Right, Basically i've started adding object loading, so i've been making the GUI for that and making it load some object...
I've got the basics done, you can move/scale/roate/offset a loaded object.
Only problem is textures arn't loading. The reason for this is how the shaders work, there are two ways to fix the problem :-
1 - Change the shaders ( Hard work
)
2 - Make my own file format that contains the model location and its texture location ( Quicker work, and also could include more information about the object, e.g. starting scale, rotation, offset and normal maps, and animation frames )
so I'll probably go with option 2.
EDIT :
Thought of another thing option 2 would mean, I could have lod objects, meaning a higher FPS.
anyways, here's a look so far...
Yours
N3wton