Quote: "I have tested on my HTC Desire S:
(1 Ghz) 768 RAM, 480 x 800 resolution
Processor is a single core 1GHz Snapdragon™ MSM8255 processor.
This phone is mid-end and has great speeds in most games.
Although noticeably slower as the Samsung Galaxy S2 and in some 3d games such as reckless racing."
A pretty good phone
Quote: "Unfortunately I cannot give you proper speeds.
The 0.3c version renders the walls and doors in a wrong place. Maybe best described is that I can look through walls. On my pc it runs fine always 35 FPS. Please let us mobile testers know what information (e.g. screenshots / info) would be relevant to you. I hope I can make a screenshot of it with some screencapure app?"
Sounds almost like the old bugg in the android player?
It rounded floats wrong and messed it all upp like that.
Are you using the latest agk 107 or the older 1065 ?
I have only used the older 1065 and are waiting for 107 to be more stable and that they release the new player for it.
At the bottom of your player does it say 10000006 as an id nr?
The best way would be if you can post an screen dump of the error, as i mostly can see straight away where the bugg is.
But it can simply be that it is extremely slow on your device and thats why you get this effect.
You press forward but the engine jumps you 2 grids forward inside an wall.
If you are inside an wall grid so will the engine be confused over wath to render
Quote: "Now.. what is your PayPal address so I can show my appreciation.
I would like to donate some beers to motivate you in your coding sessions. Maybe others want to donate too ? "
I cant take any of you nice peoples money
This is my gift to an comunity i like very much
And i want to support the game creators as much as i can when i love there products.
There basic range of game making tools is perfect for an pretty basic programmer like me
When i started to learn dark basic pro so whas there an very nice person called xeridox i belive,he made an very simple doom clone called return to phobos or something.
And explained everything for me on how he made it and how i could modify it.
I want to return the favor to others that just have started to learn about the amazing world of programming
And sorry for my bad spelling
Quote: "Also can you look into strafing left/right ? This is really needed to avoid some future bullets "
Iam still thinking about wath controls are the best on phones for a game like this?
Strafing is very simple to add
Cheers and thanks for the nice post .