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3 Dimensional Chat / In search of a Moderator for the 3D Chat Board.

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KeithC
Senior Moderator
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Location: Michigan
Posted: 15th Apr 2009 14:45 Edited at: 16th Apr 2009 16:59
Hey guys; after talking to Sid Sinister on this subject, I then talked to Lee. We agree that this board needs a dedicated Moderator, and as such, we are opening this up to Community input.

A few things to go over first:

- I am only Moderating this Board temporarily, till the permanent Mod is crowned.

- This is a specialized board; as such, we are looking for someone who not only exhibits the qualities to become a Mod...but who also has the technical knowledge inherent to the content of this Board.

- This is not a popularity contest; we will not be "voting" for a new Mod. Community input will weigh significantly in the final decision.

- There will only be 1 new Mod, when this is all said and done.

- Any fighting in this thread will result in post editing/deletion, as well as moderation of the offenders. Stay on topic.

- The applicant will need to have the time to moderate; don't expect to only step in once in a blue moon. Moderating a Forum/Board such as this takes a certain amount of dedication (though no one is expected to give up all their free time).

- There is no set timeline for this; but once we feel that a conclusion has been reached (or this has dragged on long enough); the thread will be closed, and my recommendation will be made to Lee and Rick.


An applicant does not need to have a stellar portfolio to be considered; I'm looking for more technical (as well as industry...but less so) knowledge. You do not need to be a "Max user"; but you should be well-rounded in general techniques, such as: Modeling, UV Mapping, Texturing, Pipelines (getting your media into a game environment), etc.

Having said that; I would like to see examples of your work (and it needs to be your work). You may do so in this thread.

These are general guidelines, and are subject to change/modification.

-Keith

Insanity Complex
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Posted: 15th Apr 2009 15:01 Edited at: 15th Apr 2009 15:01
Good to see this. Should bring some more order to the board.


www.aeriagames.com <-They have some decent ones
Alucard94
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Location: Stockholm, Sweden.
Posted: 15th Apr 2009 16:24 Edited at: 15th Apr 2009 17:07
Finally! I had sent quite a lengthy email to MikeS about this but I guess he was busy. Hopefully this'll make this board a lot better.


Alucard94, the member of the future of the past.
RUCCUS
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Location: Canada
Posted: 15th Apr 2009 17:35 Edited at: 15th Apr 2009 17:35
Id be willing to do it but college is taking up most of my time. Good idea though. I agree the mod should have a good understanding of modeling techniques and information though.

lazerus
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Posted: 15th Apr 2009 18:39
How about if I rule,

There will be a decrey that Quik will Have only one thread a week for his models that he fills in every creavess on this board,
Here Here

Seriously though i really dont want the job although, its a safe bet with Ruccus or Alucard, am not voting they just seem the most stable atm.

Cheers cb

And as the thousands bleed stagnant and scream to plead for their lost memories and questions in a melancholy pain and fear.
So I will crouch down, smile and whisper,
No. //BlooD Right, Book by me
Alucard94
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Location: Stockholm, Sweden.
Posted: 15th Apr 2009 18:58
I did send an email about it, but I'm not even close to expecting to be "crowned" hah, just sent the email for fun. Otherwise Sid would be a good candidate, though maybe he's a bit busy with college and all.


Alucard94, the member of the future of the past.
henry ham
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Posted: 15th Apr 2009 19:11
you can put me down for the job
i visit this board at least 1-2 times a day ( i dont post on many but i read every post )im far from the best artist here ( but i have a basic knowledge of modeling ,uv mapping & texturing )

if you need to see some of my work take a look at my profile or visit my website.

cheers henry

The Next
Web Engineer
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Posted: 15th Apr 2009 19:57 Edited at: 15th Apr 2009 20:01
I would be willing to do that job i visit here allot and already moderate my own forums that are very good at keeping the rules and have become very popular. I also have a wide knowledge of 3D tools and the like and can do all the things listed above. My work can be seen in the TGC store username "Jason Brook" as for some better quality samples you can see some here if you want to see some more pop me an email but i dont have much as i have a tendency of losing it when my pc crashes. I have time always i am online the TGC forums everyday spending a few hours here so you could say i almost live here.

