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Newcomers DBPro Corner / Curved Basic [Resource for Newcomers]

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Mizipzor
19
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Joined: 24th May 2004
Location: Sweden
Posted: 5th Jun 2004 22:20
Something ive always wanted to see a tutorial about is how to make things multiplayer. TCP/IP, send and recieve... What is client side and server side, how to do it all and you know...

That is supported in DBP right? I think it is at least :S

Well... Ive read your tutorials... good work mate!

Cheers
Mizi

Dreaming of creating a highly advanced AI mind
MikeS
Retired Moderator
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Posted: 6th Jun 2004 00:49
Thanks Mizi.

I'm working on a multiplayer game as we speak. There's a good chance I'll then rip out some of the source and make a tutorial. (Nothing fancy, just a few cubes moving around on a matrix with the ability to type.)

Look forward to that soon.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
CPU
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Location: Carlsbad, CA
Posted: 7th Jun 2004 05:37 Edited at: 7th Jun 2004 05:47
Good job yellow(mikeS)! i'm sure this will help a good deal of people, unfortunatly the "advanced" section is empty... i did have one question on the particles, say if you wanted to create a "pinwheel" effect for the particles for like a virtual firework, or as a more drastic example a person with a hose spining in a circle with the water spraying out. I've tried to get that effect but it only ends up rotating the particle object itself (and all the emmited particles) and so it doesn't work, if you could explain it a bit better that would be helpful. Thanks!

CPU

[edit] one more question MikeS, how do you go about setting up a website at the gamecreators? and how much server space do you have?

Sparring - Loved by many, Pefected by few.

I'm going to live forever, or DIE IN THE ATTEMPT!!!"
MikeS
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Posted: 8th Jun 2004 04:38
Quote: "one more question MikeS, how do you go about setting up a website at the gamecreators? and how much server space do you have?"

I'm not quite sure about doing this. You'll have to talk to Rich (the webmaster).

Here's the information on the file hosting though.
http://www.thegamecreators.com/?f=file_hosting
------------------
As far as your particles question goes, I'm working on it.
There's really not a native command to do what you want without getting messy.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 6th Jul 2004 15:02
Okay, sorry it's a month late. This might be of interest to anyone looking into making particles. http://www.dannywartnaby.co.uk/rgt/index.php?board=10;action=display;threadid=2654

If not, spending a few dollars on ExGen might be a good idea if you don't really want to get dirty with DBP's particles.
-----------------
Anyway, just really posting to keep this thread open to you all as it locks in 30 day if there isn't a post!



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 27th Jul 2004 18:41
Just keeping this thread alive.

Sorry to say there haven't been many tutorials added in the last month(was on vacation). Soon enough though there will be an automated system so anyone can upload snippets. (Making it easier on myself as well )

Lots of new things coming to the Curved Basic site that you'll love. New site will be 100% complete by August(or at least accessible to you ).



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Strict 9
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Location: Oregon
Posted: 13th Aug 2004 04:21
NICE NICE NICE NICE NICE NICE
I'm sure other like me will apprecite all posts in here!!

"I can only imagine where the industry will be in another 10 years..."
MikeS
Retired Moderator
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Posted: 13th Aug 2004 05:32
Thanks Strict 9.

New website layout will look something like this...
http://curvedbasic.dbspot.com/CBsite.JPG

Read more at the CB forum in the annoucements section to see what exactly is going on.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Cian Rice
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Posted: 27th Aug 2004 03:00
Will we see some tutorials on 3d modelling on the new site? And will there be the inclusion of any hack n' slash tutorials cuz that's something that would be a really good addition, as there don't seem to be any tutorials realting to it.

Got anime?I do.
Sir Krist
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Posted: 27th Aug 2004 12:26
Question what packs work together

do I have to buy everything to make a game?

or do i need 3d gamer maker only?

Ill be gratefull for any help

You should always pride for country! but its even better for your contry to have pride in you...
MikeS
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Posted: 1st Sep 2004 08:57
Sir Krist, you can go 2 ways.

1.) Buy the 3D Gamemaker, and make games with just pointing and clicking.

2.) Buy DarkBasic Classic or Pro, and program your own games.

I highly recommend you learn to program. DBC/DBP will come with enough media that you won't need to buy any other packs, but as you learn more about game development, you'll learn how different packs will help you out.

I would personally recommend cartography shop or geoscape, and DarkMatter as a must for any beginner.


