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Work in Progress / Kill Stuff The Epic Killing Game

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Turoid
21
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 23rd Jul 2004 04:24
Quote: "also this is the 100th post. YAY"


yes, when you started the game (the older thread) i really thougt that your project was going nowere (just a cube on a matrix) but now i must appologize, your game is really going good and have you already thougt about make it full playable over internet? if you're able to do that, this is THE game, I love it.

syntax error??? it isn't an error, it is a feature
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 23rd Jul 2004 21:49
@jopie dopie
thanx for your comments, this project has gone 3months down the road since then. if you dont have a firewall(i now hate those things) it already works over the internet. and i do agree this is THE game.

http://www.elliot-dickerson.co.uk W0000000000000000000T
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 24th Jul 2004 01:05
heres some screens of the new terrain with trees


now all that is left is to add some beaches

http://www.elliot-dickerson.co.uk W0000000000000000000T
Turoid
21
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 24th Jul 2004 03:27
looks impressive but eh does a router includes a fire wall? because I dont have a firewall installed on my pc, but i have a router, so I think that I never be able to play this game full over internet, or i need to figure out how to open some ports on my router, but single player is cool 2 , so doesn't really matter.. for now than.. keep it up!

syntax error??? it isn't an error, it is a feature
ReD_eYe
21
Years of Service
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 24th Jul 2004 03:37
Add a skybox and those screens would be luverly!


DBP Fanboy is a Unregistered trademark of ReD_eYe uninteractive, no rights reserved.
http://redeye.dbspot.com/fanboy.html
teh game wiz
20
Years of Service
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Joined: 24th Feb 2004
Location: EWS
Posted: 26th Jul 2004 04:16
update: Kill Stuff now has its own url: http://www.killstuff.net

http://www.elliot-dickerson.co.uk W0000000000000000000T im a DBP fanboy
teh game wiz
20
Years of Service
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 01:32 Edited at: 28th Jul 2004 01:34
update:
heres a screen of the game with a new terrain


the next demo will have 6 ai controlled players and the new terrain.

Yart
20
Years of Service
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Joined: 23rd Jun 2004
Location: Turkey Sandwich
Posted: 28th Jul 2004 02:56
Ok a few things... the game is FRIGGIN AWESOME! Dude if you can have me hooked for literally more than half an hour running around shooting a box, you're on the right track! (Or maybe it's the fact that Techno/Industrial music are my fav genres O_o?) But yeah! Game rocks! Although my video card sucks so I couldn't even see the water, it was a flat white plane.

Now for Glitch Report 2000!!!

1. When you die, you stay at the same height but just get a different X and Z axis, Y doesn't change.

And thats all about what I can find!

Also if you added a limit to the Jump so it can only get so high, that would be better because by the time I quit, I had enough to fly around the map like twice or more! The bar was across the screen!

Nicely modelled gun!

How do you render maps with a single image then texture it with another? That still puzzles me.

Right mouse button for something would be excellent!

Being able to reload before reaching 0 ammo would be nice too... I got a major habit for reloading in games and this one drove me nuts for that!

Take time to reload would be cool too... not just Click Click no animation keep shooting.

That E button friggin annoys me! I go to reload then all of a sudden... swoosh! Matrix stuff! Then when it goes back I'm caught off guard and shot down to size! So instead of making it E, make it a key that's further away.

This game was VERY fun, especially for a Beta!

LOL! You know you play too much Morrowind when you keep jumping hoping to bring up your acrobatics but instead you can't jump anymore because you forgot what game you were playing and you just ran out of jump!

Couching would be nice as maybe Ctrl and make Right Mouse Button for jumping without the Jump meter to jump at a minimal distance up if you ran out of Jump and need to get somewhere.

Anyway, GREAT JOB! <-- Ignore that one!

Pie!
granada
22
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 28th Jul 2004 03:55
i enjoyed playing with this a lot,wll done so far,the only thing is the max fps i reached was 13!,running at 1024,768

(keep it up)

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
teh game wiz
20
Years of Service
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 03:59
heyy, thanx for your comments. i know about the water problem and it should be fixed in the next release. i think you'll like the next beta, you got 6 boxes instead of one
i havnt noticed that glitch yet and ill have look into it and see if i can fix it for the next beta.
as for crouching, try pressing shift
and i will put a limit on the jump.

i think that ansered it all. now to go back to working on the next beta.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 04:01
@granada
did you download the terrain version? souns like you got the old multiscape one. the terrain file is called "terrain.zip" not "ks.zip"

granada
22
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 28th Jul 2004 04:16
Thanks i'le check it out

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
granada
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 28th Jul 2004 04:43
A lot better 25-33 fps ,looking better all the time

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
teh game wiz
20
Years of Service
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 04:59
well, once i got the trees sorted ill release the next beta. hopefully today.

Turoid
21
Years of Service
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 28th Jul 2004 06:00
would be nice!!

syntax error??? it isn't an error, it is a feature
Cyberflame
21
Years of Service
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Joined: 4th Sep 2003
Location: Im not sure....
Posted: 28th Jul 2004 06:06
hey go to live 365 and listen to 97.3 subculture radio theres alot of good indutrial on it.


The game is looking very pimp now.

Yart
20
Years of Service
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Joined: 23rd Jun 2004
Location: Turkey Sandwich
Posted: 28th Jul 2004 06:10
in Canada?