The Next
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Posted: 15th Apr 2009 20:08
Just setting mailback to this so i can tell whats going on and dont miss anything.

AndrewT
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Location: MI, USA
Posted: 15th Apr 2009 21:51 Edited at: 15th Apr 2009 23:09
Alucard and Sid both seem like great candidates--they are easily the most frequent and constructive posters around here, and also talented artists, although tbh I haven't seen that much of Sid's work so I can't be certain.

i like orange
Alucard94
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Posted: 15th Apr 2009 21:53 Edited at: 15th Apr 2009 21:57
Keith did you get my email by the way? My mail client has been a bit iffy lately.

EDIT: I'm sure Sid does great work, considering the college factor and all, which I'm sort of jealous of.


Alucard94, the member of the future of the past.
Cyborg ART
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Posted: 15th Apr 2009 22:18
Henry would be a great candidate. Allways positive.
And Sid would also be a good candidate.

Insanity Complex
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Posted: 15th Apr 2009 23:29
I think Alucard or RUCCUS would be great choices, although leaning towards Alucard simply because of what RUCCUS already mentioned regarding his free time.


www.aeriagames.com <-They have some decent ones
darimc
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Posted: 15th Apr 2009 23:45
Alucard, RUCCUS or Henry would be great mods for this board. All of them are medium to highly experienced in the creation of 3d models and texturing. All of them also love to help and give constructive criticism to those in need, you can't go wrong with them IMO.

JimB
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Posted: 15th Apr 2009 23:53 Edited at: 18th Apr 2009 20:10
Demon Air 3D
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Location: England
Posted: 16th Apr 2009 00:47 Edited at: 16th Apr 2009 00:54
I would do this, I'm on here all the time really, its my life.
But no fuss, yeah ?

If you need examples, Email me and i can show you all my work up to date. Or i can post it all here.
Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 16th Apr 2009 01:37
Alucard would be prettty good I reckon. Unless Errant wanted to take the job but as he said he's more of a freelancer here...

"You are not smart! You are very un-smart!"
Venge
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Location: Iowa
Posted: 16th Apr 2009 01:40
I think Alucard would make a pretty good mod, he's usually got something to say about everything.

Dare to reach out your hand into the darkness to pull another hand into the light.
Demon Air 3D
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Posted: 16th Apr 2009 01:49
Actually, i think
-Acid
-Alucard
-Henryham
Would make a good mod, as all of them seem to be good at modeling.
greenlig
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Location: Melbourne
Posted: 16th Apr 2009 02:29
I like this idea a lot.

If all else fails, my hat is in the ring.

Greenlig

Blender3D - GIMP - WINXP - DBPro
Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 16th Apr 2009 03:11
Quote: "-Acid"


Is Acid Crav3?

"You are not smart! You are very un-smart!"
KeithC
Senior Moderator
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Location: Michigan
Posted: 16th Apr 2009 06:16
@Alucard: yes I received your e-mail, I'm reading it now.

@Jim and Greenlig: I appreciate it and will keep you both in mind (Greenlig, got anything to show....Jim, I've followed your work for some time now).

@Henry: Also keeping an eye on you.

Any examples should either be posted here, or linked to...

-Keith

KeithC
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Posted: 16th Apr 2009 06:30
One other thing I wanted to mention....

The Moderator of this Board will assume a certain kind of "ownership" for it's community. You will be able to create stickies (and unsticky/clean up the board...after talking to other Mods), as well as moderate/ban/slap users. But you will be, in effect, the one who everyone goes to here....most of the other Mods will not even bother with things here (other than obvious violations of the AUP, etc.), for the most part.

I guess what I'm trying to say, is that it won't be an easy job...but it will be rewarding. There will always be "better" artists than you, and you have to be willing to take constructive criticism from them as well (in short, don't abuse your "powers"). This is your chance to Foster this community into something you all want...listen to the membership, but also realize that you have to be the decision maker at some point (and occasionally put your foot down).

