Hi all. This thread is for the closed alpha of the world builder, to allow direct feedback from the testers around bugs and new features requests.
User guide
The user guide for the most current ALPHA will be in the documentation folder, and maintained here. PDF format for compatability.
Current planned changes (from feedback):
Once this list of changes is complete, version 0.829 will be released. For version 0.830 the option to export will be introduced, along with basic code chunks to allow functionality in users own code.
General
*Redesign main info box - move scupting amount control to scultping menu
*Fix red box when loading a world
*Add recovery when loading fails
*"New world" functionality to be added
*Add options form for new world - different world types / shapes (planned 8*8 square, single chunk, 1*64 chunk layout for platformers) - PARTIAL, CAN NOW SELECT SIDE ON FOR PLATFORMERS
*Fix loading to allow for more than ten names
*Add thumbnail preview to loading screen
*Replace "No image" stock texture with a stock ground texture
*Selectable landscape shaders - default, normal mapped (done), and one that textures automatically based on height
*Visual map of chunks on screen
*Improvements to chunk display to make it more obvious which chunk you are editing
*"Show me how" video window for all functions
*On screen link to help guide at all times
*sample textures split into grouped folders
Game mode
*Exit with escape instead of "G"
*Remember camera position prior to game mode and return to it on exit
Grass editing
*Set default grass tuft image
*Warning when changing layers or exiting and grass not generated
*Warning if no image when generate is pressed
*Move grass base texture to grass menu
BONUS: added option to toggle generation of grass base layer for each layer of grass geometry generated...now grass does not need to have a base colour layer
Landscape editing
*Fix out of date help text
*Reduce speed for editing smaller areas
*Redesign interface and main screen info box
*Smoothing tool - make size scalable
*Undo last action option?
*Rework sculpt tool to visual representation clearer
*Fix bugs in auto moiuntain and add a form for options
Paths
*Fix help text spelling
*Allow fluid drawing across chunks
*Fix preview of brush appearing on multiple chunkcs and being left behind when exting
*Provide a default path image
*Display a grid to make texture seperation more clear
BONUS: Added realtime mini-map to game mode - now you can see the minimap using your own creations in realtime