Oh yeah, heres my Frames Per Second log the game kept track of



Pie!
teh game wiz
20
Years of Service
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 08:02
not bad, tho you may find it a bit slower on the new beta.

the new beta is one step away from finished, all i got left to do is get the computers to start in specified areas(witch is nearly done). the next time i post should be with a link to the new beta.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 08:50
heres a beta, not complete, but working.

http://www.killstuff.net/../newbeta.zip

problems:
no sky
long loading time(1-3 mins)

i recomend you use a fast pc to run this.

have fun TRYING to win.

lol,
Elliot

Yart
20
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Joined: 23rd Jun 2004
Location: Turkey Sandwich
Posted: 28th Jul 2004 09:15
GLITCH!

Try looking up and down, but keep pushing foward or backwards. You can end up going upside down and doing 360s with your head.

Pie!
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 21:06 Edited at: 28th Jul 2004 21:26
you shouldnt be able to do that in the new beta, are you sure you used the exe from newbeta.zip?

Turoid
21
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 28th Jul 2004 22:02 Edited at: 28th Jul 2004 22:04
the highest fps i got was 12, average from about 6..

P4 2.4 Ghz 512 mb DDR ram geforce 4 TI 128 mb..

syntax error??? it isn't an error, it is a feature

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 28th Jul 2004 23:45
okay...i get around 30-35 fps on the same system but with a fx5700

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 29th Jul 2004 04:01
the complete version of this beta is nearly ready, heres a screen of the game with sky and lots of computers killing me.



teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 29th Jul 2004 04:31
heres a preview of the new water, modified to look better.



granada
22
Years of Service
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 29th Jul 2004 05:25
looking better

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 29th Jul 2004 06:15
the new beta is now aviliable for download from http://www.killstuff.net/beta2.zip

dont forget to post your comments

thanx,
Elliot

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 2nd Aug 2004 04:45
can some people please post their fps, im thinking about adding trees and maybe plants but i need to know if most computers will run good with them.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 5th Aug 2004 00:57
update: finaly added trees with out a big drop in fps, should stay the same for people now.

http://www.killstuff.net/beta2.zip

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 7th Aug 2004 08:26
my dbspot account has been deleted, so im on the look out for a better host. any suggestions welcome

Hawkeye
21
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Joined: 19th Sep 2003
Location: SC, USA
Posted: 8th Aug 2004 02:36
try this: http://wakehosting.com/
They've got over 8 Terabytes of bandwidth, and you can upload files up to 10 megs. Wayyyyyy cool

~Hawkeye
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 9th Aug 2004 04:59
yea, but the new beta is 20 mb big, so i need a host that will allow that.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 16th Aug 2004 01:48 Edited at: 16th Aug 2004 02:06
well i've gone back to dbspot now that jimmys got my sub domain back. the websites working but im still in the middle of uploading the beta ill come back when its done

[edit]the beta is uploaded now[/edit]

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 17th Aug 2004 08:48 Edited at: 16th Oct 2004 21:49
i've just finished modifying the current terrain. heres a screen
edit: image moved to attachment
theres more at http://www.killstuff.net/nt

now im gonna fix some reported bugs and release a new download

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Turoid
21
Years of Service
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 22nd Aug 2004 02:06
really nice landscape

syntax error??? it isn't an error, it is a feature

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 24th Aug 2004 01:43
thanx, im not doing much work on this now becuase im focusing on the tgc entry im making, ill resume work once i finished.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 12th Sep 2004 00:32 Edited at: 12th Sep 2004 01:13
well i've finished my compo entry, had a good look at adding grass etc.. to the terrain and im nearly ready for a new beta, probaly tommorow or monday.

incase you havnt seen it yet, heres a screen shot of how the terrain is looking at the mo,

hope to release the beta soon, will come back asp,
Elliot

[edit] was looking good untill a old evil terrain bug came back to hunt me and now it wont go away, might have to move the release date till next saturday, so i can try compiling it on another computer(since mines about to blow up ).

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 14th Sep 2004 02:51 Edited at: 16th Oct 2004 21:48
using my dads computer now and that terrain bug seams like it never existed, anyway heres a screen. after a few speed up tweaks ill release a demo for all you to get playing with.

edit: image moved to attachment(or at least it will be once i can find it)

cheers,
Elliot

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 20th Sep 2004 05:18
DARN IT! some where in my code there is a huge slow down, but i cant find it. im gonna fix this first, cuase unless you got a extremly good pc your not gonna be able to run it.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 16th Oct 2004 21:45
*bump* just making sure this topic dosnt get lost...

also the compo is over soon so ill be working on this full time again.

*sigh* looks like ill have to replace all these images..

Wiggett
21
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Joined: 31st May 2003
Location: Australia
Posted: 16th Oct 2004 22:22
god damn that music is annoying, seriously i suggest removing it from your site so i dont close it every time it opens.

teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 16th Oct 2004 23:59
heh... well i got a new website coming soon so that should fix the problem

Jedive
21
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Joined: 24th Jan 2003
Location: Spain
Posted: 17th Oct 2004 03:02
sorry for the offtopic, but the webpage of Multiscape does not seem to exist. Does anybody know where can I download this tool?

== Jedive ==
AthlonXP 1600+, 512MB, GeForce4200, WinXP/DX9, Mandrake 10
iBook G4 1Ghz, 256MB, Radeon9200, Mac OS X Panther
teh game wiz
20
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Joined: 24th Feb 2004
Location: EWS
Posted: 17th Nov 2004 00:35
just wondering.. now that im getting more spare time back.. who would like to see this finished?

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