update
sorry... no demo as there's actually no game engine yet
but work on the editor is going very well. I got a lot done this morning, completing the door creation/modification system and also adding the general Prop system (for tables, chairs, etc).
I might make a simple demo (with no characters) that shows how the level format works to animate the camera with background objects + props + animated doors (all done via Newton)...
or i might dive straight into the character animation system, which is the last big hurdle to complete the level editor. once the editor is complete, writing the actual game engine will (should) be pretty straightforward...
I also need to get back and to some more Modelling, UV mapping, texturing, and animating... it looks like there will only be 2 different enemy models (with different textures for some variety) in the game... I simply don't have time to make any more.
Go Go Gadget DBPRO!
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