. The armor has it's own texture for ease of modification. I will be adding a some alternate texture versions to the store in a few days but one of them (I call it the lich skin) is likely too gory for the new rules because it has some blood and finger bones showing(IMO, it's tame), so I will be posting that skin here as a free download as well
Shield 1A / Shield 1AF
This is the stand-alone shield. 1A is the normal version, 1AF uses the armored hands. This is a medium-high speed, low damage weapon which will knock enemies down.
In standard FPSC, this will work as a melee weapon. You can choose one of three attacks by editing the gunspec.txt.
In AirMod 0.6 spec. mods, this works as a melee weapon with randomized attack animations and is able to performed a timed block against AI running scripts with the plyrblocking condition.
HOWEVER for AirMod 0.6 spec. mods, You must uncomment the blocking line in the gunspec for the blocking ability to work.
In Ply's Mod 1.07, it will work the same as with AirMod but you can hold block. You can also block any gun-shooting AI without special scripts. You can also adjust the blocking coverage. BY default is set to a 90 degree cone. When dual wielding, the shield can block only and is not able to attack. However, you can use with your other weapon while blocking. Currently, you do a certain click combo to attack while dual wielding but I don't know if Ply has moved that from the bug column to the feature column. You can see the method being used in the last videos I posted.
Dagger 1A / Dagger 1AF
This is a basic dagger. 1A is the normal version, 1AF uses the armored hands. This is a medium-high speed, low-medium damage weapon.
It has three attack animations, blocking animations and animations for compatibility with Ply's Mod 1.07 asymmetric dual-wielding. For AirMod 0.6 spec. mods (except Ply's Mod), You must uncomment the blocking line in the gunspec for the blocking ability to work.
Sword 1A / Sword 1AF
Sword 1B / Sword 1BF
This is the basic sword. 1A is the normal version with plain texture, 1AF uses the armored hands and plain texture. 1B is the normal version with fancy texture, 1BF uses the armored hands and fancy texture. This is a medium speed, medium damage weapon with a chance to stagger the enemy.
It has three attack animations, blocking animations and animations for compatibility with Ply's Mod 1.07 asymmetric dual-wielding. For AirMod 0.6 spec. mods (except Ply's Mod), You must uncomment the blocking line in the gunspec for the blocking ability to work.
Warhammer 1A / Warhammer 1AF
Warhammer 1B / Warhammer 1BF
This is the basic warhammer. 1A is the normal version with plain texture, 1AF uses the armored hands and plain texture. 1B is the normal version with fancy texture, 1BF uses the armored hands and fancy texture. This is a medium speed, medium damage weapon which will knock an enemy to the ground.
It has three attack animations, blocking animations and animations for compatibility with Ply's Mod 1.07 asymmetric dual-wielding. For AirMod 0.6 spec. mods (except Ply's Mod), You must uncomment the blocking line in the gunspec for the blocking ability to work.
2-Hand Sword 1A / 2-Hand Sword 1AF
This is the basic claymore-style 2-hand sword. 1A is the normal version with plain texture, 1AF uses the armored hands and plain texture. This is a low speed, high damage weapon which will knock an enemy to the ground.
It has three attack animations, blocking animations and animations for compatability with Ply's Mod 1.07 asymmetric dual-wielding. For AirMod 0.6 spec. mods (except Ply's Mod), You must uncomment the blocking line in the gunspec for the blocking ability to work.
I made a "B" texture for this weapon but I don't like it. So, guess what? I will be posting that alternate texture, in this thread, for free, as well.
Sorry for the copy/paste-ish-ness of the the above!