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Geek Culture / Competition - Win a GOOGLE NEXUS 10

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_Pauli_
AGK Developer
15
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Joined: 13th Aug 2009
Location: Germany
Posted: 29th Apr 2014 17:11
Am I right to assume that we can still submit our entries tomorrow, April 30th? Until midnight?

Visit my blog: sebastianpauli.tumblr.com
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 29th Apr 2014 23:02
Yes, you have today and all of tomorrow!

Less than 48 hours to go before the competition closing date!
Make sure your entries are posted here with the relevant information.

Good luck!

Space Dream Studios
Competition Prize Winner 2014
14
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Joined: 3rd Mar 2010
Location:
Posted: 30th Apr 2014 15:05 Edited at: 30th Apr 2014 15:23
Ok... Which midnight???
Which timezone??? GMT?
Or until midnight PST, to give everybody the same chance???
I'm asking because it looks like that I have to work on my entry until the last possible minute.....

BatVink
Moderator
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Apr 2014 15:53
Quote: "Ok... Which midnight???
Which timezone??? GMT?
Or until midnight PST, to give everybody the same chance???"


We're not going to disqualify people because of the always-confusing deadline issue I'm in GMT, we'll take whatever is submitted when I check the forum at 8AM on May 1st.
But we're not using the Mars Calendar!

Space Dream Studios
Competition Prize Winner 2014
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Joined: 3rd Mar 2010
Location:
Posted: 30th Apr 2014 15:55
LOL!!! GREAT!!! YOU MAKE MY LIFE EASIER, here on earth
THANKS!!!!

nonZero
13
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Joined: 10th Jul 2011
Location: Dark Empire HQ, Otherworld, Silent Hill
Posted: 30th Apr 2014 18:37
Ah, I'm out just couldn't get enough time for what I wanted with everything else going on (2 other projects + a book) and Plan B didn't go easily because, well, I get caught up in details. I gueas I learned one thing: Simple just ain't my style. I'm a perfectionist, too so I started writing a dll plugin to do what DBP couldn't and... need I say more. I ended up trying to recode my first DBP game thinking I could pull a quick one-day mod but the src is actually scary -- like ~4.5k lines of BASIC code vomit terrifying. Besides the point. On the up side I gained twi valuable life lessons:
1. Don't bite off more than you can chew (again)
2. It doesn't have to be a Picasso.
I also gained a very valuable collision system which I'll be releasing to the community for the special low price of $0.00
Yup, I'm tossing both my entries where they belong (bin) but I got something infinitely more valuable and I'll be releasing this Ultra Fast Collision dll for free (look out for it in my sig. I post regularly in the posting competition so it's gonna be there). I plan to release the source one day when it's tidy so AppGameKit T2 folks will benefit also.

Well, it's been fun making two half-projects. Good luck everyone and hopefully next comp, I can actually enter.

Cheers


You're a bad man!
nz0
AGK Developer
17
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 30th Apr 2014 19:00
Have I got until midnight GMT to submit? I need to squeeze as much in as I can

BatVink
Moderator
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Apr 2014 19:19
You must be too busy to look 3 posts above

Quote: "We're not going to disqualify people because of the always-confusing deadline issue I'm in GMT, we'll take whatever is submitted when I check the forum at 8AM on May 1st."


Good luck everyone, we encourage you to do your best to submit something playable, even if it's not perfect.

nonZero, glad to hear you got something out of taking part. It's the most important aspect of entering.

nz0
AGK Developer
17
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 30th Apr 2014 20:28 Edited at: 30th Apr 2014 20:31
Ah
I only looked to the bottom of page 1 - didn't see there was another 3 pages - looking quickly from work.

Also, funny co-incidence of the timestamp of my question!

Clonkex
Forum Vice President
14
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 1st May 2014 16:46
Unfortunately I was unable to find the time to even start on my submission, however the idea is still just as awesome as ever and I intend to finish it regardless

SamKM
15
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Joined: 25th May 2009
Location:
Posted: 1st May 2014 20:18 Edited at: 1st May 2014 20:19
I almost wish I hadn't started on mine now, or at least started a little earlier
I DID get it in eventually (mostly complete, but missing finishing touches like high score lists and the Ad system), but paid the price of going to sleep at 5:30 Am last night
BatVink
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21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 2nd May 2014 11:09
Naphier is way ahead of me and already judging many of the entries. There were 22 submitted games eventually, thank you to everyone who submitted a game, or tried to make it to the finish line for making it a successful venture.

TheKid
11
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Joined: 7th Feb 2013
Location: California
Posted: 3rd May 2014 22:34
Count me in!

-- New to DBP and learning something new everyday! --
nonZero
13
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Joined: 10th Jul 2011
Location: Dark Empire HQ, Otherworld, Silent Hill
Posted: 4th May 2014 00:19
Quote: "Count me in!"


Osoi...