----------------
Anime b l o o d, at launch the site will not have any tutorials on 3D modeling. I've left a section of the site open for it, and am considering doing this myself. Making modeling tutorials is something that needs to be very precise though, so that makes them difficult on me. We'll see though, I'm definitly considering it.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Van Gonzalez
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Location: Lucari
Posted: 18th Sep 2004 05:14
So glad this is here, I really need it. Thanks Mike!

.Fuujin//Productions.
MikeS
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Posted: 18th Sep 2004 08:01
No problem Van.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Timoteo
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Posted: 23rd Sep 2004 09:01
i felt like doing something, so i made this

http://img12.exs.cx/img12/1156/cbasic.jpg

go ahead and use it as your header if youd like, no credit needed.

tell me if youd want some other graphics for free .

ps. great site
granada
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Location: United Kingdom
Posted: 24th Sep 2004 03:55
@MikeS

Just visited your site,ended up trying and saving all the snippets thanks for them, looking forward to more.Very easy to understand.
(although the blue on grey writing was a little hard to see )

many thanks

dave

Windows XP Home 2002 Service Pack 1,1AMD Athlon(tm)XP 3200+ Barton 2.20 GHz ,1 GB of RAM
NVIDIA GeForce FX 5600 256MB DDR
http://www.granadagames.com/
MikeS
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Posted: 25th Sep 2004 07:11
Thanks Timoteo. For now, I'm just going to keep the current header. Once I get the new forum up though, I might go ahead and use that for the header though.

--------------------------------
Glad to help granada. I'll make sure the snippets are very readable once I get them back on the main site.

More tutorials are coming soon!



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 27th Sep 2004 07:09
Curved Basic site temporairily down. The tutorials can still be found at.

http://darkbasicpro.thegamecreators.com/?m=codebase_list&c=&l=&p=&a=d8f930f085b3181353d68ff08886b657

Sorry for the troubles.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
LongFist
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Joined: 25th May 2004
Location: Winston-Salem, NC
Posted: 5th Oct 2004 12:58
Personally, I can't wait until the site is back up. Is there anything we (your public) can do to help?

Just thought I'd ask,

LongFist
SuperProgrammer For Hire
MikeS
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Posted: 9th Oct 2004 05:13
Heh, thanks for the offer LongFist.

Right now it's just mostly a matter of finding the right webhost.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 11th Nov 2004 04:57 Edited at: 11th Nov 2004 04:58
Added a tutorial to the codebase for day/night cycles.



[EDIT] By the way, I'm in the midst of re-programming the new site. It'll take some time, as I want to make sure this one will last a long while. Also, I'll probebly be customizing everything including the forum boards which will take additional time.

In the meantime, just watch the codebase for snippets.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Shadowed Lightning
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Posted: 13th Nov 2004 10:02
Question- Im a Newbie, like a flat out knows nothing newbie. I tried blitzbasic once (hate it btw) and i had to start with 2d. With DarkBASIc is it easy enough to start with 3d or is it best just to master 2d first?

Welcome to Hypocrite In A Box, May I change your order?
Lost in Thought
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Posted: 1st Dec 2004 10:17
Everyone is different. I started out with 3D. Several of my buddies started out the same way, others started with 2d, and others focused on data manipulation commands first (memblocks,arrays,types,string and file commands, etc).

MikeS
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Posted: 2nd Dec 2004 07:34
I started as 3D as well. It's really all preferance. Pick a small project to do like pong, and then try it out in 3D, 2D, or even both! With Dark Basic, learning one before the other won't make any difference in how good of a programmer you become. 2D is probebly more simplier though, as there are less commands to get dirty with compared to 3D. The most important thing is to just get a solid understanding of the basics(loops, functions, etc.).



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Cian Rice
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Posted: 6th Dec 2004 07:16
I've been starting with 3D, I think it's best to learn by challengin yourself early on.But that's just my opinion.

Have a heart and join my message board.
Kou Kou
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Posted: 18th Jan 2005 00:26
MikeS;
Still need a webhost? I have several boxes that have plenty of space on them. Send me your storage and BW levels and what you need running on the account (php, MySQL, etc) and we can get you fixed up. (No charge dude. Just keeps the tutorials coming....)



If you're already hooked up, disregard. Just save it if you ever get jammed again by your host.

