Ok a few things... the game is FRIGGIN AWESOME! Dude if you can have me hooked for literally more than half an hour running around shooting a box, you're on the right track! (Or maybe it's the fact that Techno/Industrial music are my fav genres O_o?) But yeah! Game rocks! Although my video card sucks so I couldn't even see the water, it was a flat white plane.
Now for Glitch Report 2000!!!
1. When you die, you stay at the same height but just get a different X and Z axis, Y doesn't change.
And thats all about what I can find!
Also if you added a limit to the Jump so it can only get so high, that would be better because by the time I quit, I had enough to fly around the map like twice or more! The bar was across the screen!
Nicely modelled gun!
How do you render maps with a single image then texture it with another? That still puzzles me.
Right mouse button for something would be excellent!
Being able to reload before reaching 0 ammo would be nice too... I got a major habit for reloading in games and this one drove me nuts for that!
Take time to reload would be cool too... not just Click Click no animation keep shooting.
That E button friggin annoys me! I go to reload then all of a sudden... swoosh! Matrix stuff! Then when it goes back I'm caught off guard and shot down to size! So instead of making it E, make it a key that's further away.
This game was VERY fun, especially for a Beta!
LOL! You know you play too much Morrowind when you keep jumping hoping to bring up your acrobatics but instead you can't jump anymore because you forgot what game you were playing and you just ran out of jump!
Couching would be nice as maybe Ctrl and make Right Mouse Button for jumping without the Jump meter to jump at a minimal distance up if you ran out of Jump and need to get somewhere.
Anyway, GREAT JOB!
<-- Ignore that one!
Pie!