Many artists here will want to come here for both advise, and critique (and some good old fashioned "praise"); some of them will take it with a grain of salt, and some may seem bitter...there are always different personalities to deal with...but you have to be as even-handed as you can (much easier said than done...trust me).

Eventually, you can all mold this section into something great...perhaps even start increasing the content in the TGC Store (and therefore the contents of your wallets)!

Keep it coming.

-Keith

BiggAdd
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Posted: 16th Apr 2009 08:03 Edited at: 16th Apr 2009 11:07
Hey Keith,

I know I don't post on this board much anymore, but I used to be a regular around these parts (Until PhotoShop took over ). Me and Seppuku devised the first few 3D Chat Compos back in the day: http://forum.thegamecreators.com/?m=forum_view&t=59021&b=3 Which is still going! (Thanks to the efforts of MikeS of course!)
Even though I don't post more often, I'm still an avid browser of threads and the likes.

I'm interested in the Job if its still going.

Some samples of my work:
http://img.photobucket.com/albums/v369/BiggAdd/BlackandWhite-1.jpg
http://img.photobucket.com/albums/v369/BiggAdd/ManyOCube.jpg
http://img.photobucket.com/albums/v369/BiggAdd/screen7.png
http://img.photobucket.com/albums/v369/BiggAdd/BiggAddslick.gif
http://img.photobucket.com/albums/v369/BiggAdd/MaterialStudy.jpg
http://img.photobucket.com/albums/v369/BiggAdd/Lonely2-1.jpg
http://img.photobucket.com/albums/v369/BiggAdd/Hair-1.jpg
http://img.photobucket.com/albums/v369/BiggAdd/dragunovnew-1.jpg


Weapons of Choice - See Signature.
I am also trained in Pro/Engineer, but that's not really for game dev.


Cheers,
BiggAdd

Omega gamer 89
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Location: Pittsburgh, PA
Posted: 16th Apr 2009 08:33 Edited at: 16th Apr 2009 08:34
I'm going to kick myself for this tomorrow, I'm sure. But I may as well throw my name in for consideration. I know I have a bit of a rep for being stubborn on geek culture, but I don't think that should be a problem here. (Those arguments in which I was stubborn were mainly about personal choices, not about actually following the AUP or criticizing work.)
Right now, I may not post here insanely often, but I do read here a lot.
I believe I have the technical knowledge and skill, though Im far from the best modeler/UV-mapper/texturer/animator here.
Here are a few examples of some of my work.






If the good lord had intended us to go outside or have a social life, he wouldn't have invented the internet.
www.threeswordsproductions.com

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Omega gamer 89
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Location: Pittsburgh, PA
Posted: 16th Apr 2009 08:37 Edited at: 16th Apr 2009 08:39
Sorry for the double post, just another pic of some of my work.


If the good lord had intended us to go outside or have a social life, he wouldn't have invented the internet.
www.threeswordsproductions.com

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Demon Air 3D
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Posted: 16th Apr 2009 12:15
Quote: "Is Acid Crav3?"

Yeah.
henry ham
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Location: way way out there
Posted: 16th Apr 2009 14:15
Quote: "Any examples should either be posted here"


here you go just a few to show my range



















cheers henry

Toasty Fresh
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Location: In my office, making poly-eating models.
Posted: 16th Apr 2009 14:48
Hell, I'd sign up myself if I could texture/get stuff into engines other than FPSC.

Not to mention that most people tend to hate me.

"You are not smart! You are very un-smart!"
KeithC
Senior Moderator
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Posted: 16th Apr 2009 15:58
@Henry: I've seen some of your work before, but the above posted is quite good.

@BigAdd: I've always enjoyed following your Sigs, didn't know you did 3D work as well!

@OmegaGamer: Thanks for showing you stuff!

Over the years I have posted here occasionally, but visited much more often; I have a bit of an idea as to who's spent time here constructively, and helped out the community when they could. However, I've also asked another Mod (who frequents this board more than I) his thoughts on this matter.