You're a bad man!
SamKM
15
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Joined: 25th May 2009
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Posted: 4th May 2014 02:20
Quote: "Count me in!"

Yeah, you might be a little late, sorry
TheKid
11
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Joined: 7th Feb 2013
Location: California
Posted: 4th May 2014 04:46
Awe no I've been working on it all day. Here's what I got so far:

http://forum.thegamecreators.com/?m=forum_view&t=210963&b=8

-- New to DBP and learning something new everyday! --
TheKid
11
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Joined: 7th Feb 2013
Location: California
Posted: 4th May 2014 04:48
Ill even release it as is if they will take it!

-- New to DBP and learning something new everyday! --
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 4th May 2014 09:28
Yes, sorry TheKid but we can't accept entries after the deadline, it would be unfair on the other entrants who didn't all complete their games fully by the deadline. But I would encourage you to complete your game anyway if the competition theme inspired you.

TheKid
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Location: California
Posted: 4th May 2014 22:20
Yeah I understand. I finished the game and will be uploading it soon. Just doing some finishing touches.

-- New to DBP and learning something new everyday! --
BatVink
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Location: Gods own County, UK
Posted: 5th May 2014 17:57
Just to let you all know, we've just about reached the half way mark with the games now, Naphier is a little way ahead of me.

Clonkex
Forum Vice President
14
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 6th May 2014 04:38
Quote: "There were 22 submitted games eventually"


That's gotta be one of the most successful comps we've had on here for a while now, right?

BatVink
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Location: Gods own County, UK
Posted: 7th May 2014 16:06
Quote: "That's gotta be one of the most successful comps we've had on here for a while now, right?"


Yes, it has been very successful. I was convinced keeping the barriers to entry as low as possible would get more people involved and make it more fun. It seems to be a good formula.

Judging Progress - 80%
That is - Naphier is 100% complete and I am 60% complete. I have some desktop games left to play.

Clonkex
Forum Vice President
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 8th May 2014 07:28 Edited at: 8th May 2014 07:29
Quote: "I was convinced keeping the barriers to entry as low as possible would get more people involved and make it more fun."


Yes, I would absolutely agree with that. The limits need to be in the judging (points off for not following the theme, etc.), not in the entry requirements (can't join unless you follow the theme, etc.).

Quote: "That is - Naphier is 100% complete and I am 60% complete."


lol

BatVink
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 9th May 2014 15:51
Just 4 more games to play. My excuse is, I'm having too much fun and playing the games far longer than I need to.

Naphier
14
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 11th May 2014 08:01
I have to say it has been a LOT of fun playing all of these different games. I really enjoyed seeing all of the different ideas and styles. I rarely get a chance to play games that I'm not researching the genre for and this has helped to open up my eyes to the way that things can be done. Everyone here should be very proud with the progress they made. It is no simple thing to make a game (although AppGameKit and DBPro make it as easy as possible).

I'm very excited to see who the winner is! And I really hope that we can do more competitions like this. Personally the prize would just be icing on the cake for me because I feel that competition forces us to think outside of the box and stretch our mental wings.

If anyone has need of assistance for publishing on Google Play or getting things "just right" for a release then feel free to email me. I'm happy to help out. I also recently put out an updated Android Deployment guide for AppGameKit which can be found here
http://forum.thegamecreators.com/?m=forum_view&t=210961&b=46 It works through many of the common issues that folks have with deploying to Android and includes instructions on how to get your app listed as "designed for tablets", Chartboost interstitial ads, fixing FacebookPostToWall, and other minor "glitches" in the AppGameKit setup.

Great work everyone!!

Space Dream Studios
Competition Prize Winner 2014
14
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Joined: 3rd Mar 2010
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Posted: 11th May 2014 23:05
Ok, but who is the winner mow???
Or did I missed a post?
Thanks!

The Zoq2
15
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 11th May 2014 23:25
No winner has been anounced, batvink said he had 4 entrys left to play a few days ago so it should be announced soon

Say ONE stupid thing and it ends up as a forum signature forever. - Neuro Fuzzy
BatVink
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 11th May 2014 23:39
I have finally finished playing them all! It's been a long job but a fun one.

Now I need to get together with Naphier so we can put all of our feedback together and confirm the winner. We don't want to announce the wrong one.

Naphier
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Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 13th May 2014 00:04 Edited at: 13th May 2014 00:38
Drum roll please.....
After much consideration...
The winner is:

Save the Humans, for Later.
by Mark Harrison



Mark, you'll be contacted later about how the prize will be sent to you and all of the logistics.

Everyone else: Great job! This has been a ton of fun and I'd love to see each and every one of these games available on the market.

I hope we can do another contest soon!!

EDIT:
Forgot to mention that BatVink is going to try to write up our reviews for each of the games and put them in next month's newsletter. I hope that will be helpful!

easter bunny
12
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Joined: 20th Nov 2012
Playing: Dota 2
Posted: 13th May 2014 00:22
Congratulations Mark!


