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Work in Progress / Dark Paint (already beside).

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swissolo
14
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Joined: 9th Jan 2010
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Posted: 20th Jun 2011 02:17
I got about 420 FPS.

Oh, and, I beleive a few other people have brought it up but, how do you manage to convert the 3D points on the given object into points on the UV map? Say, how does your brush point translate into a point on the texture?

swis
ShaunRW
DBPro Developer
16
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Joined: 7th Jan 2008
Location: Brisbane, Australia
Posted: 20th Jun 2011 06:48
@RUSSIA - Yeah, everything's working fine now that I know how to use it a bit better. The line tool and uv buttons hasn't crashed since(mabye i was just pressing everything to fast?).

Anyway this is one awesome tool, and i will definitely be using it when i get better at modeling.

baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 20th Jun 2011 11:46
Quote: "Сheer world.
I decided to make DarkPaint Freeware.
An updated version is planned to give at the beginning of next month."

Quote: "Do you want source code DarkPaint?"

Wow, that's very generous!

Why not make it donationware? I'll donate something for this extremely useful tool!

Stormwire
14
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Joined: 3rd Sep 2010
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Posted: 20th Jun 2011 21:01
Quote: "Do you want source code DarkPaint?"


Great idea! As baxslash said make it donationware if your gonna release the source as well. I will definitely give you something for sharing the source
OldPMan
TGC Store Seller
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Joined: 10th Aug 2008
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Posted: 23rd Jun 2011 02:42 Edited at: 25th Jun 2011 22:15
donationware? - I'll think about it. Withdrawal of money from PayPal to Russia is not possible.
At the moment, if you want to Donate - you can buy what some of my models in TGCstore - I'd be grateful.

Decided not to lay out the entire code at once.
I did a bit cleaner from junk and add comments.
here are two #Include just to show how the brushes, stamps, tools.
#1 function list
fillselect()
BrushText()
PLACEIMAGE(xppl,yppl,xppl2,yppl2)
LineDraw(sX1 as float,sy1 as float,sX2 as float,sY2 as float)




#2 function list
DOTimage(xxx,yyy)
DOTcolor(xxx,yyy)
brushimage(xxx,yyy)
brushimageYES(xxx,yyy)
brushimageNO(xxx,yyy)
brushcolor(xxx,yyy)
brushcolorYES(xxx,yyy)
brushcolorNO(xxx,yyy)
brushBURN(xxx,yyy)
brushBURNYES(xxx,yyy)
brushBURNNO(xxx,yyy)
brushFLY(xxx,yyy)
brushFLYYES(xxx,yyy)
brushFLYNO(xxx,yyy)
brushSTAMP(xxx,yyy)
brushSTAMPYES(xxx,yyy)
brushSTAMPNO(xxx,yyy)
pBURN(xxx,yyy,view,intence)
pDoDge(xxx,yyy,view,intence)
pcol(xxx,yyy,intence)
pdot(xxx,yyy,mat,view,intence)
pSTAMP(xxx,yyy,intence,xxx2,yyy2)
IncVF( dystburn )


@swissolo - it all started from here ->>> http://forum.thegamecreators.com/?m=forum_view&t=176959&b=1

Edit:
All the code I'll post next week.

.....already beside.....
WLGfx
17
Years of Service
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 23rd Jun 2011 05:02
I don't have a powerful graphics card in my laptop. I'm actually running on a HP-Pavillion Turion64 2Ghz, 1Gb Ram, ATI Radeon Xpress 200M.

When I ran it, and it really does look amazing (I couldn't get the line draw tool to work) I was only getting 5-7 FPS. Something like this would be so useful for so many things.

I do have FPS issues anyway even when I'm writing my own stuff but it's something I work around when I can.

Warning! May contain Nuts!
Stormwire
14
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Joined: 3rd Sep 2010
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Posted: 23rd Jun 2011 19:00
Ok I bought six of your characters from the store as a thank you for the source
swissolo
14
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Joined: 9th Jan 2010
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Posted: 24th Jun 2011 02:05
Thanks a lot RUSSIA! Although I'm still a bit lost Can you direct me to the "meat" of your progress in the other thread. The part that "does it all." That last step is missing too... Also, I think your functions will be really helpfull, I just don't know how to implement them or what their general purposes are. I can tell the input required is missing too, and some of the variables called upon within the functions aren't available. (although some of them do relate to the ones in the thread you provided, I just can't comprehend the bulk of the whole thing) But I can say I am specifically interesting in the image placement (which I am aware uses Image Kit v2) and receiving input of the color on the point of a texture. (I beleive that was in there too)

Thank you though!

swis
OldPMan
TGC Store Seller
16
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Joined: 10th Aug 2008
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Posted: 25th Jun 2011 00:17
@WLGfx - thanks

@ Stormwire - Thank you very much, I appreciate it. Check your mail.

@ swissolo - Like I said, I'll post the complete code for the following week after pre-cleaning of debris the project. Wait a bit.

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kamac
13
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Joined: 30th Nov 2010
Location: Poland
Posted: 25th Jun 2011 09:55 Edited at: 25th Jun 2011 09:56
I have an idea for electronical DVD cover for Dark Paint. If you don't mind, i'd do it.

Here's an sample i have done for an GTA SAMP server



I have also an bigger version of it.



So, would you like one made for Dark Paint (Free ofcourse) ?

OldPMan
TGC Store Seller
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Posted: 25th Jun 2011 12:13
@kamac - I do not mind.

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kamac
13
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Location: Poland
Posted: 25th Jun 2011 12:54
Quote: "@kamac - I do not mind."


Hm. Allright..

OldPMan
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Posted: 25th Jun 2011 22:14 Edited at: 27th Jun 2011 19:05
Look below

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OldPMan
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Posted: 27th Jun 2011 18:49 Edited at: 27th Jun 2011 18:59
12 out of 14. dba files , while only a rough review:

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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:49
Include# - Tools


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:49
Include# - Look


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:51
Include# - Setup


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:51
Include# - DOLOOP


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OldPMan
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Posted: 27th Jun 2011 18:52
Include# - MOUSEonGUI


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:53
Include# - UV


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OldPMan
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Posted: 27th Jun 2011 18:54
Include# - OpenSaveObject


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OldPMan
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Posted: 27th Jun 2011 18:55
Include# - matLIB


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OldPMan
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Posted: 27th Jun 2011 18:56
Include# - BatchD3D


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:56
Include# - ObjectSettings


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 18:56
Include# - TriangleFunctions


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OldPMan
TGC Store Seller
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Posted: 27th Jun 2011 19:08
Include# - Paint


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C0wbox
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Joined: 6th Jun 2006
Location: 0,50,-150
Posted: 27th Jun 2011 22:03
Lol that's got to be a record^^ xD

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