Again; thanks for everyone's input, keep it coming. I'd like to get this wrapped up within the next week or so.

-Keith

Alucard94
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Location: Stockholm, Sweden.
Posted: 16th Apr 2009 16:51
I'm rather flattered by the people mentioning me. Hah, thanks?


Alucard94, the member of the future of the past.
Diru
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Posted: 16th Apr 2009 16:58
I've lurked here a bit, and I think Alucard would make a great mod

Dir en grey, Slipknot, the GazettE, Gackt, Miyavi, SuG, Sadie, alice nine., exist trace, HIGH and MIGHTY COLO(u)R, Kagrra,, MAXIMUM THE HORMONE = <3
DB PROgrammer
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Location: Nowhere But Everywhere
Posted: 16th Apr 2009 17:01
I'll offer my services. Right now I'm at college so I can't post my work but I'll make sure to later. I visit this board almost everyday, although, I have not posted anything lately. I don't get upset with people over the internet, and even though I haven't posted anything here lately, I am knowledgeable in all mentioned areas.

Out of the other people offering I would say, BiggAdd, RUCCUS, or Alucard94.

I'll be make sure to post some of my work later.


DBPro, limited by the programmer.
BiggAdd
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Posted: 16th Apr 2009 18:40 Edited at: 16th Apr 2009 19:34
Quote: "@BigAdd: I've always enjoyed following your Sigs, didn't know you did 3D work as well!"


Ha thanks! Although I've not shown my stuff around these parts in a while, I've still kept up the 3D like some sort of dark secret.
For some reason however, I've recently got into the habit of not posting. Even on Geek Culture I'll have read all the threads and only posted a few times. (Obviously I would change my posting habits)

I should really get back into the 3D World a bit more, Take a break from the forgiving 2 Dimensions. I actually purchased FPSCreator a few days ago to do just that (Although I've yet to get my head around the style of program).

Here is a recent mode of a Phone I did for some work, which I don't think panned out in the end!
http://www.youtube.com/watch?v=gGp3W7uGEQ0

Also my Nvidia Competition Entry (Which was never finished! )
http://www.youtube.com/watch?v=SOAWSyzVMyU
http://forum.thegamecreators.com/?m=forum_view&t=134054&b=32
http://www.youtube.com/watch?v=kIXtyw21FSo


Cheers,
BiggAdd

KeithC
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Posted: 16th Apr 2009 19:07
Impressive work (what happened with the phone job?).

BiggAdd
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Posted: 16th Apr 2009 19:13 Edited at: 16th Apr 2009 19:52
Thanks very much. The Phone was for somebody on this Forum, It was part of a Web Design you see. I've just not heard back from him recently, so I've had to cease all work! Which was a shame as I was nearly finished.

I'll see If I can upload a couple of screenshots.


Here we go:
http://digizentest.comze.com/index.html

Also an image of the forum, which is still sitting on my Localhost:
http://img.photobucket.com/albums/v369/BiggAdd/forum_sofar3.png

I've blurred out all the logos etc.



MikeS
Retired Moderator
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Posted: 16th Apr 2009 21:17
I apologize my old e-mail account is messed up Alucard. Could you please forward it to me at mshah dot 475 at gmail dot com . Anyone else can feel free to e-mail me at that address for now.



A book? I hate book. Book is stupid.
(Formerly Yellow)
The Next
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Posted: 16th Apr 2009 21:25
Take me off the list for running I've decided to move on from the TGC forums they just aren't the same anymore not worth staying really.

Alucard94
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Posted: 16th Apr 2009 21:30
Quote: "I apologize my old e-mail account is messed up Alucard. Could you please forward it to me at mshah dot 475 at gmail dot com . Anyone else can feel free to e-mail me at that address for now."

Alright, although it may be unnecessary since it already have been dealt with. But hey, it might be a fun read.