Dwayne
MikeS
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Posted: 18th Jan 2005 01:10
Hey Kou Kou,

It'd be great if you could lend me some space for the website. My old site is still kind of stuck.

-Need about 100 megs
-1 MySQL account
-php or asp.net is fine

Not sure about how much bandwith I'd need. Probebly 1 gig for this first month and we can move from there.

e-mail/msn: yellow1dbp at hotmail.com

Send me an e-mail and I'll get back to you.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Kou Kou
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Posted: 18th Jan 2005 01:19
Good deal;
Email sent...
MikeS
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Posted: 25th Jan 2005 02:05
Thanks to Kou Kou(Dwayne) the Curved Basic forums are back online.



http://curvedbasic.com/Forum2

A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 31st Jan 2005 05:22
Today I've uploaded all of the tutorials to a special forum board. There you can comment on the tutorials if you have any problems with them, as well as suggustions.

http://www.curvedbasic.com/Forum2/viewforum.php?f=8



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 6th Feb 2005 08:21
New tutorial freshly added about creating a flashlight for your games.

Get it here(link below), or at the TGC codebase.

http://www.curvedbasic.com/Forum2/viewtopic.php?t=29



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 7th Feb 2005 00:12
New tutorial added on creating and grabbing images from the screen.

Get it here!
http://www.curvedbasic.com/Forum2/viewtopic.php?t=30



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Yu Une
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Posted: 12th Feb 2005 19:36
Nice Forum.
MikeS
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Posted: 13th Feb 2005 00:02 Edited at: 13th Feb 2005 00:08
Thanks.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Avatar
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Posted: 18th Feb 2005 13:31
I don't know if should be posting this here but i have been trying to start a thread for while now and can't seem to find the start thread button.

Just some quick questions...
How limited is Darkbasic professional?
Is it a full featured suite?By that i mean does it come with "everything" to make a game.(i.e. graphic engine, level editor, 3d modeller, etc etc) Or do i have to download/purchase external hardware? If, so which ones should i buy?
any advice will be helpful.
and sorry if i posted in the wrong thread
Yu Une
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Posted: 18th Feb 2005 16:41
@Avatar

?? http://darkbasicpro.thegamecreators.com/ have you looked at this?
MikeS
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Posted: 19th Feb 2005 07:45
Quote: "How limited is Darkbasic professional?"

DarkBasic virtually has no limits. It can go as far as, and only as far as, you take it.

Quote: "Is it a full featured suite?By that i mean does it come with "everything" to make a game.(i.e. graphic engine, level editor, 3d modeller, etc etc)"

DBP has its own graphics engine utilizing directX. Level editors, 3D modeller's ,ect. can be built in darkbasic or purchased elsewhere.

Quote: "Or do i have to download/purchase external hardware?"

There's plenty of free software out there, like wings3d, truespace 3.2, and blender for example, that are free to download to make 3D models in. I recommend trying one of those free programs above(www.wings3d.com is great for beginniners) before purchasing more expensive software.

Quote: "If, so which ones should i buy?"

Again, might be a good idea to wait before purchasing. Cartography shop is great for making indoor level scenes if that's the route you want to take for your games. Just make sure before you buy anything, you look closely at the software, ask questions, and most importantly, make sure it can export 3D models to .x(this is one of the most popular around here),.dbo or .3ds(The formats DarkBasic can read).

Quote: "sorry if i posted in the wrong thread"

Nope, this is a great thread to post these kinds of questions in.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Lord FireFox
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Posted: 28th Feb 2005 01:37 Edited at: 28th Feb 2005 01:38
I can't access the site anymore. Is it down?

Forum is ok though.
MikeS
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Posted: 28th Feb 2005 02:44
Hmm, the main site should still be up. There's not much content though currently, as it's being developed, so the forums are the #1 spot right now.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
MikeS
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Posted: 2nd Mar 2005 21:10
New tutorial released to get you started on understanding RGB.

At the CB forums:
http://www.curvedbasic.com/Forum2/viewtopic.php?t=40

Or of course, the TGC website:
http://darkbasicpro.thegamecreators.com/?m=codebase_view&i=c53893bdd77b9c447b6e6f0673f888a2



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Danof the winds1981
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Posted: 6th Mar 2005 07:51
Hello to all. Cheers to darkbasic. It seems a facinating videogame develoment tool. I downloaded it the other day and it's cool. I'm still learning and I was wondering If anybody had any advice I could use. I'm not that good at BASIC even touth I'm study programing at college. Well I suck actually... I'll apricate any tips. Thank you!!!
Ledio Sinjari
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Posted: 17th Mar 2005 05:25
Im new and ive taken on a big project, does anyone know how i can use a skyshere from darkmatter as the sky for my game???
Scoobs
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Posted: 30th Mar 2005 21:16
Yeah I get an error when I click on the link. It says that it can't find the site.

