Hey Guys Wassup ,,, Been A While Eh?
Well I haven't had any inspiration in a big while , but I had Another sci fi spider project in mind , modelling it was easy and It's idea is too simple but I like it
But Now i'm Stuck With Rigging Again . This time I need some sort of bones which can be scalled Up to a certain measure when moving it's HI solver
Or any other way which u think is better .
so firstly here's The Model
and here is a video render which shows the switch from sphere to normal stance ...
No rigging used , I just moved the objects through out the time line.
http://www.mediafire.com/?abj5fykpvybralq[href]null[/href]
So any ideas people???
"btw sorry for not updating the steam punk spider thingy . I finished the Modelling And Rigging Processes But I Dunno How To use mental Ray Propely So Until I learn That , I'll be doing other stuff o,o "
My Goals:
-Becoming A Pro 3D Modeler For Games Or Movies And Video Editting