Alucard94, the member of the future of the past.
Insanity Complex
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Posted: 16th Apr 2009 23:29
Just throwing my input that Greenlig is another great choice. He's a very talented 3D artist, and although I haven't seen much of him as of late, he's always been great on the 3D forums from my perspective.

BigAdd would also be a great choice. I remember after poking around the forums unregistered for a while, the 3D competition thread contributed to my deciding to register Seeing as I never got around to purchasing DB...


www.aeriagames.com <-They have some decent ones
greenlig
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Posted: 17th Apr 2009 00:09
Thanks for the prop Insanity. I haven't been around much over the past 8 months as I got a job in Melbourne with a game developer (Infinite Interactive). I have since returned to my studies at university (Bachelor of Games Design), so I have my time back. Working for the months I did in the industry was really enjoyable, and at the end of my stay I was offered a full time job as a Technical Artist but turned it down to get a bit more study done.

Like a few here, I do browse these forums a lot, but don't post as much as I used to. Usually when someone has a Blender problem I try to throw them a line I haven't been doing as much 3D modelling lately, as I have been getting my 2D work up to a higher standard. There is a bit of that floating around in the 2D art board...Threw one in for good measure.

http://www.glightdev.com/officewars/lvl1_Spread_small.jpg
http://www.glightdev.com/officewars/spreadlvl_2.jpg
http://www.glightdev.com/officewars/Being_small.jpeg
http://www.glightdev.com/officewars/freaks2.jpg

Cheers,
Greenlig

Blender3D - GIMP - WINXP - DBPro
BiggAdd
Retired Moderator
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Posted: 17th Apr 2009 02:18
Nice Greenlig, I like that style very much!

greenlig
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Posted: 17th Apr 2009 04:05
Cheers BiggAdd. I love modelling low polygon stuff. It just makes me happy

Blender3D - GIMP - WINXP - DBPro
AndrewT
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Posted: 17th Apr 2009 04:08 Edited at: 17th Apr 2009 04:08
I agree with BiggAdd, greenlig--I absolutely love your artistic style, both in your 3D art as well as the 2D. It's so vibrant and colorful, and the 3D reminds of the good ol' days of N64--Banjo Kazooie, Donkey Kong 64, Super Mario 64....

i like orange
greenlig
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Posted: 17th Apr 2009 04:11
If I could work on low poly game for the rest of my life, I will be in heaven. There is something elegant and peaceful about uncluttered, efficient meshes.

I might do one someday

Thanks heaps for the props guys!

Blender3D - GIMP - WINXP - DBPro
Game maker wannabe
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Posted: 18th Apr 2009 02:00
I personally think it should go to BiggAdd or Alucard

BiggAdd because of sheer talent and skill, followed my modesty.

Alucard because of his strong, yet constructive, criticism. And a mature approach to flame wars and jippy noobs.



I hope the new mod could help bring some new life to this board.

<Insert Signature Here>
Sid Sinister
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Posted: 18th Apr 2009 12:02 Edited at: 18th Apr 2009 13:01
Dang, how am I late for this? I guess this is up for grabs then eh? I tried being sneaky and beating you all to it, but it backfired!

Quote: "Otherwise Sid would be a good candidate, though maybe he's a bit busy with college and all."


Thanks for the nomination! Nah, school has me busy, but I frequent this board at least 4 to 5 times a day, with occasion of course. I would love to be a mod! I believe I have a lot to bring to the table, especially energy!

Quote: "Alucard and Sid both seem like great candidates--they are easily the most frequent and constructive posters around here, and also talented artists, although tbh I haven't seen that much of Sid's work so I can't be certain."


Your quite right AndrewT, I have not shown much of my work, so you would be right to question my expertise. There really hasn't been a need to show my work so I haven't really bothered with it. I have thought of making a "my big debut" thread, but I'm not really one to toot my own horn. It's fine to show off your work, but my work is constantly evolving because I am constantly getting better. I have a very high work standard for myself. I have modeled plenty of things, but very few in which I am proud of. You must understand, that after only 30 weeks of animation classes, there isn't a whole bunch of high quality work I can show. By the time we figure out one thing, we're on to the next. An associates degree is only meant to get your feet wet. My knowledge is a mile wide, but only six feet deep. Every day I wake up and dig as deep as I can because I want to know, so badly, everything there is to know. Now that my Ani degree is coming to a close, it's very interesting because I can tell how much I have come to know, but I also have realized how much I don't. It's a scary feeling, like being on the edge of the world, but it's exhilarating and I live for it.