...???
MikeS
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Posted: 25th Apr 2005 01:54
Hello all,

Someone asked me to make a small game for them, so I made it into a tutorial.

If you've done any of the "Intro to programming" tutorials on my website, then you'll be able to make this game. Nothing fancy, but it's easier than pong and you can easily build on it.

http://www.curvedbasic.com/Forum2/viewtopic.php?t=74



A book? I hate book. Book is stupid.
(Formerly Yellow) My Art
kairi990
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Posted: 7th May 2005 22:17
thanks "MikeS", those lessons helped me out...

Slow and Steady Wins the Race GRASSHOPPA!
ReneGade RG
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Posted: 14th May 2005 05:23
I'm new to Darkbasic and I like your ideas and I especially appreciate your enthusiasm to help others... so.... I suggested an idea. On DBpro, I am developing ideas on how to use object-oriented programming. I'm serious, it works. At one point, I'll show it to you and you can feature it in your tutorial/forum thing. Cheers!

It's amazing you're reading this, surprise... you still are.
MikeS
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Posted: 31st May 2005 02:39
No problem kairi990.

Hi ReneGade 12345, sounds like a pretty neat idea. A very talented coder named The Wendigo made an object oriented DBP system.
http://forum.thegamecreators.com/?m=forum_view&t=40955&b=8
Feel free to post any of your snippets or programs on the CB boards(There's a whole forum dedicated for user submitted tutorials).


Here's a little tutorial on input I whipped together. Probably really basic, but I was just messing around and putting funny things in for the input.
http://www.curvedbasic.com/Forum2/viewtopic.php?t=81

A book? I hate book. Book is stupid.
(Formerly Yellow)
ReneGade RG
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Posted: 4th Jun 2005 03:13
It is EXTREMELY simple!
I'll reveall to you the main gist of it!
When I first finished having fun with DB, I wanted DBPro, so I checked up one thing my father tried to teach me about... my father once tried to teach me java and the main thing which makes Java and C++ stand out, object orientation. I found an article in the FAQ which clearly stated object orientation was not possible in DBPro, the two main things that make object orientated programming great:
The abilty to reuse commands by simply going back to an earlier class, or a method within it and the idea that you could save the code for the gun being fired in one place, and the character moving in another, and linking them together in one main source file...could not be achieved in DBPro. When I first recieved DBPro I managed to prove that all wrong...

The first step I checked out was loading previous command sets that have been used inside the file. That was pretty easy because all I had to do was to create labels above different commands or command sets and later on, simply go back to them using the gosub or goto command. And for those of you who use methods as functions...You can probably work out what to do yourself.

Let us now try testing it{

Shoot_The_Gun:
(bla bla bla bla)
(bla bla bla bla)
(bla bla bla bla)
return

do

pulling_the_trigger:
If mouseclick()=1 then gosub shoot_the_gun
return

loop

}

Don't forget the return command if you need it!


Now the second step... Loading different classes from the other end of the "my documents" folder. The darkbasic toolbar on the right contains many things including a list of functions, media and icons used for your project but the thing that is truelly important is the source file section where you can add different source files to your project, these include browsing already made source files throughout the computer and creating one on the spot. When done, those files will be linked, you can check and load the different labels and functions in each source file.

Try it, it works! I'm amazed at how simple it is!
The labels and functions act as methods and the different source files you used act as classes. If you are confused or unsatisfied, please say and when I do prove that it works then I hope people will start using my method!

It's amazing you're reading this, surprise... you still are.
ReneGade RG
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Posted: 5th Jun 2005 06:00
Come on! Someone's gonna reply!

It's amazing you're reading this, surprise... you still are.
Lord FireFox
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Posted: 14th Jun 2005 14:30
Forum go boom again?

I ask because it says the page no longer exists.
MikeS
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Posted: 15th Jun 2005 06:15
Nope, it's still there. The web host just backs everything up, usually once a month for a couple of minutes.



A book? I hate book. Book is stupid.
(Formerly Yellow)

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