Audacia Games - Latest WIP - AUTOMAYTE 2.1, AppGameKit one click deploy to Android
"When you've finished 90% of your game, you only have 90% left"
Java Man
13
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Joined: 20th Feb 2011
Location: Australia
Posted: 13th May 2014 00:44
Congrats Mark.
As soon as you posted your game I could see the effort and thought involved. Make it great and make some money Pal....

If I only had the time...
aviles22
10
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Joined: 1st Dec 2013
Location: New Jersey, USA
Posted: 13th May 2014 03:11
Mark, Excellent Work and Congratulations! Very nice Blender Models as I have just begun to use Blender and I'm love it!
nz0
AGK Developer
17
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Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 13th May 2014 03:31
Congrats! Great game deserves the win.

Ched80
14
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Joined: 18th Sep 2010
Location: Peterborough, UK
Posted: 13th May 2014 07:41
Congratulation Mark! the Game looks awesome!

And thanks again to TGC, BatVink and Naphier for making this possible, let's hope we can do this again sometime

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 13th May 2014 12:16
Well done Mark

Great competition, simple concept, simple rules and a good prize. Hopefully many of these games will go on to do well in various stores.

Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 13th May 2014 13:54
Nice work Mark, congratulations!

Lot's of really great games, and game styles that we'd probably never have made if not for the compo.

I am the one who knocks...
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 13th May 2014 15:56
Congratulations Mark, a great game well made.

It was hard to judge this competition because there were so many games worthy of winning, Save The Humans just happened to be the one that shone out this time.

Thanks again to all, we'll provide feedback on the games in the next newsletter.

Mark Harrison
13
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Joined: 28th Oct 2011
Location: Australia
Posted: 14th May 2014 07:29 Edited at: 14th May 2014 08:10
Oh wow, thank you so much. I didn't really expect to win considering the the rest of the entries. I don't know what to say, and I'm not good with words.

I came up with the idea a couple years ago, although originally you where going to be able to move freely about the level instead of one infinite level and to beam up the humans you'd have to keep the beam on them to beam them up.

Found out about the competition about 3 weeks in, dug out an old building and road model, put the rest together over the weeks. I lost all my code about a week in when my hard drive became a brick.

Thank you to all for putting together this competition and all the work you've done for it. It got me motivated to finally make another game and I had a fun time making it.

I intend to get this going on ios and android in about 3 weeks, I'd like to leave the community ads in with a payment option to remove them.

yo
baxslash
Valued Member
Bronze Codemaster
17
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Joined: 26th Dec 2006
Location: Duffield
Posted: 14th May 2014 15:09
Well done Mark!
Cliff Mellangard 3DEGS
Developer
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Joined: 20th Feb 2006
Location: Sweden
Posted: 15th May 2014 01:06
Congrats mark.

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz
Clonkex
Forum Vice President
14
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 17th May 2014 17:11
Quote: "We don't want to announce the wrong one."


Lol I've not seen that video before....how embarrassing!

Congratulations Mark! Well done! Good to see another victory for Australia

Quote: "Forgot to mention that BatVink is going to try to write up our reviews for each of the games and put them in next month's newsletter. I hope that will be helpful!"


Oh, I genuinely want to see this! Useful tips for all!

easter bunny
12
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Playing: Dota 2
Posted: 21st May 2014 06:30
Just a quick (late) note to all the competitors, in case you don't know, you can submit your games to the AGK Gallery if you want some promotion


Audacia Games - Latest WIP - AUTOMAYTE 2.1, AppGameKit one click deploy to Android
"When you've finished 90% of your game, you only have 90% left"
nonZero
13
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Joined: 10th Jul 2011
Location: Dark Empire HQ, Otherworld, Silent Hill
Posted: 22nd May 2014 11:53
Congratulations Mark. Also well done to everyone who actually finished their games.

"Oh nonZero, let me tell you, I love you." -- Dark Java Dude 64, Vice-Kapitan of nASA(nonZero's Awesomeness-Spreading Association)
SamKM
15
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Posted: 1st Jun 2014 00:45
I'm late with the congratulations, sorry, but well done Mark

The code never bothered me anyway...
Jammy
21
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Joined: 15th Jan 2003
Location: Scotland
Posted: 5th Jul 2014 13:34
Due to a long story full of woe, broken PCs, and an angry girlfriend. Sorry for being even later than SamKM but congratulations Mark on a well deserved win and thanks for a very well run competition.

see you all next time.

PS

Would "Angry girlfriends" make a good game?
We could use catapults and throw them, or has that already been done ?

Clonkex
Forum Vice President
14
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Joined: 20th May 2010
Location: Northern Tablelands, NSW, Australia
Posted: 6th Jul 2014 10:56
Quote: "The code never bothered me anyway..."


lol

Quote: "Would "Angry girlfriends" make a good game?
We could use catapults and throw them, or has that already been done ?"


Yes, I think it probably would, and no I don't think it's been done before

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