Having said that, I am at the top of my class. My unquenchable thirst for knowledge and my determination to refine my talent is what excites me about this field of work so much. Listen, every twitchy fingered teen wants to be a game developer, but only a select few make the cut. I believe I have what it takes and I am working at 110% to make this dream a reality. I get to wake up in the morning, dream up something, and then set out to create it. What can be a better line of work than that?

Anyway, a bit about me and why I think I should be mod. Also included is the note I sent Keith starting this whole idea off.


First, a few samples of my work:





WIP! This is a Subway train model I am currently developing for my capstone project. One of many models actually. This is the first model of the project, and is probably one of my best pieces so far. This model will go on to be completed, textured with help of a diffuse (with Ambient Occlusion bake in) and normal map.



WIP! This is a turnstyle for the subway entrance. More work is needed.



Chair render I needed to do for my church. We just bought a building, and their is a "buy a chair for someone you would like to see at church" campaign going on. The more chairs bought, the more I fill in the screen. This was only day one.



Screenshot from a model and texture I made and used in an Unreal Engine map for my game design class. It's a sci-fi partion door.



A dog house I used for my animation principles project.





These are both modular pieces to a hallway that can be used in game engines. They aren't lit very well.

About me: I am currently in my last semester of college before obtaining an Associates in Computer Animation. Currently, a small team and I are working together on our capstone project, which is a next-gen Unreal Tournament 3 Mod. We just came out of the pre-development phase and are several days into the development phase. Follow my work and find out more about the project at http://strewnfield.wordpress.com. This will be, by far, the work I am most proud of so far. The subway car you see in my work is not completed yet, but you can tell it's on to a great start. And that's only my first model for this project!

I am also president of my college's Computer Animation club. My responsibilities include, but are not limited to, planning and scheduling meetings, organizing fund raiser events, bringing in guest speakers, helping students out with their problems, designing the club banner (draft found here), and other dirty footwork for the department chair. In fact, Baker would not be with an Animation Club if it wasn't for me. I was the only student to have enough motivation and dedication to get such a massive undertaking underway.

Why do I feel as though I should be a mod? Well, I said it in the message in the code brackets above, and I encourage you to read that. But in short, I have a vision for this board, just as I had a vision for my college's club. There is a great deal of potential here on the TGC forums for fresh starts and growth. Whether I become a mod or not, I will help this become a reality. But really... read the message in the code brackets. In does a good job at summing my feelings up. You guys are awesome, and I really want to say that I was able to come along side all of you in a way that the 3D board has been needing someone to come along side it for a long time now!

And before I forget, I do freelance web development work for a living right now. It's not much, but it gets my by month to month. During the summer I plan on doing freelance animation work as well as promoting some models on turbosquid and possibly here.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/
Sid Sinister
19
Years of Service
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Joined: 10th Jul 2005
Location:
Posted: 18th Apr 2009 12:37
Sorry for the double post, but there have been several major edits in the last hour. Just making sure it was read

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
Current Project: http://strewnfield.wordpress.com/
Asteric
16
Years of Service
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Joined: 1st Jan 2008
Location: Geordie Land
Posted: 19th Apr 2009 01:24
i would say me but that just not going to happen

but my top 2 would be Sid Sinster, and BigAdd

Asteric
16
Years of Service
User Offline
Joined: 1st Jan 2008
Location: Geordie Land
Posted: 19th Apr 2009 01:31 Edited at: 19th Apr 2009 03:24
Ah what the hell ill do it anyways. I would say im pretty good at modelling with max, texturing and uv mapping, i am on these boards every day as i work on the pc, here is my best work























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